Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Foliage/LiveCodingInfo.json
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

33 lines
1.0 KiB
JSON

{
"RemapUnityFiles":
{
"Module.Foliage.cpp.obj": [
"Foliage.init.gen.cpp.obj",
"FoliageInstancedStaticMeshComponent.gen.cpp.obj",
"FoliageType.gen.cpp.obj",
"FoliageType_Actor.gen.cpp.obj",
"FoliageType_InstancedStaticMesh.gen.cpp.obj",
"InstancedFoliageActor.gen.cpp.obj",
"InteractiveFoliageComponent.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"FoliageActor.cpp.obj",
"FoliageComponent.cpp.obj",
"FoliageInstanceBase.cpp.obj",
"FoliageISMActor.cpp.obj",
"FoliageModule.cpp.obj",
"FoliageStatistics.cpp.obj",
"FoliageTypeObject.cpp.obj",
"GrassInstancedStaticMeshComponent.cpp.obj",
"InstancedFoliage.cpp.obj",
"InstancedGrass.cpp.obj",
"InteractiveFoliageActor.cpp.obj",
"ProceduralFoliageBlockingVolume.cpp.obj",
"ProceduralFoliageBroadphase.cpp.obj",
"ProceduralFoliageComponent.cpp.obj",
"ProceduralFoliageInstance.cpp.obj",
"ProceduralFoliageSpawner.cpp.obj",
"ProceduralFoliageTile.cpp.obj",
"ProceduralFoliageVolume.cpp.obj"
]
}
}