77 lines
7.7 KiB
JSON
77 lines
7.7 KiB
JSON
{
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"Version": "1.2",
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"Data": {
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"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\bspmode\\module.bspmode.cpp",
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"ProvidedModule": "",
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"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
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"Includes": [
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\bspmode\\definitions.bspmode.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\bspmode\\permoduleinline.gen.cpp",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl",
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"d:\\ue_5_7_1\\engine\\plugins\\editor\\geometrymode\\source\\bspmode\\private\\bspdraghandler.cpp",
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"d:\\ue_5_7_1\\engine\\plugins\\editor\\geometrymode\\source\\bspmode\\private\\bspdraghandler.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\placementmode\\public\\iplacementmodemodule.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\actorfactories\\actorfactory.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\editorframework\\public\\factories\\assetfactoryinterface.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instances\\instancedplacementclientinfo.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismcomponentdescriptor.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\ismcomponentdescriptor.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismpartitionclient.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\ismpartitionclient.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismpartitioninstancemanager.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\ismpartitioninstancemanager.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instances\\instancedplacementhash.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\hashbuilder.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\elements\\sminstance\\sminstanceelementid.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmeshdelegates.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sminstanceelementid.generated.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\instancedplacementclientinfo.generated.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\editorframework\\uht\\assetfactoryinterface.generated.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\actorfactory.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\placementmode\\public\\actorplacementinfo.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\editorclassutils.h",
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"d:\\ue_5_7_1\\engine\\plugins\\editor\\geometrymode\\source\\bspmode\\private\\bspmodemodule.h",
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"d:\\ue_5_7_1\\engine\\plugins\\editor\\geometrymode\\source\\bspmode\\public\\ibspmodemodule.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\draganddrop\\brushbuilderdragdropop.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\brushbuilder.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\brushbuilder.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\levelutils.h",
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"d:\\ue_5_7_1\\engine\\plugins\\editor\\geometrymode\\source\\bspmode\\private\\bspmode.cpp",
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"d:\\ue_5_7_1\\engine\\plugins\\editor\\geometrymode\\source\\bspmode\\private\\bspmode.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\edmode.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\editormoderegistry.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\tools\\uedmode.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\uedmode.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\tools\\legacyedmodewidgethelpers.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\tools\\legacyedmodeinterfaces.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\legacyedmodeinterfaces.generated.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\legacyedmodewidgethelpers.generated.h",
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"d:\\ue_5_7_1\\engine\\plugins\\editor\\geometrymode\\source\\bspmode\\private\\bspmodemodule.cpp",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\builders\\conebuilder.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\builders\\editorbrushbuilder.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\editorbrushbuilder.generated.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\conebuilder.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\builders\\cubebuilder.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\cubebuilder.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\builders\\curvedstairbuilder.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\curvedstairbuilder.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\builders\\cylinderbuilder.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\cylinderbuilder.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\builders\\linearstairbuilder.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\linearstairbuilder.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\builders\\spiralstairbuilder.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\spiralstairbuilder.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\builders\\tetrahedronbuilder.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\tetrahedronbuilder.generated.h",
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"d:\\ue_5_7_1\\engine\\plugins\\editor\\geometrymode\\source\\bspmode\\public\\bspmodestyle.h",
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"d:\\ue_5_7_1\\engine\\plugins\\editor\\geometrymode\\source\\bspmode\\private\\bspmodestyle.cpp",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\styling\\slatestyleregistry.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\styling\\slatestylemacros.h",
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"d:\\ue_5_7_1\\engine\\plugins\\editor\\geometrymode\\source\\bspmode\\private\\sbsppalette.cpp",
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"d:\\ue_5_7_1\\engine\\plugins\\editor\\geometrymode\\source\\bspmode\\private\\sbsppalette.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\layout\\sscrollborder.h"
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],
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"ImportedModules": [],
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"ImportedHeaderUnits": []
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}
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} |