Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/UMG/UHT/Spacer.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

75 lines
3.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/Spacer.h"
#ifdef UMG_Spacer_generated_h
#error "Spacer.generated.h already included, missing '#pragma once' in Spacer.h"
#endif
#define UMG_Spacer_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USpacer ******************************************************************
#define FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetSize);
#define FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_ACCESSORS \
static void GetSize_WrapperImpl(const void* Object, void* OutValue); \
static void SetSize_WrapperImpl(void* Object, const void* InValue);
struct Z_Construct_UClass_USpacer_Statics;
UMG_API UClass* Z_Construct_UClass_USpacer_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_INCLASS \
private: \
static void StaticRegisterNativesUSpacer(); \
friend struct ::Z_Construct_UClass_USpacer_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_USpacer_NoRegister(); \
public: \
DECLARE_CLASS2(USpacer, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_USpacer_NoRegister) \
DECLARE_SERIALIZER(USpacer)
#define FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UMG_API USpacer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USpacer) \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, USpacer); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USpacer); \
/** Deleted move- and copy-constructors, should never be used */ \
USpacer(USpacer&&) = delete; \
USpacer(const USpacer&) = delete; \
UMG_API virtual ~USpacer();
#define FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_18_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_RPC_WRAPPERS \
FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_ACCESSORS \
FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_INCLASS \
FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USpacer;
// ********** End Class USpacer ********************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS