284 lines
22 KiB
C++
284 lines
22 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "StateTreeReference.h"
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#include "GameplayTagContainer.h"
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#include "StructUtils/PropertyBag.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeStateTreeReference() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
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COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedPropertyBag();
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GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
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STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTree_NoRegister();
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STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeReference();
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STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem();
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STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeReferenceOverrides();
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UPackage* Z_Construct_UPackage__Script_StateTreeModule();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FStateTreeReference ***********************************************
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struct Z_Construct_UScriptStruct_FStateTreeReference_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FStateTreeReference); }
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static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeReference); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "Comment", "/**\n * Struct to hold reference to a StateTree asset along with values to parameterized it.\n */" },
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{ "DisableSplitPin", "" },
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{ "HasNativeMake", "/Script/StateTreeModule.StateTreeFunctionLibrary.MakeStateTreeReference" },
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{ "ModuleRelativePath", "Public/StateTreeReference.h" },
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{ "ToolTip", "Struct to hold reference to a StateTree asset along with values to parameterized it." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateTree_MetaData[] = {
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{ "Category", "StateTree" },
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{ "ModuleRelativePath", "Public/StateTreeReference.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Parameters_MetaData[] = {
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{ "Category", "StateTree" },
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{ "FixedLayout", "" },
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{ "ModuleRelativePath", "Public/StateTreeReference.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyOverrides_MetaData[] = {
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{ "Category", "StateTree" },
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{ "Comment", "/** Array of overridden properties. Non-overridden properties will inherit the values from the StateTree default parameters. */" },
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{ "ModuleRelativePath", "Public/StateTreeReference.h" },
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{ "ToolTip", "Array of overridden properties. Non-overridden properties will inherit the values from the StateTree default parameters." },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FStateTreeReference constinit property declarations ***************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_StateTree;
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static const UECodeGen_Private::FStructPropertyParams NewProp_Parameters;
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static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyOverrides_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_PropertyOverrides;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FStateTreeReference constinit property declarations *****************
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeReference>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FStateTreeReference_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeReference;
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class UScriptStruct* FStateTreeReference::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FStateTreeReference.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FStateTreeReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeReference, (UObject*)Z_Construct_UPackage__Script_StateTreeModule(), TEXT("StateTreeReference"));
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}
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return Z_Registration_Info_UScriptStruct_FStateTreeReference.OuterSingleton;
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}
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// ********** Begin ScriptStruct FStateTreeReference Property Definitions **************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_StateTree = { "StateTree", nullptr, (EPropertyFlags)0x0124080000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeReference, StateTree), Z_Construct_UClass_UStateTree_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateTree_MetaData), NewProp_StateTree_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_Parameters = { "Parameters", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeReference, Parameters), Z_Construct_UScriptStruct_FInstancedPropertyBag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Parameters_MetaData), NewProp_Parameters_MetaData) }; // 1261298821
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_PropertyOverrides_Inner = { "PropertyOverrides", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_PropertyOverrides = { "PropertyOverrides", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeReference, PropertyOverrides), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyOverrides_MetaData), NewProp_PropertyOverrides_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeReference_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_StateTree,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_Parameters,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_PropertyOverrides_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_PropertyOverrides,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReference_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FStateTreeReference Property Definitions ****************************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeReference_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_StateTreeModule,
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nullptr,
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&NewStructOps,
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"StateTreeReference",
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Z_Construct_UScriptStruct_FStateTreeReference_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReference_Statics::PropPointers),
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sizeof(FStateTreeReference),
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alignof(FStateTreeReference),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeReference_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FStateTreeReference()
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{
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if (!Z_Registration_Info_UScriptStruct_FStateTreeReference.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeReference.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeReference_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeReference.InnerSingleton);
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}
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// ********** End ScriptStruct FStateTreeReference *************************************************
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// ********** Begin ScriptStruct FStateTreeReferenceOverrideItem ***********************************
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struct Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FStateTreeReferenceOverrideItem); }
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static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeReferenceOverrideItem); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "Comment", "/**\n * Item describing a state tree override for a state with a specific tag.\n */" },
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{ "ModuleRelativePath", "Public/StateTreeReference.h" },
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{ "ToolTip", "Item describing a state tree override for a state with a specific tag." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateTag_MetaData[] = {
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{ "Category", "StateTree" },
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{ "Comment", "/** Exact tag used to match against a tag on a linked State Tree state. */" },
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{ "ModuleRelativePath", "Public/StateTreeReference.h" },
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{ "ToolTip", "Exact tag used to match against a tag on a linked State Tree state." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateTreeReference_MetaData[] = {
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{ "Category", "StateTree" },
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{ "Comment", "/** State Tree and parameters to replace the linked state asset with. */" },
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{ "ModuleRelativePath", "Public/StateTreeReference.h" },
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{ "SchemaCanBeOverriden", "" },
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{ "ToolTip", "State Tree and parameters to replace the linked state asset with." },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FStateTreeReferenceOverrideItem constinit property declarations ***
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static const UECodeGen_Private::FStructPropertyParams NewProp_StateTag;
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static const UECodeGen_Private::FStructPropertyParams NewProp_StateTreeReference;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FStateTreeReferenceOverrideItem constinit property declarations *****
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeReferenceOverrideItem>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem;
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class UScriptStruct* FStateTreeReferenceOverrideItem::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem, (UObject*)Z_Construct_UPackage__Script_StateTreeModule(), TEXT("StateTreeReferenceOverrideItem"));
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}
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return Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem.OuterSingleton;
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}
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// ********** Begin ScriptStruct FStateTreeReferenceOverrideItem Property Definitions **************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::NewProp_StateTag = { "StateTag", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeReferenceOverrideItem, StateTag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateTag_MetaData), NewProp_StateTag_MetaData) }; // 517357616
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::NewProp_StateTreeReference = { "StateTreeReference", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeReferenceOverrideItem, StateTreeReference), Z_Construct_UScriptStruct_FStateTreeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateTreeReference_MetaData), NewProp_StateTreeReference_MetaData) }; // 474164899
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::NewProp_StateTag,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::NewProp_StateTreeReference,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FStateTreeReferenceOverrideItem Property Definitions ****************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_StateTreeModule,
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nullptr,
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&NewStructOps,
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"StateTreeReferenceOverrideItem",
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Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::PropPointers),
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sizeof(FStateTreeReferenceOverrideItem),
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alignof(FStateTreeReferenceOverrideItem),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem()
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{
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if (!Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem.InnerSingleton);
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}
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// ********** End ScriptStruct FStateTreeReferenceOverrideItem *************************************
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// ********** Begin ScriptStruct FStateTreeReferenceOverrides **************************************
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struct Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FStateTreeReferenceOverrides); }
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static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeReferenceOverrides); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "Comment", "/**\n * Overrides for linked State Trees. This table is used to override State Tree references on linked states.\n * If a linked state's tag is exact match of the tag specified on the table, the reference from the table is used instead.\n */" },
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{ "ModuleRelativePath", "Public/StateTreeReference.h" },
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{ "ToolTip", "Overrides for linked State Trees. This table is used to override State Tree references on linked states.\nIf a linked state's tag is exact match of the tag specified on the table, the reference from the table is used instead." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OverrideItems_MetaData[] = {
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{ "Category", "StateTree" },
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{ "ModuleRelativePath", "Public/StateTreeReference.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FStateTreeReferenceOverrides constinit property declarations ******
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static const UECodeGen_Private::FStructPropertyParams NewProp_OverrideItems_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_OverrideItems;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FStateTreeReferenceOverrides constinit property declarations ********
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeReferenceOverrides>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides;
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class UScriptStruct* FStateTreeReferenceOverrides::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeReferenceOverrides, (UObject*)Z_Construct_UPackage__Script_StateTreeModule(), TEXT("StateTreeReferenceOverrides"));
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}
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return Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides.OuterSingleton;
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}
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// ********** Begin ScriptStruct FStateTreeReferenceOverrides Property Definitions *****************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::NewProp_OverrideItems_Inner = { "OverrideItems", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem, METADATA_PARAMS(0, nullptr) }; // 3761287195
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::NewProp_OverrideItems = { "OverrideItems", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeReferenceOverrides, OverrideItems), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OverrideItems_MetaData), NewProp_OverrideItems_MetaData) }; // 3761287195
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::NewProp_OverrideItems_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::NewProp_OverrideItems,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FStateTreeReferenceOverrides Property Definitions *******************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_StateTreeModule,
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nullptr,
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&NewStructOps,
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"StateTreeReferenceOverrides",
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Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::PropPointers),
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sizeof(FStateTreeReferenceOverrides),
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alignof(FStateTreeReferenceOverrides),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FStateTreeReferenceOverrides()
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{
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if (!Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides.InnerSingleton);
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}
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// ********** End ScriptStruct FStateTreeReferenceOverrides ****************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeReference_h__Script_StateTreeModule_Statics
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{
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FStateTreeReference::StaticStruct, Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewStructOps, TEXT("StateTreeReference"),&Z_Registration_Info_UScriptStruct_FStateTreeReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeReference), 474164899U) },
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{ FStateTreeReferenceOverrideItem::StaticStruct, Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::NewStructOps, TEXT("StateTreeReferenceOverrideItem"),&Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeReferenceOverrideItem), 3761287195U) },
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{ FStateTreeReferenceOverrides::StaticStruct, Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::NewStructOps, TEXT("StateTreeReferenceOverrides"),&Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeReferenceOverrides), 2619047820U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeReference_h__Script_StateTreeModule_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeReference_h__Script_StateTreeModule_796403438{
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TEXT("/Script/StateTreeModule"),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeReference_h__Script_StateTreeModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeReference_h__Script_StateTreeModule_Statics::ScriptStructInfo),
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nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|