Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/AnimGraph/LiveCodingInfo.json
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

170 lines
6.5 KiB
JSON

{
"RemapUnityFiles":
{
"Module.AnimGraph.1.cpp.obj": [
"AnimationBlendSpaceSampleGraph.gen.cpp.obj",
"AnimBlueprintExtension_NodeRelevancy.gen.cpp.obj",
"AnimBlueprintExtension_SharedLinkedAnimLayers.gen.cpp.obj",
"AnimGraph.init.gen.cpp.obj",
"AnimGraphNodeBinding.gen.cpp.obj",
"AnimGraphNodeCustomizationInterface.gen.cpp.obj",
"IClassVariableCreator.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"AnimationConduitGraphSchema.cpp.obj",
"AnimationCustomTransitionGraph.cpp.obj",
"AnimationCustomTransitionSchema.cpp.obj",
"AnimationGraph.cpp.obj",
"AnimationGraphSchema.cpp.obj",
"AnimationStateGraph.cpp.obj",
"AnimationStateGraphSchema.cpp.obj",
"AnimationStateMachineGraph.cpp.obj",
"AnimationStateMachineSchema.cpp.obj",
"AnimationTransitionGraph.cpp.obj",
"AnimationTransitionSchema.cpp.obj",
"AnimBlueprintCompilationContext.cpp.obj",
"AnimBlueprintCompiler.cpp.obj",
"AnimBlueprintCompilerCreationContext.cpp.obj",
"AnimBlueprintDetails.cpp.obj",
"AnimBlueprintExtension.cpp.obj",
"AnimBlueprintExtension_Attributes.cpp.obj",
"AnimBlueprintExtension_Base.cpp.obj",
"AnimBlueprintExtension_BlendSpaceGraph.cpp.obj",
"AnimBlueprintExtension_CachedPose.cpp.obj",
"AnimBlueprintExtension_CallFunction.cpp.obj",
"AnimBlueprintExtension_LinkedAnimGraph.cpp.obj",
"AnimBlueprintExtension_LinkedInputPose.cpp.obj",
"AnimBlueprintExtension_PropertyAccess.cpp.obj",
"AnimBlueprintExtension_StateMachine.cpp.obj",
"AnimBlueprintExtension_Tag.cpp.obj",
"AnimBlueprintGeneratedClassCompiledData.cpp.obj",
"AnimBlueprintNodeOptionalPinManager.cpp.obj",
"AnimBlueprintPinInfoDetails.cpp.obj",
"AnimBlueprintPostCompileValidation.cpp.obj"
],
"Module.AnimGraph.2.cpp.obj": [
"AnimBlueprintVariableCreationContext.cpp.obj",
"AnimGraphAttributes.cpp.obj",
"AnimGraphCommands.cpp.obj",
"AnimGraphDetails.cpp.obj",
"AnimGraphModule.cpp.obj",
"AnimGraphNodeBinding_Base.cpp.obj",
"AnimGraphNode_AimOffsetLookAt.cpp.obj",
"AnimGraphNode_AnimDynamics.cpp.obj",
"AnimGraphNode_ApplyAdditive.cpp.obj",
"AnimGraphNode_ApplyLimits.cpp.obj",
"AnimGraphNode_ApplyMeshSpaceAdditive.cpp.obj",
"AnimGraphNode_AssetPlayerBase.cpp.obj",
"AnimGraphNode_Base.cpp.obj",
"AnimGraphNode_BlendBoneByChannel.cpp.obj",
"AnimGraphNode_BlendListBase.cpp.obj",
"AnimGraphNode_BlendListByBool.cpp.obj",
"AnimGraphNode_BlendListByEnum.cpp.obj",
"AnimGraphNode_BlendListByInt.cpp.obj",
"AnimGraphNode_BlendSpaceBase.cpp.obj",
"AnimGraphNode_BlendSpaceEvaluator.cpp.obj",
"AnimGraphNode_BlendSpaceGraph.cpp.obj",
"AnimGraphNode_BlendSpaceGraphBase.cpp.obj",
"AnimGraphNode_BlendSpacePlayer.cpp.obj",
"AnimGraphNode_BlendSpaceSampleResult.cpp.obj",
"AnimGraphNode_BoneDrivenController.cpp.obj",
"AnimGraphNode_CallFunction.cpp.obj",
"AnimGraphNode_CCDIK.cpp.obj",
"AnimGraphNode_ComponentToLocalSpace.cpp.obj",
"AnimGraphNode_Constraint.cpp.obj",
"AnimGraphNode_CopyBone.cpp.obj",
"AnimGraphNode_CopyBoneDelta.cpp.obj",
"AnimGraphNode_CopyPoseFromMesh.cpp.obj",
"AnimGraphNode_CurveSource.cpp.obj",
"AnimGraphNode_CustomProperty.cpp.obj",
"AnimGraphNode_CustomTransitionResult.cpp.obj",
"AnimGraphNode_DeadBlending.cpp.obj",
"AnimGraphNode_Fabrik.cpp.obj",
"AnimGraphNode_HandIKRetargeting.cpp.obj",
"AnimGraphNode_IdentityPose.cpp.obj",
"AnimGraphNode_Inertialization.cpp.obj",
"AnimGraphNode_LayeredBoneBlend.cpp.obj",
"AnimGraphNode_LegIK.cpp.obj",
"AnimGraphNode_LinkedAnimGraph.cpp.obj",
"AnimGraphNode_LinkedAnimGraphBase.cpp.obj",
"AnimGraphNode_LinkedAnimLayer.cpp.obj"
],
"Module.AnimGraph.3.cpp.obj": [
"AnimGraphNode_LinkedInputPose.cpp.obj",
"AnimGraphNode_LocalRefPose.cpp.obj",
"AnimGraphNode_LocalToComponentSpace.cpp.obj",
"AnimGraphNode_LookAt.cpp.obj",
"AnimGraphNode_MakeDynamicAdditive.cpp.obj",
"AnimGraphNode_MeshRefPose.cpp.obj",
"AnimGraphNode_Mirror.cpp.obj",
"AnimGraphNode_ModifyBone.cpp.obj",
"AnimGraphNode_ModifyCurve.cpp.obj",
"AnimGraphNode_MultiWayBlend.cpp.obj",
"AnimGraphNode_ObserveBone.cpp.obj",
"AnimGraphNode_PoseBlendNode.cpp.obj",
"AnimGraphNode_PoseByName.cpp.obj",
"AnimGraphNode_PoseDriver.cpp.obj",
"AnimGraphNode_PoseHandler.cpp.obj",
"AnimGraphNode_PoseSnapshot.cpp.obj",
"AnimGraphNode_RandomPlayer.cpp.obj",
"AnimGraphNode_RefPoseBase.cpp.obj",
"AnimGraphNode_ResetRoot.cpp.obj",
"AnimGraphNode_RigidBody.cpp.obj",
"AnimGraphNode_Root.cpp.obj",
"AnimGraphNode_RotateRootBone.cpp.obj",
"AnimGraphNode_RotationMultiplier.cpp.obj",
"AnimGraphNode_RotationOffsetBlendSpace.cpp.obj",
"AnimGraphNode_RotationOffsetBlendSpaceGraph.cpp.obj",
"AnimGraphNode_SaveCachedPose.cpp.obj",
"AnimGraphNode_ScaleChainLength.cpp.obj",
"AnimGraphNode_SequenceEvaluator.cpp.obj",
"AnimGraphNode_SequencePlayer.cpp.obj",
"AnimGraphNode_SkeletalControlBase.cpp.obj",
"AnimGraphNode_Slot.cpp.obj",
"AnimGraphNode_SplineIK.cpp.obj",
"AnimGraphNode_SpringBone.cpp.obj",
"AnimGraphNode_StateMachine.cpp.obj",
"AnimGraphNode_StateMachineBase.cpp.obj",
"AnimGraphNode_StateResult.cpp.obj",
"AnimGraphNode_Sync.cpp.obj",
"AnimGraphNode_Trail.cpp.obj",
"AnimGraphNode_TransitionPoseEvaluator.cpp.obj",
"AnimGraphNode_TransitionResult.cpp.obj",
"AnimGraphNode_TwistCorrectiveNode.cpp.obj",
"AnimGraphNode_TwoBoneIK.cpp.obj",
"AnimGraphNode_TwoWayBlend.cpp.obj",
"AnimGraphNode_UseCachedPose.cpp.obj",
"AnimGraphSettings.cpp.obj",
"AnimPreviewAttacheInstance.cpp.obj",
"AnimPreviewInstance.cpp.obj",
"AnimPropertyAccessUtils.cpp.obj",
"AnimStateAliasNode.cpp.obj",
"AnimStateConduitNode.cpp.obj",
"AnimStateEntryNode.cpp.obj",
"AnimStateNode.cpp.obj",
"AnimStateNodeBase.cpp.obj",
"AnimStateTransitionNode.cpp.obj",
"BlendSpaceGraph.cpp.obj",
"CustomPropertyOptionalPinManager.cpp.obj",
"AnimDynamicsEditMode.cpp.obj"
],
"Module.AnimGraph.4.cpp.obj": [
"AnimNodeEditMode.cpp.obj",
"AnimNodeEditModes.cpp.obj",
"CCDIKEditMode.cpp.obj",
"ConstraintEditMode.cpp.obj",
"FabrikEditMode.cpp.obj",
"LookAtEditMode.cpp.obj",
"ModifyBoneEditMode.cpp.obj",
"ObserveBoneEditMode.cpp.obj",
"PoseDriverEditMode.cpp.obj",
"SplineIKEditMode.cpp.obj",
"TwoBoneIKEditMode.cpp.obj",
"K2Node_AnimGetter.cpp.obj",
"K2Node_AnimNodeReference.cpp.obj",
"K2Node_PlayMontage.cpp.obj",
"K2Node_TransitionRuleGetter.cpp.obj",
"PoseDriverDetails.cpp.obj",
"PropertyAccessAnimBlueprintBinding.cpp.obj"
]
}
}