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DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Chaos/PBDCollisionConstraints.ispc.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

156 lines
11 KiB
C++

//
// D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Chaos/PBDCollisionConstraints.ispc.generated.dummy.h
// (Header automatically generated by the ispc compiler.)
// DO NOT EDIT THIS FILE.
//
#pragma once
#include <stdint.h>
#ifdef __cplusplus
namespace ispc { /* namespace */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifndef __ISPC_STRUCT_FVector__
#define __ISPC_STRUCT_FVector__
struct FVector {
double V[3];
};
#endif
#ifndef __ISPC_STRUCT_FVector4__
#define __ISPC_STRUCT_FVector4__
struct FVector4 {
double V[4];
};
#endif
#ifndef __ISPC_STRUCT_FTransform__
#define __ISPC_STRUCT_FTransform__
struct FTransform {
struct FVector4 Rotation;
struct FVector4 Translation;
struct FVector4 Scale3D;
};
#endif
#ifndef __ISPC_STRUCT_FIntVector__
#define __ISPC_STRUCT_FIntVector__
struct FIntVector {
int32_t V[3];
};
#endif
#ifndef __ISPC_STRUCT_TArrayND__
#define __ISPC_STRUCT_TArrayND__
struct TArrayND {
struct FIntVector MCounts;
double * MArray;
};
#endif
///////////////////////////////////////////////////////////////////////////
// Functions exported from ispc code
///////////////////////////////////////////////////////////////////////////
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
extern "C" {
#endif // __cplusplus
#if defined(__cplusplus)
extern bool SampleBoxNoNormal(const struct FVector &BoxMin, const struct FVector &BoxMax, const struct FTransform &SampleToObjectTransform, const struct FVector * SampleParticles, const int32_t * PotentialParticles, int32_t &DeepestParticle, double &Phi, const uint32_t NumParticles);
#else
extern bool SampleBoxNoNormal(const struct FVector *BoxMin, const struct FVector *BoxMax, const struct FTransform *SampleToObjectTransform, const struct FVector * SampleParticles, const int32_t * PotentialParticles, int32_t *DeepestParticle, double *Phi, const uint32_t NumParticles);
#endif // SampleBoxNoNormal function declaraion
#if defined(__cplusplus)
extern bool SampleBoxNoNormalAll(const struct FVector &BoxMin, const struct FVector &BoxMax, const struct FTransform &SampleToObjectTransform, const struct FVector * SampleParticles, int32_t &DeepestParticle, double &Phi, const uint32_t NumParticles);
#else
extern bool SampleBoxNoNormalAll(const struct FVector *BoxMin, const struct FVector *BoxMax, const struct FTransform *SampleToObjectTransform, const struct FVector * SampleParticles, int32_t *DeepestParticle, double *Phi, const uint32_t NumParticles);
#endif // SampleBoxNoNormalAll function declaraion
#if defined(__cplusplus)
extern void SampleBoxNormalAverage(const struct FVector &BoxMin, const struct FVector &BoxMax, const struct FTransform &SampleToObjectTransform, const struct FVector * SampleParticles, const int32_t * PotentialParticles, const double Thickness, double &TotalThickness, struct FVector &ConstraintLocation, const uint32_t NumParticles);
#else
extern void SampleBoxNormalAverage(const struct FVector *BoxMin, const struct FVector *BoxMax, const struct FTransform *SampleToObjectTransform, const struct FVector * SampleParticles, const int32_t * PotentialParticles, const double Thickness, double *TotalThickness, struct FVector *ConstraintLocation, const uint32_t NumParticles);
#endif // SampleBoxNormalAverage function declaraion
#if defined(__cplusplus)
extern void SampleBoxNormalAverageAll(const struct FVector &BoxMin, const struct FVector &BoxMax, const struct FTransform &SampleToObjectTransform, const struct FVector * SampleParticles, const double Thickness, double &TotalThickness, struct FVector &ConstraintLocation, const uint32_t NumParticles);
#else
extern void SampleBoxNormalAverageAll(const struct FVector *BoxMin, const struct FVector *BoxMax, const struct FTransform *SampleToObjectTransform, const struct FVector * SampleParticles, const double Thickness, double *TotalThickness, struct FVector *ConstraintLocation, const uint32_t NumParticles);
#endif // SampleBoxNormalAverageAll function declaraion
#if defined(__cplusplus)
extern bool SampleLevelSetNoNormal(const struct FVector &GridMinCorner, const struct FVector &GridMaxCorner, const struct FVector &GridDx, const struct FIntVector &GridCounts, const struct TArrayND * LevelSetPhiArray, const struct FTransform &SampleToObjectTransform, const struct FVector * SampleParticles, const int32_t * PotentialParticles, int32_t &DeepestParticle, double &Phi, const uint32_t NumParticles);
#else
extern bool SampleLevelSetNoNormal(const struct FVector *GridMinCorner, const struct FVector *GridMaxCorner, const struct FVector *GridDx, const struct FIntVector *GridCounts, const struct TArrayND * LevelSetPhiArray, const struct FTransform *SampleToObjectTransform, const struct FVector * SampleParticles, const int32_t * PotentialParticles, int32_t *DeepestParticle, double *Phi, const uint32_t NumParticles);
#endif // SampleLevelSetNoNormal function declaraion
#if defined(__cplusplus)
extern bool SampleLevelSetNoNormalAll(const struct FVector &GridMinCorner, const struct FVector &GridMaxCorner, const struct FVector &GridDx, const struct FIntVector &GridCounts, const struct TArrayND * LevelSetPhiArray, const struct FTransform &SampleToObjectTransform, const struct FVector * SampleParticles, int32_t &DeepestParticle, double &Phi, const uint32_t NumParticles);
#else
extern bool SampleLevelSetNoNormalAll(const struct FVector *GridMinCorner, const struct FVector *GridMaxCorner, const struct FVector *GridDx, const struct FIntVector *GridCounts, const struct TArrayND * LevelSetPhiArray, const struct FTransform *SampleToObjectTransform, const struct FVector * SampleParticles, int32_t *DeepestParticle, double *Phi, const uint32_t NumParticles);
#endif // SampleLevelSetNoNormalAll function declaraion
#if defined(__cplusplus)
extern void SampleLevelSetNormalAverage(const struct FVector &GridMinCorner, const struct FVector &GridMaxCorner, const struct FVector &GridDx, const struct FIntVector &GridCounts, const struct TArrayND * LevelSetPhiArray, const struct FTransform &SampleToObjectTransform, const struct FVector * SampleParticles, const int32_t * PotentialParticles, const double Thickness, double &TotalThickness, struct FVector &ConstraintLocation, const uint32_t NumParticles);
#else
extern void SampleLevelSetNormalAverage(const struct FVector *GridMinCorner, const struct FVector *GridMaxCorner, const struct FVector *GridDx, const struct FIntVector *GridCounts, const struct TArrayND * LevelSetPhiArray, const struct FTransform *SampleToObjectTransform, const struct FVector * SampleParticles, const int32_t * PotentialParticles, const double Thickness, double *TotalThickness, struct FVector *ConstraintLocation, const uint32_t NumParticles);
#endif // SampleLevelSetNormalAverage function declaraion
#if defined(__cplusplus)
extern void SampleLevelSetNormalAverageAll(const struct FVector &GridMinCorner, const struct FVector &GridMaxCorner, const struct FVector &GridDx, const struct FIntVector &GridCounts, const struct TArrayND * LevelSetPhiArray, const struct FTransform &SampleToObjectTransform, const struct FVector * SampleParticles, const double Thickness, double &TotalThickness, struct FVector &ConstraintLocation, const uint32_t NumParticles);
#else
extern void SampleLevelSetNormalAverageAll(const struct FVector *GridMinCorner, const struct FVector *GridMaxCorner, const struct FVector *GridDx, const struct FIntVector *GridCounts, const struct TArrayND * LevelSetPhiArray, const struct FTransform *SampleToObjectTransform, const struct FVector * SampleParticles, const double Thickness, double *TotalThickness, struct FVector *ConstraintLocation, const uint32_t NumParticles);
#endif // SampleLevelSetNormalAverageAll function declaraion
#if defined(__cplusplus)
extern bool SamplePlaneNoNormalAll(const struct FVector &ObjectNormal, const struct FVector &ObjectMX, const struct FTransform &SampleToObjectTransform, const struct FVector * SampleParticles, int32_t &DeepestParticle, double &Phi, const uint32_t NumParticles);
#else
extern bool SamplePlaneNoNormalAll(const struct FVector *ObjectNormal, const struct FVector *ObjectMX, const struct FTransform *SampleToObjectTransform, const struct FVector * SampleParticles, int32_t *DeepestParticle, double *Phi, const uint32_t NumParticles);
#endif // SamplePlaneNoNormalAll function declaraion
#if defined(__cplusplus)
extern void SamplePlaneNormalAverageAll(const struct FVector &ObjectNormal, const struct FVector &ObjectMX, const struct FTransform &SampleToObjectTransform, const struct FVector * SampleParticles, const double Thickness, double &TotalThickness, struct FVector &ConstraintLocation, const uint32_t NumParticles);
#else
extern void SamplePlaneNormalAverageAll(const struct FVector *ObjectNormal, const struct FVector *ObjectMX, const struct FTransform *SampleToObjectTransform, const struct FVector * SampleParticles, const double Thickness, double *TotalThickness, struct FVector *ConstraintLocation, const uint32_t NumParticles);
#endif // SamplePlaneNormalAverageAll function declaraion
#if defined(__cplusplus)
extern bool SampleSphereNoNormalAll(const double &ObjectRadius, const struct FVector &ObjectMX, const struct FTransform &SampleToObjectTransform, const struct FVector * SampleParticles, int32_t &DeepestParticle, double &Phi, const uint32_t NumParticles);
#else
extern bool SampleSphereNoNormalAll(const double *ObjectRadius, const struct FVector *ObjectMX, const struct FTransform *SampleToObjectTransform, const struct FVector * SampleParticles, int32_t *DeepestParticle, double *Phi, const uint32_t NumParticles);
#endif // SampleSphereNoNormalAll function declaraion
#if defined(__cplusplus)
extern void SampleSphereNormalAverageAll(const double &ObjectRadius, const struct FVector &ObjectMX, const struct FTransform &SampleToObjectTransform, const struct FVector * SampleParticles, const double Thickness, double &TotalThickness, struct FVector &ConstraintLocation, const uint32_t NumParticles);
#else
extern void SampleSphereNormalAverageAll(const double *ObjectRadius, const struct FVector *ObjectMX, const struct FTransform *SampleToObjectTransform, const struct FVector * SampleParticles, const double Thickness, double *TotalThickness, struct FVector *ConstraintLocation, const uint32_t NumParticles);
#endif // SampleSphereNormalAverageAll function declaraion
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
} /* end extern C */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifdef __cplusplus
} /* namespace */
#endif // __cplusplus