64 lines
3.0 KiB
C++
64 lines
3.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Blueprint/UserWidgetBlueprint.h"
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#ifdef UMG_UserWidgetBlueprint_generated_h
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#error "UserWidgetBlueprint.generated.h already included, missing '#pragma once' in UserWidgetBlueprint.h"
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#endif
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#define UMG_UserWidgetBlueprint_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UUserWidgetBlueprint *****************************************************
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struct Z_Construct_UClass_UUserWidgetBlueprint_Statics;
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UMG_API UClass* Z_Construct_UClass_UUserWidgetBlueprint_NoRegister();
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#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidgetBlueprint_h_11_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUUserWidgetBlueprint(); \
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friend struct ::Z_Construct_UClass_UUserWidgetBlueprint_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend UMG_API UClass* ::Z_Construct_UClass_UUserWidgetBlueprint_NoRegister(); \
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public: \
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DECLARE_CLASS2(UUserWidgetBlueprint, UBlueprint, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Config), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UUserWidgetBlueprint_NoRegister) \
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DECLARE_SERIALIZER(UUserWidgetBlueprint)
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#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidgetBlueprint_h_11_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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UMG_API UUserWidgetBlueprint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UUserWidgetBlueprint(UUserWidgetBlueprint&&) = delete; \
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UUserWidgetBlueprint(const UUserWidgetBlueprint&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UUserWidgetBlueprint); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUserWidgetBlueprint); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUserWidgetBlueprint) \
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UMG_API virtual ~UUserWidgetBlueprint();
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#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidgetBlueprint_h_8_PROLOG
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#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidgetBlueprint_h_11_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidgetBlueprint_h_11_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidgetBlueprint_h_11_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UUserWidgetBlueprint;
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// ********** End Class UUserWidgetBlueprint *******************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidgetBlueprint_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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