Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/UMG/UHT/UniformGridSlot.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

80 lines
3.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/UniformGridSlot.h"
#ifdef UMG_UniformGridSlot_generated_h
#error "UniformGridSlot.generated.h already included, missing '#pragma once' in UniformGridSlot.h"
#endif
#define UMG_UniformGridSlot_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UUniformGridSlot *********************************************************
#define FID_Engine_Source_Runtime_UMG_Public_Components_UniformGridSlot_h_20_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetVerticalAlignment); \
DECLARE_FUNCTION(execSetHorizontalAlignment); \
DECLARE_FUNCTION(execSetColumn); \
DECLARE_FUNCTION(execSetRow);
#define FID_Engine_Source_Runtime_UMG_Public_Components_UniformGridSlot_h_20_ACCESSORS \
static void SetHorizontalAlignment_WrapperImpl(void* Object, const void* InValue); \
static void SetVerticalAlignment_WrapperImpl(void* Object, const void* InValue); \
static void SetRow_WrapperImpl(void* Object, const void* InValue); \
static void SetColumn_WrapperImpl(void* Object, const void* InValue);
struct Z_Construct_UClass_UUniformGridSlot_Statics;
UMG_API UClass* Z_Construct_UClass_UUniformGridSlot_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Components_UniformGridSlot_h_20_INCLASS \
private: \
static void StaticRegisterNativesUUniformGridSlot(); \
friend struct ::Z_Construct_UClass_UUniformGridSlot_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_UUniformGridSlot_NoRegister(); \
public: \
DECLARE_CLASS2(UUniformGridSlot, UPanelSlot, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UUniformGridSlot_NoRegister) \
DECLARE_SERIALIZER(UUniformGridSlot)
#define FID_Engine_Source_Runtime_UMG_Public_Components_UniformGridSlot_h_20_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UMG_API UUniformGridSlot(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUniformGridSlot) \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UUniformGridSlot); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUniformGridSlot); \
/** Deleted move- and copy-constructors, should never be used */ \
UUniformGridSlot(UUniformGridSlot&&) = delete; \
UUniformGridSlot(const UUniformGridSlot&) = delete; \
UMG_API virtual ~UUniformGridSlot();
#define FID_Engine_Source_Runtime_UMG_Public_Components_UniformGridSlot_h_17_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Components_UniformGridSlot_h_20_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Components_UniformGridSlot_h_20_RPC_WRAPPERS \
FID_Engine_Source_Runtime_UMG_Public_Components_UniformGridSlot_h_20_ACCESSORS \
FID_Engine_Source_Runtime_UMG_Public_Components_UniformGridSlot_h_20_INCLASS \
FID_Engine_Source_Runtime_UMG_Public_Components_UniformGridSlot_h_20_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UUniformGridSlot;
// ********** End Class UUniformGridSlot ***********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_UniformGridSlot_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS