Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/TimeManagement/UHT/MusicalTimeFunctionLibrary.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

73 lines
3.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MusicalTimeFunctionLibrary.h"
#ifdef TIMEMANAGEMENT_MusicalTimeFunctionLibrary_generated_h
#error "MusicalTimeFunctionLibrary.generated.h already included, missing '#pragma once' in MusicalTimeFunctionLibrary.h"
#endif
#define TIMEMANAGEMENT_MusicalTimeFunctionLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FMusicalTime;
// ********** Begin Class UMusicalTimeFunctionLibrary **********************************************
#define FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execBarAndBeat); \
DECLARE_FUNCTION(execFractionalBars); \
DECLARE_FUNCTION(execFractionalBeatsInBar); \
DECLARE_FUNCTION(execIsValid);
struct Z_Construct_UClass_UMusicalTimeFunctionLibrary_Statics;
TIMEMANAGEMENT_API UClass* Z_Construct_UClass_UMusicalTimeFunctionLibrary_NoRegister();
#define FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMusicalTimeFunctionLibrary(); \
friend struct ::Z_Construct_UClass_UMusicalTimeFunctionLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TIMEMANAGEMENT_API UClass* ::Z_Construct_UClass_UMusicalTimeFunctionLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UMusicalTimeFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TimeManagement"), Z_Construct_UClass_UMusicalTimeFunctionLibrary_NoRegister) \
DECLARE_SERIALIZER(UMusicalTimeFunctionLibrary)
#define FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
TIMEMANAGEMENT_API UMusicalTimeFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMusicalTimeFunctionLibrary(UMusicalTimeFunctionLibrary&&) = delete; \
UMusicalTimeFunctionLibrary(const UMusicalTimeFunctionLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TIMEMANAGEMENT_API, UMusicalTimeFunctionLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMusicalTimeFunctionLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMusicalTimeFunctionLibrary) \
TIMEMANAGEMENT_API virtual ~UMusicalTimeFunctionLibrary();
#define FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_19_PROLOG
#define FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMusicalTimeFunctionLibrary;
// ********** End Class UMusicalTimeFunctionLibrary ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS