Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/AudioModulation/LiveCodingInfo.json
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

33 lines
1.0 KiB
JSON

{
"RemapUnityFiles":
{
"Module.AudioModulation.cpp.obj": [
"AudioModulation.init.gen.cpp.obj",
"AudioModulationStyle.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"AudioModulation.cpp.obj",
"AudioModulationDebugger.cpp.obj",
"AudioModulationDestination.cpp.obj",
"AudioModulationLogging.cpp.obj",
"AudioModulationSettings.cpp.obj",
"AudioModulationStatics.cpp.obj",
"AudioModulationSystem.cpp.obj",
"SoundModulationADEnvelope.cpp.obj",
"SoundModulationEnvelopeFollower.cpp.obj",
"SoundModulationLFO.cpp.obj",
"GetModulatorValueNode.cpp.obj",
"MixModulatorsNode.cpp.obj",
"SoundControlBus.cpp.obj",
"SoundControlBusMix.cpp.obj",
"SoundControlBusMixProxy.cpp.obj",
"SoundControlBusProxy.cpp.obj",
"SoundModulationGenerator.cpp.obj",
"SoundModulationGeneratorProxy.cpp.obj",
"SoundModulationParameter.cpp.obj",
"SoundModulationPatch.cpp.obj",
"SoundModulationPatchProxy.cpp.obj",
"SoundModulationValue.cpp.obj",
"SoundModulatorAsset.cpp.obj"
]
}
}