95 lines
5.2 KiB
C++
95 lines
5.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Blueprint/StateTreeTaskBlueprintBase.h"
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#ifdef STATETREEMODULE_StateTreeTaskBlueprintBase_generated_h
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#error "StateTreeTaskBlueprintBase.generated.h already included, missing '#pragma once' in StateTreeTaskBlueprintBase.h"
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#endif
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#define STATETREEMODULE_StateTreeTaskBlueprintBase_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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enum class EStateTreeRunStatus : uint8;
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struct FStateTreeActiveStates;
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struct FStateTreeDelegateDispatcher;
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struct FStateTreeDelegateListener;
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struct FStateTreeTransitionResult;
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// ********** Begin Delegate FStateTreeDynamicDelegate *********************************************
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#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_15_DELEGATE \
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STATETREEMODULE_API void FStateTreeDynamicDelegate_DelegateWrapper(const FScriptDelegate& StateTreeDynamicDelegate);
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// ********** End Delegate FStateTreeDynamicDelegate ***********************************************
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// ********** Begin Class UStateTreeTaskBlueprintBase **********************************************
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#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execUnbindDelegate); \
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DECLARE_FUNCTION(execBindDelegate); \
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DECLARE_FUNCTION(execBroadcastDelegate); \
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DECLARE_FUNCTION(execFinishTask);
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#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_CALLBACK_WRAPPERS
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struct Z_Construct_UClass_UStateTreeTaskBlueprintBase_Statics;
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STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeTaskBlueprintBase_NoRegister();
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#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUStateTreeTaskBlueprintBase(); \
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friend struct ::Z_Construct_UClass_UStateTreeTaskBlueprintBase_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend STATETREEMODULE_API UClass* ::Z_Construct_UClass_UStateTreeTaskBlueprintBase_NoRegister(); \
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public: \
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DECLARE_CLASS2(UStateTreeTaskBlueprintBase, UStateTreeNodeBlueprintBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/StateTreeModule"), Z_Construct_UClass_UStateTreeTaskBlueprintBase_NoRegister) \
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DECLARE_SERIALIZER(UStateTreeTaskBlueprintBase)
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#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UStateTreeTaskBlueprintBase(UStateTreeTaskBlueprintBase&&) = delete; \
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UStateTreeTaskBlueprintBase(const UStateTreeTaskBlueprintBase&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEMODULE_API, UStateTreeTaskBlueprintBase); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeTaskBlueprintBase); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeTaskBlueprintBase) \
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STATETREEMODULE_API virtual ~UStateTreeTaskBlueprintBase();
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#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_20_PROLOG
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#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_CALLBACK_WRAPPERS \
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FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UStateTreeTaskBlueprintBase;
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// ********** End Class UStateTreeTaskBlueprintBase ************************************************
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// ********** Begin ScriptStruct FStateTreeBlueprintTaskWrapper ************************************
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struct Z_Construct_UScriptStruct_FStateTreeBlueprintTaskWrapper_Statics;
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#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_176_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FStateTreeBlueprintTaskWrapper_Statics; \
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STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \
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typedef FStateTreeTaskBase Super;
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struct FStateTreeBlueprintTaskWrapper;
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// ********** End ScriptStruct FStateTreeBlueprintTaskWrapper **************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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