78 lines
3.9 KiB
C++
78 lines
3.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "EffectConvolutionReverb.h"
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#ifdef SYNTHESIS_EffectConvolutionReverb_generated_h
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#error "EffectConvolutionReverb.generated.h already included, missing '#pragma once' in EffectConvolutionReverb.h"
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#endif
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#define SYNTHESIS_EffectConvolutionReverb_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UAudioImpulseResponse ****************************************************
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#define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAudioImpulseResponse, SYNTHESIS_API)
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struct Z_Construct_UClass_UAudioImpulseResponse_Statics;
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SYNTHESIS_API UClass* Z_Construct_UClass_UAudioImpulseResponse_NoRegister();
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#define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUAudioImpulseResponse(); \
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friend struct ::Z_Construct_UClass_UAudioImpulseResponse_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend SYNTHESIS_API UClass* ::Z_Construct_UClass_UAudioImpulseResponse_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAudioImpulseResponse, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Synthesis"), Z_Construct_UClass_UAudioImpulseResponse_NoRegister) \
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DECLARE_SERIALIZER(UAudioImpulseResponse) \
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FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_ARCHIVESERIALIZER
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#define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAudioImpulseResponse(UAudioImpulseResponse&&) = delete; \
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UAudioImpulseResponse(const UAudioImpulseResponse&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(SYNTHESIS_API, UAudioImpulseResponse); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioImpulseResponse); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAudioImpulseResponse) \
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SYNTHESIS_API virtual ~UAudioImpulseResponse();
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#define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_33_PROLOG
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#define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAudioImpulseResponse;
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// ********** End Class UAudioImpulseResponse ******************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h
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// ********** Begin Enum ESubmixEffectConvolutionReverbBlockSize ***********************************
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#define FOREACH_ENUM_ESUBMIXEFFECTCONVOLUTIONREVERBBLOCKSIZE(op) \
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op(ESubmixEffectConvolutionReverbBlockSize::BlockSize256) \
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op(ESubmixEffectConvolutionReverbBlockSize::BlockSize512) \
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op(ESubmixEffectConvolutionReverbBlockSize::BlockSize1024)
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enum class ESubmixEffectConvolutionReverbBlockSize : uint8;
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template<> struct TIsUEnumClass<ESubmixEffectConvolutionReverbBlockSize> { enum { Value = true }; };
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template<> SYNTHESIS_NON_ATTRIBUTED_API UEnum* StaticEnum<ESubmixEffectConvolutionReverbBlockSize>();
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// ********** End Enum ESubmixEffectConvolutionReverbBlockSize *************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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