Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/StateTreeModule/UHT/StateTreeTaskBlueprintBase.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

95 lines
5.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Blueprint/StateTreeTaskBlueprintBase.h"
#ifdef STATETREEMODULE_StateTreeTaskBlueprintBase_generated_h
#error "StateTreeTaskBlueprintBase.generated.h already included, missing '#pragma once' in StateTreeTaskBlueprintBase.h"
#endif
#define STATETREEMODULE_StateTreeTaskBlueprintBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EStateTreeRunStatus : uint8;
struct FStateTreeActiveStates;
struct FStateTreeDelegateDispatcher;
struct FStateTreeDelegateListener;
struct FStateTreeTransitionResult;
// ********** Begin Delegate FStateTreeDynamicDelegate *********************************************
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_15_DELEGATE \
STATETREEMODULE_API void FStateTreeDynamicDelegate_DelegateWrapper(const FScriptDelegate& StateTreeDynamicDelegate);
// ********** End Delegate FStateTreeDynamicDelegate ***********************************************
// ********** Begin Class UStateTreeTaskBlueprintBase **********************************************
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execUnbindDelegate); \
DECLARE_FUNCTION(execBindDelegate); \
DECLARE_FUNCTION(execBroadcastDelegate); \
DECLARE_FUNCTION(execFinishTask);
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_CALLBACK_WRAPPERS
struct Z_Construct_UClass_UStateTreeTaskBlueprintBase_Statics;
STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeTaskBlueprintBase_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeTaskBlueprintBase(); \
friend struct ::Z_Construct_UClass_UStateTreeTaskBlueprintBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEMODULE_API UClass* ::Z_Construct_UClass_UStateTreeTaskBlueprintBase_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeTaskBlueprintBase, UStateTreeNodeBlueprintBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/StateTreeModule"), Z_Construct_UClass_UStateTreeTaskBlueprintBase_NoRegister) \
DECLARE_SERIALIZER(UStateTreeTaskBlueprintBase)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeTaskBlueprintBase(UStateTreeTaskBlueprintBase&&) = delete; \
UStateTreeTaskBlueprintBase(const UStateTreeTaskBlueprintBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEMODULE_API, UStateTreeTaskBlueprintBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeTaskBlueprintBase); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeTaskBlueprintBase) \
STATETREEMODULE_API virtual ~UStateTreeTaskBlueprintBase();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_20_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_CALLBACK_WRAPPERS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_23_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeTaskBlueprintBase;
// ********** End Class UStateTreeTaskBlueprintBase ************************************************
// ********** Begin ScriptStruct FStateTreeBlueprintTaskWrapper ************************************
struct Z_Construct_UScriptStruct_FStateTreeBlueprintTaskWrapper_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h_176_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeBlueprintTaskWrapper_Statics; \
STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \
typedef FStateTreeTaskBase Super;
struct FStateTreeBlueprintTaskWrapper;
// ********** End ScriptStruct FStateTreeBlueprintTaskWrapper **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeTaskBlueprintBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS