79 lines
3.5 KiB
C++
79 lines
3.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Components/NamedSlotInterface.h"
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#ifdef UMG_NamedSlotInterface_generated_h
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#error "NamedSlotInterface.generated.h already included, missing '#pragma once' in NamedSlotInterface.h"
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#endif
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#define UMG_NamedSlotInterface_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Interface UNamedSlotInterface **************************************************
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struct Z_Construct_UClass_UNamedSlotInterface_Statics;
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UMG_API UClass* Z_Construct_UClass_UNamedSlotInterface_NoRegister();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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UMG_API UNamedSlotInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNamedSlotInterface) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UNamedSlotInterface); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNamedSlotInterface); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UNamedSlotInterface(UNamedSlotInterface&&) = delete; \
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UNamedSlotInterface(const UNamedSlotInterface&) = delete; \
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virtual ~UNamedSlotInterface() = default;
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#define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_GENERATED_UINTERFACE_BODY() \
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private: \
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static void StaticRegisterNativesUNamedSlotInterface(); \
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friend struct ::Z_Construct_UClass_UNamedSlotInterface_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend UMG_API UClass* ::Z_Construct_UClass_UNamedSlotInterface_NoRegister(); \
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public: \
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DECLARE_CLASS2(UNamedSlotInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UNamedSlotInterface_NoRegister) \
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DECLARE_SERIALIZER(UNamedSlotInterface)
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#define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_GENERATED_UINTERFACE_BODY() \
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FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_STANDARD_CONSTRUCTORS \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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#define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_INCLASS_IINTERFACE \
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protected: \
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virtual ~INamedSlotInterface() {} \
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public: \
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typedef UNamedSlotInterface UClassType; \
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typedef INamedSlotInterface ThisClass; \
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virtual UObject* _getUObject() const { return nullptr; }
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#define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_16_PROLOG
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#define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_24_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_INCLASS_IINTERFACE \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UNamedSlotInterface;
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// ********** End Interface UNamedSlotInterface ****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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