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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/SequencerScripting/UHT/MovieSceneScriptingFloat.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

2431 lines
188 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MovieSceneScriptingFloat.h"
#include "SequencerScriptingRange.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneScriptingFloat() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameRate();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameTime();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_ERichCurveExtrapolation();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_ERichCurveInterpMode();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_ERichCurveTangentMode();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_ERichCurveTangentWeightMode();
MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneKeyInterpolation();
MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingActualFloatKey();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_NoRegister();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingChannel();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_NoRegister();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingFloatChannel();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingFloatChannel_NoRegister();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingFloatKey();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingFloatKey_NoRegister();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingKey();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister();
SEQUENCERSCRIPTING_API UScriptStruct* Z_Construct_UScriptStruct_FSequencerScriptingRange();
UPackage* Z_Construct_UPackage__Script_SequencerScripting();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneScriptingFloatKey Function GetArriveTangent *******************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics
{
struct MovieSceneScriptingFloatKey_eventGetArriveTangent_Parms
{
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* If Interpolation Mode is RCIM_Cubic, the arriving tangent at this key\n\x09* @return Arrival Tangent value. Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "If Interpolation Mode is RCIM_Cubic, the arriving tangent at this key\n@return Arrival Tangent value. Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)" },
};
#endif // WITH_METADATA
// ********** Begin Function GetArriveTangent constinit property declarations **********************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetArriveTangent constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetArriveTangent Property Definitions *********************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetArriveTangent_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::PropPointers) < 2048);
// ********** End Function GetArriveTangent Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetArriveTangent", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::MovieSceneScriptingFloatKey_eventGetArriveTangent_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::MovieSceneScriptingFloatKey_eventGetArriveTangent_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetArriveTangent)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetArriveTangent();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function GetArriveTangent *********************
// ********** Begin Class UMovieSceneScriptingFloatKey Function GetArriveTangentWeight *************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics
{
struct MovieSceneScriptingFloatKey_eventGetArriveTangentWeight_Parms
{
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* If Tangent Weight Mode is RCTWM_WeightedArrive or RCTWM_WeightedBoth, the weight of the arriving tangent on the left side.\n\x09* @return Tangent Weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "If Tangent Weight Mode is RCTWM_WeightedArrive or RCTWM_WeightedBoth, the weight of the arriving tangent on the left side.\n@return Tangent Weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents." },
};
#endif // WITH_METADATA
// ********** Begin Function GetArriveTangentWeight constinit property declarations ****************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetArriveTangentWeight constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetArriveTangentWeight Property Definitions ***************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetArriveTangentWeight_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::PropPointers) < 2048);
// ********** End Function GetArriveTangentWeight Property Definitions *****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetArriveTangentWeight", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventGetArriveTangentWeight_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventGetArriveTangentWeight_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetArriveTangentWeight)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetArriveTangentWeight();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function GetArriveTangentWeight ***************
// ********** Begin Class UMovieSceneScriptingFloatKey Function GetInterpolationMode ***************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics
{
struct MovieSceneScriptingFloatKey_eventGetInterpolationMode_Parms
{
TEnumAsByte<ERichCurveInterpMode> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Gets the interpolation mode for this key from the owning channel.\n\x09* @return\x09Interpolation mode this key uses to interpolate between this key and the next.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Gets the interpolation mode for this key from the owning channel.\n@return Interpolation mode this key uses to interpolate between this key and the next." },
};
#endif // WITH_METADATA
// ********** Begin Function GetInterpolationMode constinit property declarations ******************
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetInterpolationMode constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetInterpolationMode Property Definitions *****************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetInterpolationMode_Parms, ReturnValue), Z_Construct_UEnum_Engine_ERichCurveInterpMode, METADATA_PARAMS(0, nullptr) }; // 3137508823
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::PropPointers) < 2048);
// ********** End Function GetInterpolationMode Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetInterpolationMode", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::MovieSceneScriptingFloatKey_eventGetInterpolationMode_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::MovieSceneScriptingFloatKey_eventGetInterpolationMode_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetInterpolationMode)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TEnumAsByte<ERichCurveInterpMode>*)Z_Param__Result=P_THIS->GetInterpolationMode();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function GetInterpolationMode *****************
// ********** Begin Class UMovieSceneScriptingFloatKey Function GetLeaveTangent ********************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics
{
struct MovieSceneScriptingFloatKey_eventGetLeaveTangent_Parms
{
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* If Interpolation Mode is RCIM_Cubic, the leaving tangent at this key\n\x09* @return Leaving Tangent value. Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "If Interpolation Mode is RCIM_Cubic, the leaving tangent at this key\n@return Leaving Tangent value. Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)" },
};
#endif // WITH_METADATA
// ********** Begin Function GetLeaveTangent constinit property declarations ***********************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetLeaveTangent constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetLeaveTangent Property Definitions **********************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetLeaveTangent_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::PropPointers) < 2048);
// ********** End Function GetLeaveTangent Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetLeaveTangent", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::MovieSceneScriptingFloatKey_eventGetLeaveTangent_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::MovieSceneScriptingFloatKey_eventGetLeaveTangent_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetLeaveTangent)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetLeaveTangent();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function GetLeaveTangent **********************
// ********** Begin Class UMovieSceneScriptingFloatKey Function GetLeaveTangentWeight **************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics
{
struct MovieSceneScriptingFloatKey_eventGetLeaveTangentWeight_Parms
{
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* If Tangent Weight Mode is RCTWM_WeightedLeave or RCTWM_WeightedBoth, the weight of the leaving tangent on the right side.\n\x09* @return Tangent Weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "If Tangent Weight Mode is RCTWM_WeightedLeave or RCTWM_WeightedBoth, the weight of the leaving tangent on the right side.\n@return Tangent Weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents." },
};
#endif // WITH_METADATA
// ********** Begin Function GetLeaveTangentWeight constinit property declarations *****************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetLeaveTangentWeight constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetLeaveTangentWeight Property Definitions ****************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetLeaveTangentWeight_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::PropPointers) < 2048);
// ********** End Function GetLeaveTangentWeight Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetLeaveTangentWeight", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventGetLeaveTangentWeight_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventGetLeaveTangentWeight_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetLeaveTangentWeight)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetLeaveTangentWeight();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function GetLeaveTangentWeight ****************
// ********** Begin Class UMovieSceneScriptingFloatKey Function GetTangentMode *********************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics
{
struct MovieSceneScriptingFloatKey_eventGetTangentMode_Parms
{
TEnumAsByte<ERichCurveTangentMode> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Gets the tangent mode for this key from the owning channel.\n\x09* @return\x09Tangent mode that this key is using specifying which tangent values are respected when evaluating.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Gets the tangent mode for this key from the owning channel.\n@return Tangent mode that this key is using specifying which tangent values are respected when evaluating." },
};
#endif // WITH_METADATA
// ********** Begin Function GetTangentMode constinit property declarations ************************
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetTangentMode constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetTangentMode Property Definitions ***********************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetTangentMode_Parms, ReturnValue), Z_Construct_UEnum_Engine_ERichCurveTangentMode, METADATA_PARAMS(0, nullptr) }; // 3107947279
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::PropPointers) < 2048);
// ********** End Function GetTangentMode Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetTangentMode", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::MovieSceneScriptingFloatKey_eventGetTangentMode_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::MovieSceneScriptingFloatKey_eventGetTangentMode_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetTangentMode)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TEnumAsByte<ERichCurveTangentMode>*)Z_Param__Result=P_THIS->GetTangentMode();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function GetTangentMode ***********************
// ********** Begin Class UMovieSceneScriptingFloatKey Function GetTangentWeightMode ***************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics
{
struct MovieSceneScriptingFloatKey_eventGetTangentWeightMode_Parms
{
TEnumAsByte<ERichCurveTangentWeightMode> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* If Interpolation Mode is RCIM_Cubic, the tangent weight mode at this key\n\x09* @return Tangent Weight Mode. See ERichCurveTangentWeightMode for more detail on what each mode does.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "If Interpolation Mode is RCIM_Cubic, the tangent weight mode at this key\n@return Tangent Weight Mode. See ERichCurveTangentWeightMode for more detail on what each mode does." },
};
#endif // WITH_METADATA
// ********** Begin Function GetTangentWeightMode constinit property declarations ******************
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetTangentWeightMode constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetTangentWeightMode Property Definitions *****************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetTangentWeightMode_Parms, ReturnValue), Z_Construct_UEnum_Engine_ERichCurveTangentWeightMode, METADATA_PARAMS(0, nullptr) }; // 2398979481
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::PropPointers) < 2048);
// ********** End Function GetTangentWeightMode Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetTangentWeightMode", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::MovieSceneScriptingFloatKey_eventGetTangentWeightMode_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::MovieSceneScriptingFloatKey_eventGetTangentWeightMode_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetTangentWeightMode)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TEnumAsByte<ERichCurveTangentWeightMode>*)Z_Param__Result=P_THIS->GetTangentWeightMode();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function GetTangentWeightMode *****************
// ********** Begin Class UMovieSceneScriptingFloatKey Function GetTime ****************************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics
{
struct FFrameTime
{
FFrameNumber FrameNumber;
float SubFrame;
};
struct MovieSceneScriptingFloatKey_eventGetTime_Parms
{
EMovieSceneTimeUnit TimeUnit;
FFrameTime ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Gets the time for this key from the owning channel.\n\x09* @param TimeUnit\x09Should the time be returned in Display Rate frames (possibly with a sub-frame value) or in Tick Resolution with no sub-frame values?\n\x09* @return\x09\x09\x09The time of this key which combines both the frame number and the sub-frame it is on. Sub-frame will be zero if you request Tick Resolution.\n\x09*/" },
{ "CPP_Default_TimeUnit", "DisplayRate" },
{ "DisplayName", "Get Time (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Gets the time for this key from the owning channel.\n@param TimeUnit Should the time be returned in Display Rate frames (possibly with a sub-frame value) or in Tick Resolution with no sub-frame values?\n@return The time of this key which combines both the frame number and the sub-frame it is on. Sub-frame will be zero if you request Tick Resolution." },
};
#endif // WITH_METADATA
// ********** Begin Function GetTime constinit property declarations *******************************
static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetTime constinit property declarations *********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetTime Property Definitions ******************************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetTime_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetTime_Parms, ReturnValue), Z_Construct_UScriptStruct_FFrameTime, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::NewProp_TimeUnit_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::NewProp_TimeUnit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::PropPointers) < 2048);
// ********** End Function GetTime Property Definitions ********************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetTime", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::MovieSceneScriptingFloatKey_eventGetTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::MovieSceneScriptingFloatKey_eventGetTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetTime)
{
P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit);
P_FINISH;
P_NATIVE_BEGIN;
*(FFrameTime*)Z_Param__Result=P_THIS->GetTime(EMovieSceneTimeUnit(Z_Param_TimeUnit));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function GetTime ******************************
// ********** Begin Class UMovieSceneScriptingFloatKey Function GetValue ***************************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics
{
struct MovieSceneScriptingFloatKey_eventGetValue_Parms
{
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Gets the value for this key from the owning channel.\n\x09* @return\x09The float value this key represents.\n\x09*/" },
{ "DisplayName", "Get Value (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Gets the value for this key from the owning channel.\n@return The float value this key represents." },
};
#endif // WITH_METADATA
// ********** Begin Function GetValue constinit property declarations ******************************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetValue constinit property declarations ********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetValue Property Definitions *****************************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetValue_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::PropPointers) < 2048);
// ********** End Function GetValue Property Definitions *******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetValue", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::MovieSceneScriptingFloatKey_eventGetValue_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::MovieSceneScriptingFloatKey_eventGetValue_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetValue)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetValue();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function GetValue *****************************
// ********** Begin Class UMovieSceneScriptingFloatKey Function SetArriveTangent *******************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics
{
struct MovieSceneScriptingFloatKey_eventSetArriveTangent_Parms
{
float InNewValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* If Interpolation Mode is RCIM_Cubic, the arriving tangent at this key.\n\x09* @param InNewValue\x09Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "If Interpolation Mode is RCIM_Cubic, the arriving tangent at this key.\n@param InNewValue Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)" },
};
#endif // WITH_METADATA
// ********** Begin Function SetArriveTangent constinit property declarations **********************
static const UECodeGen_Private::FFloatPropertyParams NewProp_InNewValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetArriveTangent constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetArriveTangent Property Definitions *********************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetArriveTangent_Parms, InNewValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::NewProp_InNewValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::PropPointers) < 2048);
// ********** End Function SetArriveTangent Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetArriveTangent", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::MovieSceneScriptingFloatKey_eventSetArriveTangent_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::MovieSceneScriptingFloatKey_eventSetArriveTangent_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetArriveTangent)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_InNewValue);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetArriveTangent(Z_Param_InNewValue);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function SetArriveTangent *********************
// ********** Begin Class UMovieSceneScriptingFloatKey Function SetArriveTangentWeight *************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics
{
struct MovieSceneScriptingFloatKey_eventSetArriveTangentWeight_Parms
{
float InNewValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* If Tangent Weight Mode is RCTWM_WeightedArrive or RCTWM_WeightedBoth, the weight of the arriving tangent on the left side.\n\x09* @param InNewValue\x09Specifies the new arriving tangent weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "If Tangent Weight Mode is RCTWM_WeightedArrive or RCTWM_WeightedBoth, the weight of the arriving tangent on the left side.\n@param InNewValue Specifies the new arriving tangent weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents." },
};
#endif // WITH_METADATA
// ********** Begin Function SetArriveTangentWeight constinit property declarations ****************
static const UECodeGen_Private::FFloatPropertyParams NewProp_InNewValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetArriveTangentWeight constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetArriveTangentWeight Property Definitions ***************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetArriveTangentWeight_Parms, InNewValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::NewProp_InNewValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::PropPointers) < 2048);
// ********** End Function SetArriveTangentWeight Property Definitions *****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetArriveTangentWeight", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventSetArriveTangentWeight_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventSetArriveTangentWeight_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetArriveTangentWeight)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_InNewValue);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetArriveTangentWeight(Z_Param_InNewValue);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function SetArriveTangentWeight ***************
// ********** Begin Class UMovieSceneScriptingFloatKey Function SetInterpolationMode ***************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics
{
struct MovieSceneScriptingFloatKey_eventSetInterpolationMode_Parms
{
TEnumAsByte<ERichCurveInterpMode> InNewValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Sets the interpolation mode for this key, reflecting it in the owning channel.\n\x09* @param InNewValue\x09Interpolation mode this key should use to interpolate between this key and the next.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Sets the interpolation mode for this key, reflecting it in the owning channel.\n@param InNewValue Interpolation mode this key should use to interpolate between this key and the next." },
};
#endif // WITH_METADATA
// ********** Begin Function SetInterpolationMode constinit property declarations ******************
static const UECodeGen_Private::FBytePropertyParams NewProp_InNewValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetInterpolationMode constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetInterpolationMode Property Definitions *****************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetInterpolationMode_Parms, InNewValue), Z_Construct_UEnum_Engine_ERichCurveInterpMode, METADATA_PARAMS(0, nullptr) }; // 3137508823
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::NewProp_InNewValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::PropPointers) < 2048);
// ********** End Function SetInterpolationMode Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetInterpolationMode", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::MovieSceneScriptingFloatKey_eventSetInterpolationMode_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::MovieSceneScriptingFloatKey_eventSetInterpolationMode_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetInterpolationMode)
{
P_GET_PROPERTY(FByteProperty,Z_Param_InNewValue);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetInterpolationMode(ERichCurveInterpMode(Z_Param_InNewValue));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function SetInterpolationMode *****************
// ********** Begin Class UMovieSceneScriptingFloatKey Function SetLeaveTangent ********************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics
{
struct MovieSceneScriptingFloatKey_eventSetLeaveTangent_Parms
{
float InNewValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* If Interpolation Mode is RCIM_Cubic, the leaving tangent at this key.\n\x09* @param InNewValue\x09Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "If Interpolation Mode is RCIM_Cubic, the leaving tangent at this key.\n@param InNewValue Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)" },
};
#endif // WITH_METADATA
// ********** Begin Function SetLeaveTangent constinit property declarations ***********************
static const UECodeGen_Private::FFloatPropertyParams NewProp_InNewValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetLeaveTangent constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetLeaveTangent Property Definitions **********************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetLeaveTangent_Parms, InNewValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::NewProp_InNewValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::PropPointers) < 2048);
// ********** End Function SetLeaveTangent Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetLeaveTangent", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::MovieSceneScriptingFloatKey_eventSetLeaveTangent_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::MovieSceneScriptingFloatKey_eventSetLeaveTangent_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetLeaveTangent)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_InNewValue);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetLeaveTangent(Z_Param_InNewValue);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function SetLeaveTangent **********************
// ********** Begin Class UMovieSceneScriptingFloatKey Function SetLeaveTangentWeight **************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics
{
struct MovieSceneScriptingFloatKey_eventSetLeaveTangentWeight_Parms
{
float InNewValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* If Tangent Weight Mode is RCTWM_WeightedLeave or RCTWM_WeightedBoth, the weight of the leaving tangent on the right side.\n\x09* @param InNewValue\x09Specifies the new leaving tangent weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "If Tangent Weight Mode is RCTWM_WeightedLeave or RCTWM_WeightedBoth, the weight of the leaving tangent on the right side.\n@param InNewValue Specifies the new leaving tangent weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents." },
};
#endif // WITH_METADATA
// ********** Begin Function SetLeaveTangentWeight constinit property declarations *****************
static const UECodeGen_Private::FFloatPropertyParams NewProp_InNewValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetLeaveTangentWeight constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetLeaveTangentWeight Property Definitions ****************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetLeaveTangentWeight_Parms, InNewValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::NewProp_InNewValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::PropPointers) < 2048);
// ********** End Function SetLeaveTangentWeight Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetLeaveTangentWeight", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventSetLeaveTangentWeight_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventSetLeaveTangentWeight_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetLeaveTangentWeight)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_InNewValue);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetLeaveTangentWeight(Z_Param_InNewValue);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function SetLeaveTangentWeight ****************
// ********** Begin Class UMovieSceneScriptingFloatKey Function SetTangentMode *********************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics
{
struct MovieSceneScriptingFloatKey_eventSetTangentMode_Parms
{
TEnumAsByte<ERichCurveTangentMode> InNewValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Sets the tangent mode for this key, reflecting it in the owning channel.\n\x09* @param InNewValue\x09Tangent mode that this key should use to specify which tangent values are respected when evaluating. See ERichCurveTangentMode for more details.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Sets the tangent mode for this key, reflecting it in the owning channel.\n@param InNewValue Tangent mode that this key should use to specify which tangent values are respected when evaluating. See ERichCurveTangentMode for more details." },
};
#endif // WITH_METADATA
// ********** Begin Function SetTangentMode constinit property declarations ************************
static const UECodeGen_Private::FBytePropertyParams NewProp_InNewValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetTangentMode constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetTangentMode Property Definitions ***********************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetTangentMode_Parms, InNewValue), Z_Construct_UEnum_Engine_ERichCurveTangentMode, METADATA_PARAMS(0, nullptr) }; // 3107947279
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::NewProp_InNewValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::PropPointers) < 2048);
// ********** End Function SetTangentMode Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetTangentMode", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::MovieSceneScriptingFloatKey_eventSetTangentMode_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::MovieSceneScriptingFloatKey_eventSetTangentMode_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetTangentMode)
{
P_GET_PROPERTY(FByteProperty,Z_Param_InNewValue);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetTangentMode(ERichCurveTangentMode(Z_Param_InNewValue));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function SetTangentMode ***********************
// ********** Begin Class UMovieSceneScriptingFloatKey Function SetTangentWeightMode ***************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics
{
struct MovieSceneScriptingFloatKey_eventSetTangentWeightMode_Parms
{
TEnumAsByte<ERichCurveTangentWeightMode> InNewValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* If Interpolation Mode is RCIM_Cubic, the tangent weight mode at this key.\n\x09* @param InNewValue\x09Specifies which tangent weights should be respected when evaluating the key. \n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "If Interpolation Mode is RCIM_Cubic, the tangent weight mode at this key.\n@param InNewValue Specifies which tangent weights should be respected when evaluating the key." },
};
#endif // WITH_METADATA
// ********** Begin Function SetTangentWeightMode constinit property declarations ******************
static const UECodeGen_Private::FBytePropertyParams NewProp_InNewValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetTangentWeightMode constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetTangentWeightMode Property Definitions *****************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetTangentWeightMode_Parms, InNewValue), Z_Construct_UEnum_Engine_ERichCurveTangentWeightMode, METADATA_PARAMS(0, nullptr) }; // 2398979481
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::NewProp_InNewValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::PropPointers) < 2048);
// ********** End Function SetTangentWeightMode Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetTangentWeightMode", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::MovieSceneScriptingFloatKey_eventSetTangentWeightMode_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::MovieSceneScriptingFloatKey_eventSetTangentWeightMode_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetTangentWeightMode)
{
P_GET_PROPERTY(FByteProperty,Z_Param_InNewValue);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetTangentWeightMode(ERichCurveTangentWeightMode(Z_Param_InNewValue));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function SetTangentWeightMode *****************
// ********** Begin Class UMovieSceneScriptingFloatKey Function SetTime ****************************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics
{
struct MovieSceneScriptingFloatKey_eventSetTime_Parms
{
FFrameNumber NewFrameNumber;
float SubFrame;
EMovieSceneTimeUnit TimeUnit;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Sets the time for this key in the owning channel. Will replace any key that already exists at that frame number in this channel.\n\x09* @param NewFrameNumber\x09What frame should this key be moved to? This should be in the time unit specified by TimeUnit.\n\x09* @param SubFrame\x09\x09If using Display Rate time, what is the sub-frame this should go to? Clamped [0-1), and ignored with when TimeUnit is set to Tick Resolution.\n\x09* @param TimeUnit\x09\x09Should the NewFrameNumber be interpreted as Display Rate frames or in Tick Resolution?\n\x09*/" },
{ "CPP_Default_SubFrame", "0.000000" },
{ "CPP_Default_TimeUnit", "DisplayRate" },
{ "DisplayName", "Set Time (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Sets the time for this key in the owning channel. Will replace any key that already exists at that frame number in this channel.\n@param NewFrameNumber What frame should this key be moved to? This should be in the time unit specified by TimeUnit.\n@param SubFrame If using Display Rate time, what is the sub-frame this should go to? Clamped [0-1), and ignored with when TimeUnit is set to Tick Resolution.\n@param TimeUnit Should the NewFrameNumber be interpreted as Display Rate frames or in Tick Resolution?" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewFrameNumber_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetTime constinit property declarations *******************************
static const UECodeGen_Private::FStructPropertyParams NewProp_NewFrameNumber;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SubFrame;
static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetTime constinit property declarations *********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetTime Property Definitions ******************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_NewFrameNumber = { "NewFrameNumber", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetTime_Parms, NewFrameNumber), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewFrameNumber_MetaData), NewProp_NewFrameNumber_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_SubFrame = { "SubFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetTime_Parms, SubFrame), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetTime_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_NewFrameNumber,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_SubFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_TimeUnit_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_TimeUnit,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::PropPointers) < 2048);
// ********** End Function SetTime Property Definitions ********************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetTime", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::MovieSceneScriptingFloatKey_eventSetTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::MovieSceneScriptingFloatKey_eventSetTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetTime)
{
P_GET_STRUCT_REF(FFrameNumber,Z_Param_Out_NewFrameNumber);
P_GET_PROPERTY(FFloatProperty,Z_Param_SubFrame);
P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetTime(Z_Param_Out_NewFrameNumber,Z_Param_SubFrame,EMovieSceneTimeUnit(Z_Param_TimeUnit));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function SetTime ******************************
// ********** Begin Class UMovieSceneScriptingFloatKey Function SetValue ***************************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics
{
struct MovieSceneScriptingFloatKey_eventSetValue_Parms
{
float InNewValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Sets the value for this key, reflecting it in the owning channel.\n\x09* @param InNewValue\x09The new float value for this key.\n\x09*/" },
{ "DisplayName", "Set Value (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Sets the value for this key, reflecting it in the owning channel.\n@param InNewValue The new float value for this key." },
};
#endif // WITH_METADATA
// ********** Begin Function SetValue constinit property declarations ******************************
static const UECodeGen_Private::FFloatPropertyParams NewProp_InNewValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetValue constinit property declarations ********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetValue Property Definitions *****************************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetValue_Parms, InNewValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::NewProp_InNewValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::PropPointers) < 2048);
// ********** End Function SetValue Property Definitions *******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetValue", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::MovieSceneScriptingFloatKey_eventSetValue_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::MovieSceneScriptingFloatKey_eventSetValue_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetValue)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_InNewValue);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetValue(Z_Param_InNewValue);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatKey Function SetValue *****************************
// ********** Begin Class UMovieSceneScriptingFloatKey *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey;
UClass* UMovieSceneScriptingFloatKey::GetPrivateStaticClass()
{
using TClass = UMovieSceneScriptingFloatKey;
if (!Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneScriptingFloatKey"),
Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey.InnerSingleton,
StaticRegisterNativesUMovieSceneScriptingFloatKey,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneScriptingFloatKey_NoRegister()
{
return UMovieSceneScriptingFloatKey::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n* Exposes a Sequencer float type key to Python/Blueprints.\n* Stores a reference to the data so changes to this class are forwarded onto the underlying data structures.\n*/" },
{ "IncludePath", "KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Exposes a Sequencer float type key to Python/Blueprints.\nStores a reference to the data so changes to this class are forwarded onto the underlying data structures." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneScriptingFloatKey constinit property declarations *************
// ********** End Class UMovieSceneScriptingFloatKey constinit property declarations ***************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetArriveTangent"), .Pointer = &UMovieSceneScriptingFloatKey::execGetArriveTangent },
{ .NameUTF8 = UTF8TEXT("GetArriveTangentWeight"), .Pointer = &UMovieSceneScriptingFloatKey::execGetArriveTangentWeight },
{ .NameUTF8 = UTF8TEXT("GetInterpolationMode"), .Pointer = &UMovieSceneScriptingFloatKey::execGetInterpolationMode },
{ .NameUTF8 = UTF8TEXT("GetLeaveTangent"), .Pointer = &UMovieSceneScriptingFloatKey::execGetLeaveTangent },
{ .NameUTF8 = UTF8TEXT("GetLeaveTangentWeight"), .Pointer = &UMovieSceneScriptingFloatKey::execGetLeaveTangentWeight },
{ .NameUTF8 = UTF8TEXT("GetTangentMode"), .Pointer = &UMovieSceneScriptingFloatKey::execGetTangentMode },
{ .NameUTF8 = UTF8TEXT("GetTangentWeightMode"), .Pointer = &UMovieSceneScriptingFloatKey::execGetTangentWeightMode },
{ .NameUTF8 = UTF8TEXT("GetTime"), .Pointer = &UMovieSceneScriptingFloatKey::execGetTime },
{ .NameUTF8 = UTF8TEXT("GetValue"), .Pointer = &UMovieSceneScriptingFloatKey::execGetValue },
{ .NameUTF8 = UTF8TEXT("SetArriveTangent"), .Pointer = &UMovieSceneScriptingFloatKey::execSetArriveTangent },
{ .NameUTF8 = UTF8TEXT("SetArriveTangentWeight"), .Pointer = &UMovieSceneScriptingFloatKey::execSetArriveTangentWeight },
{ .NameUTF8 = UTF8TEXT("SetInterpolationMode"), .Pointer = &UMovieSceneScriptingFloatKey::execSetInterpolationMode },
{ .NameUTF8 = UTF8TEXT("SetLeaveTangent"), .Pointer = &UMovieSceneScriptingFloatKey::execSetLeaveTangent },
{ .NameUTF8 = UTF8TEXT("SetLeaveTangentWeight"), .Pointer = &UMovieSceneScriptingFloatKey::execSetLeaveTangentWeight },
{ .NameUTF8 = UTF8TEXT("SetTangentMode"), .Pointer = &UMovieSceneScriptingFloatKey::execSetTangentMode },
{ .NameUTF8 = UTF8TEXT("SetTangentWeightMode"), .Pointer = &UMovieSceneScriptingFloatKey::execSetTangentWeightMode },
{ .NameUTF8 = UTF8TEXT("SetTime"), .Pointer = &UMovieSceneScriptingFloatKey::execSetTime },
{ .NameUTF8 = UTF8TEXT("SetValue"), .Pointer = &UMovieSceneScriptingFloatKey::execSetValue },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent, "GetArriveTangent" }, // 1309053080
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight, "GetArriveTangentWeight" }, // 2033613718
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode, "GetInterpolationMode" }, // 3846036601
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent, "GetLeaveTangent" }, // 1421229254
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight, "GetLeaveTangentWeight" }, // 1730539741
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode, "GetTangentMode" }, // 1533664787
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode, "GetTangentWeightMode" }, // 3361521899
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime, "GetTime" }, // 3488847827
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue, "GetValue" }, // 2132486186
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent, "SetArriveTangent" }, // 2045605261
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight, "SetArriveTangentWeight" }, // 3780612608
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode, "SetInterpolationMode" }, // 2613406207
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent, "SetLeaveTangent" }, // 2960009848
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight, "SetLeaveTangentWeight" }, // 2457862802
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode, "SetTangentMode" }, // 1721984898
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode, "SetTangentWeightMode" }, // 2544629420
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime, "SetTime" }, // 4081310675
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue, "SetValue" }, // 2113480250
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneScriptingFloatKey>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneScriptingKey,
(UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::ClassParams = {
&UMovieSceneScriptingFloatKey::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::Class_MetaDataParams)
};
void UMovieSceneScriptingFloatKey::StaticRegisterNativesUMovieSceneScriptingFloatKey()
{
UClass* Class = UMovieSceneScriptingFloatKey::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::Funcs));
}
UClass* Z_Construct_UClass_UMovieSceneScriptingFloatKey()
{
if (!Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey.OuterSingleton;
}
UMovieSceneScriptingFloatKey::UMovieSceneScriptingFloatKey(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingFloatKey);
UMovieSceneScriptingFloatKey::~UMovieSceneScriptingFloatKey() {}
// ********** End Class UMovieSceneScriptingFloatKey ***********************************************
// ********** Begin Class UMovieSceneScriptingActualFloatKey ***************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey;
UClass* UMovieSceneScriptingActualFloatKey::GetPrivateStaticClass()
{
using TClass = UMovieSceneScriptingActualFloatKey;
if (!Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneScriptingActualFloatKey"),
Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey.InnerSingleton,
StaticRegisterNativesUMovieSceneScriptingActualFloatKey,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_NoRegister()
{
return UMovieSceneScriptingActualFloatKey::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneScriptingActualFloatKey constinit property declarations *******
// ********** End Class UMovieSceneScriptingActualFloatKey constinit property declarations *********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneScriptingActualFloatKey>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey,
(UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics::ClassParams = {
&UMovieSceneScriptingActualFloatKey::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics::Class_MetaDataParams)
};
void UMovieSceneScriptingActualFloatKey::StaticRegisterNativesUMovieSceneScriptingActualFloatKey()
{
}
UClass* Z_Construct_UClass_UMovieSceneScriptingActualFloatKey()
{
if (!Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey.OuterSingleton;
}
UMovieSceneScriptingActualFloatKey::UMovieSceneScriptingActualFloatKey(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingActualFloatKey);
UMovieSceneScriptingActualFloatKey::~UMovieSceneScriptingActualFloatKey() {}
// ********** End Class UMovieSceneScriptingActualFloatKey *****************************************
// ********** Begin Class UMovieSceneScriptingDoubleAsFloatKey *************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey;
UClass* UMovieSceneScriptingDoubleAsFloatKey::GetPrivateStaticClass()
{
using TClass = UMovieSceneScriptingDoubleAsFloatKey;
if (!Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneScriptingDoubleAsFloatKey"),
Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey.InnerSingleton,
StaticRegisterNativesUMovieSceneScriptingDoubleAsFloatKey,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_NoRegister()
{
return UMovieSceneScriptingDoubleAsFloatKey::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneScriptingDoubleAsFloatKey constinit property declarations *****
// ********** End Class UMovieSceneScriptingDoubleAsFloatKey constinit property declarations *******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneScriptingDoubleAsFloatKey>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey,
(UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics::ClassParams = {
&UMovieSceneScriptingDoubleAsFloatKey::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics::Class_MetaDataParams)
};
void UMovieSceneScriptingDoubleAsFloatKey::StaticRegisterNativesUMovieSceneScriptingDoubleAsFloatKey()
{
}
UClass* Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey()
{
if (!Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey.OuterSingleton;
}
UMovieSceneScriptingDoubleAsFloatKey::UMovieSceneScriptingDoubleAsFloatKey(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingDoubleAsFloatKey);
UMovieSceneScriptingDoubleAsFloatKey::~UMovieSceneScriptingDoubleAsFloatKey() {}
// ********** End Class UMovieSceneScriptingDoubleAsFloatKey ***************************************
// ********** Begin Class UMovieSceneScriptingFloatChannel Function AddKey *************************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics
{
struct MovieSceneScriptingFloatChannel_eventAddKey_Parms
{
FFrameNumber InTime;
float NewValue;
float SubFrame;
EMovieSceneTimeUnit TimeUnit;
EMovieSceneKeyInterpolation InInterpolation;
UMovieSceneScriptingFloatKey* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Add a key to this channel. This initializes a new key and returns a reference to it.\n\x09* @param\x09InTime\x09\x09\x09The frame this key should go on. Respects TimeUnit to determine if it is a display rate frame or a tick resolution frame.\n\x09* @param\x09NewValue\x09\x09The value that this key should be created with.\n\x09* @param\x09SubFrame\x09\x09Optional [0-1) clamped sub-frame to put this key on. Ignored if TimeUnit is set to Tick Resolution.\n\x09* @param\x09TimeUnit \x09\x09Is the specified InTime in Display Rate frames or Tick Resolution.\n\x09* @param\x09InInterpolation\x09Interpolation method the key should use.\n\x09* @return\x09The key that was created with the specified values at the specified time.\n\x09*/" },
{ "CPP_Default_InInterpolation", "Auto" },
{ "CPP_Default_SubFrame", "0.000000" },
{ "CPP_Default_TimeUnit", "DisplayRate" },
{ "DisplayName", "Add Key (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Add a key to this channel. This initializes a new key and returns a reference to it.\n@param InTime The frame this key should go on. Respects TimeUnit to determine if it is a display rate frame or a tick resolution frame.\n@param NewValue The value that this key should be created with.\n@param SubFrame Optional [0-1) clamped sub-frame to put this key on. Ignored if TimeUnit is set to Tick Resolution.\n@param TimeUnit Is the specified InTime in Display Rate frames or Tick Resolution.\n@param InInterpolation Interpolation method the key should use.\n@return The key that was created with the specified values at the specified time." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InTime_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function AddKey constinit property declarations ********************************
static const UECodeGen_Private::FStructPropertyParams NewProp_InTime;
static const UECodeGen_Private::FFloatPropertyParams NewProp_NewValue;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SubFrame;
static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit;
static const UECodeGen_Private::FBytePropertyParams NewProp_InInterpolation_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InInterpolation;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function AddKey constinit property declarations **********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function AddKey Property Definitions *******************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_InTime = { "InTime", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventAddKey_Parms, InTime), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InTime_MetaData), NewProp_InTime_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_NewValue = { "NewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventAddKey_Parms, NewValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_SubFrame = { "SubFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventAddKey_Parms, SubFrame), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventAddKey_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_InInterpolation_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_InInterpolation = { "InInterpolation", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventAddKey_Parms, InInterpolation), Z_Construct_UEnum_MovieScene_EMovieSceneKeyInterpolation, METADATA_PARAMS(0, nullptr) }; // 3188726990
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventAddKey_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneScriptingFloatKey_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_InTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_NewValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_SubFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_TimeUnit_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_TimeUnit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_InInterpolation_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_InInterpolation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::PropPointers) < 2048);
// ********** End Function AddKey Property Definitions *********************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "AddKey", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::MovieSceneScriptingFloatChannel_eventAddKey_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::MovieSceneScriptingFloatChannel_eventAddKey_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execAddKey)
{
P_GET_STRUCT_REF(FFrameNumber,Z_Param_Out_InTime);
P_GET_PROPERTY(FFloatProperty,Z_Param_NewValue);
P_GET_PROPERTY(FFloatProperty,Z_Param_SubFrame);
P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit);
P_GET_ENUM(EMovieSceneKeyInterpolation,Z_Param_InInterpolation);
P_FINISH;
P_NATIVE_BEGIN;
*(UMovieSceneScriptingFloatKey**)Z_Param__Result=P_THIS->AddKey(Z_Param_Out_InTime,Z_Param_NewValue,Z_Param_SubFrame,EMovieSceneTimeUnit(Z_Param_TimeUnit),EMovieSceneKeyInterpolation(Z_Param_InInterpolation));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function AddKey ***************************
// ********** Begin Class UMovieSceneScriptingFloatChannel Function ComputeEffectiveRange **********
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics
{
struct MovieSceneScriptingFloatChannel_eventComputeEffectiveRange_Parms
{
FSequencerScriptingRange ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Compute the effective range of this channel, for example, the extents of its key times\n\x09*\n\x09* @return A range that represents the greatest range of times occupied by this channel, in the sequence's frame resolution\n\x09*/" },
{ "DisplayName", "Compute Effective Range (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Compute the effective range of this channel, for example, the extents of its key times\n\n@return A range that represents the greatest range of times occupied by this channel, in the sequence's frame resolution" },
};
#endif // WITH_METADATA
// ********** Begin Function ComputeEffectiveRange constinit property declarations *****************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ComputeEffectiveRange constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ComputeEffectiveRange Property Definitions ****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventComputeEffectiveRange_Parms, ReturnValue), Z_Construct_UScriptStruct_FSequencerScriptingRange, METADATA_PARAMS(0, nullptr) }; // 3058123133
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::PropPointers) < 2048);
// ********** End Function ComputeEffectiveRange Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "ComputeEffectiveRange", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::MovieSceneScriptingFloatChannel_eventComputeEffectiveRange_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::MovieSceneScriptingFloatChannel_eventComputeEffectiveRange_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execComputeEffectiveRange)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FSequencerScriptingRange*)Z_Param__Result=P_THIS->ComputeEffectiveRange();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function ComputeEffectiveRange ************
// ********** Begin Class UMovieSceneScriptingFloatChannel Function EvaluateKeys *******************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics
{
struct FFrameRate
{
int32 Numerator;
int32 Denominator;
};
struct MovieSceneScriptingFloatChannel_eventEvaluateKeys_Parms
{
FSequencerScriptingRange Range;
FFrameRate FrameRate;
TArray<float> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Gets baked keys in this channel.\n\x09* @return\x09""An array of float's contained by this channel.\n\x09*\x09\x09\x09Returns baked keys in the specified range.\n\x09*/" },
{ "DisplayName", "Evaluate Keys (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Gets baked keys in this channel.\n@return An array of float's contained by this channel.\n Returns baked keys in the specified range." },
};
#endif // WITH_METADATA
// ********** Begin Function EvaluateKeys constinit property declarations **************************
static const UECodeGen_Private::FStructPropertyParams NewProp_Range;
static const UECodeGen_Private::FStructPropertyParams NewProp_FrameRate;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function EvaluateKeys constinit property declarations ****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function EvaluateKeys Property Definitions *************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_Range = { "Range", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventEvaluateKeys_Parms, Range), Z_Construct_UScriptStruct_FSequencerScriptingRange, METADATA_PARAMS(0, nullptr) }; // 3058123133
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_FrameRate = { "FrameRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventEvaluateKeys_Parms, FrameRate), Z_Construct_UScriptStruct_FFrameRate, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventEvaluateKeys_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_Range,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_FrameRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::PropPointers) < 2048);
// ********** End Function EvaluateKeys Property Definitions ***************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "EvaluateKeys", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::MovieSceneScriptingFloatChannel_eventEvaluateKeys_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::MovieSceneScriptingFloatChannel_eventEvaluateKeys_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execEvaluateKeys)
{
P_GET_STRUCT(FSequencerScriptingRange,Z_Param_Range);
P_GET_STRUCT(FFrameRate,Z_Param_FrameRate);
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<float>*)Z_Param__Result=P_THIS->EvaluateKeys(Z_Param_Range,Z_Param_FrameRate);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function EvaluateKeys *********************
// ********** Begin Class UMovieSceneScriptingFloatChannel Function GetDefault *********************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics
{
struct MovieSceneScriptingFloatChannel_eventGetDefault_Parms
{
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Get this channel's default value that will be used when no keys are present. Only a valid\n\x09* value when HasDefault() returns true.\n\x09*/" },
{ "DisplayName", "Get Default (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Get this channel's default value that will be used when no keys are present. Only a valid\nvalue when HasDefault() returns true." },
};
#endif // WITH_METADATA
// ********** Begin Function GetDefault constinit property declarations ****************************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetDefault constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetDefault Property Definitions ***************************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetDefault_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::PropPointers) < 2048);
// ********** End Function GetDefault Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "GetDefault", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::MovieSceneScriptingFloatChannel_eventGetDefault_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::MovieSceneScriptingFloatChannel_eventGetDefault_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execGetDefault)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetDefault();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function GetDefault ***********************
// ********** Begin Class UMovieSceneScriptingFloatChannel Function GetKeys ************************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics
{
struct MovieSceneScriptingFloatChannel_eventGetKeys_Parms
{
TArray<UMovieSceneScriptingKey*> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Gets all of the keys in this channel.\n\x09* @return\x09""An array of UMovieSceneScriptingFloatKey's contained by this channel.\n\x09*\x09\x09\x09Returns all keys even if clipped by the owning section's boundaries or outside of the current sequence play range.\n\x09*/" },
{ "DisplayName", "Get Keys (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Gets all of the keys in this channel.\n@return An array of UMovieSceneScriptingFloatKey's contained by this channel.\n Returns all keys even if clipped by the owning section's boundaries or outside of the current sequence play range." },
};
#endif // WITH_METADATA
// ********** Begin Function GetKeys constinit property declarations *******************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetKeys constinit property declarations *********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetKeys Property Definitions ******************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetKeys_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::PropPointers) < 2048);
// ********** End Function GetKeys Property Definitions ********************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "GetKeys", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::MovieSceneScriptingFloatChannel_eventGetKeys_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::MovieSceneScriptingFloatChannel_eventGetKeys_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execGetKeys)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<UMovieSceneScriptingKey*>*)Z_Param__Result=P_THIS->GetKeys();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function GetKeys **************************
// ********** Begin Class UMovieSceneScriptingFloatChannel Function GetKeysByIndex *****************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics
{
struct MovieSceneScriptingFloatChannel_eventGetKeysByIndex_Parms
{
TArray<int32> Indices;
TArray<UMovieSceneScriptingKey*> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Gets the keys in this channel specified by the specific index\n\x09* @Indices The indices from which to get the keys from\n\x09* @return\x09""An array of UMovieSceneScriptingKey's contained by this channel.\n\x09*\x09\x09\x09Returns all keys specified by the indices, even if out of range.\n\x09*/" },
{ "DisplayName", "Get Keys By Index (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Gets the keys in this channel specified by the specific index\n@Indices The indices from which to get the keys from\n@return An array of UMovieSceneScriptingKey's contained by this channel.\n Returns all keys specified by the indices, even if out of range." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Indices_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetKeysByIndex constinit property declarations ************************
static const UECodeGen_Private::FIntPropertyParams NewProp_Indices_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Indices;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetKeysByIndex constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetKeysByIndex Property Definitions ***********************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_Indices_Inner = { "Indices", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_Indices = { "Indices", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetKeysByIndex_Parms, Indices), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Indices_MetaData), NewProp_Indices_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetKeysByIndex_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_Indices_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_Indices,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::PropPointers) < 2048);
// ********** End Function GetKeysByIndex Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "GetKeysByIndex", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::MovieSceneScriptingFloatChannel_eventGetKeysByIndex_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::MovieSceneScriptingFloatChannel_eventGetKeysByIndex_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execGetKeysByIndex)
{
P_GET_TARRAY_REF(int32,Z_Param_Out_Indices);
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<UMovieSceneScriptingKey*>*)Z_Param__Result=P_THIS->GetKeysByIndex(Z_Param_Out_Indices);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function GetKeysByIndex *******************
// ********** Begin Class UMovieSceneScriptingFloatChannel Function GetNumKeys *********************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics
{
struct MovieSceneScriptingFloatChannel_eventGetNumKeys_Parms
{
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Returns number of keys in this channel.\n\x09*/" },
{ "DisplayName", "Get Num Keys (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Returns number of keys in this channel." },
};
#endif // WITH_METADATA
// ********** Begin Function GetNumKeys constinit property declarations ****************************
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetNumKeys constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetNumKeys Property Definitions ***************************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetNumKeys_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::PropPointers) < 2048);
// ********** End Function GetNumKeys Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "GetNumKeys", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::MovieSceneScriptingFloatChannel_eventGetNumKeys_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::MovieSceneScriptingFloatChannel_eventGetNumKeys_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execGetNumKeys)
{
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetNumKeys();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function GetNumKeys ***********************
// ********** Begin Class UMovieSceneScriptingFloatChannel Function GetPostInfinityExtrapolation ***
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics
{
struct MovieSceneScriptingFloatChannel_eventGetPostInfinityExtrapolation_Parms
{
TEnumAsByte<ERichCurveExtrapolation> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* @return Gets the Post-infinity extrapolation state. See ERichCurveExtrapolation for more detail.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "@return Gets the Post-infinity extrapolation state. See ERichCurveExtrapolation for more detail." },
};
#endif // WITH_METADATA
// ********** Begin Function GetPostInfinityExtrapolation constinit property declarations **********
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetPostInfinityExtrapolation constinit property declarations ************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetPostInfinityExtrapolation Property Definitions *********************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetPostInfinityExtrapolation_Parms, ReturnValue), Z_Construct_UEnum_Engine_ERichCurveExtrapolation, METADATA_PARAMS(0, nullptr) }; // 3300923327
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::PropPointers) < 2048);
// ********** End Function GetPostInfinityExtrapolation Property Definitions ***********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "GetPostInfinityExtrapolation", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventGetPostInfinityExtrapolation_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventGetPostInfinityExtrapolation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execGetPostInfinityExtrapolation)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TEnumAsByte<ERichCurveExtrapolation>*)Z_Param__Result=P_THIS->GetPostInfinityExtrapolation();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function GetPostInfinityExtrapolation *****
// ********** Begin Class UMovieSceneScriptingFloatChannel Function GetPreInfinityExtrapolation ****
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics
{
struct MovieSceneScriptingFloatChannel_eventGetPreInfinityExtrapolation_Parms
{
TEnumAsByte<ERichCurveExtrapolation> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* @return Gets the Pre-infinity extrapolation state. See ERichCurveExtrapolation for more detail.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "@return Gets the Pre-infinity extrapolation state. See ERichCurveExtrapolation for more detail." },
};
#endif // WITH_METADATA
// ********** Begin Function GetPreInfinityExtrapolation constinit property declarations ***********
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetPreInfinityExtrapolation constinit property declarations *************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetPreInfinityExtrapolation Property Definitions **********************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetPreInfinityExtrapolation_Parms, ReturnValue), Z_Construct_UEnum_Engine_ERichCurveExtrapolation, METADATA_PARAMS(0, nullptr) }; // 3300923327
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::PropPointers) < 2048);
// ********** End Function GetPreInfinityExtrapolation Property Definitions ************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "GetPreInfinityExtrapolation", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventGetPreInfinityExtrapolation_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventGetPreInfinityExtrapolation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execGetPreInfinityExtrapolation)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TEnumAsByte<ERichCurveExtrapolation>*)Z_Param__Result=P_THIS->GetPreInfinityExtrapolation();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function GetPreInfinityExtrapolation ******
// ********** Begin Class UMovieSceneScriptingFloatChannel Function HasDefault *********************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics
{
struct MovieSceneScriptingFloatChannel_eventHasDefault_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* @return Does this channel have a default value set?\n\x09*/" },
{ "DisplayName", "Has Default (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "@return Does this channel have a default value set?" },
};
#endif // WITH_METADATA
// ********** Begin Function HasDefault constinit property declarations ****************************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function HasDefault constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function HasDefault Property Definitions ***************************************
void Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((MovieSceneScriptingFloatChannel_eventHasDefault_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneScriptingFloatChannel_eventHasDefault_Parms), &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::PropPointers) < 2048);
// ********** End Function HasDefault Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "HasDefault", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::MovieSceneScriptingFloatChannel_eventHasDefault_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::MovieSceneScriptingFloatChannel_eventHasDefault_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execHasDefault)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->HasDefault();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function HasDefault ***********************
// ********** Begin Class UMovieSceneScriptingFloatChannel Function RemoveDefault ******************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Remove this channel's default value causing the channel to have no effect where no keys are present\n\x09*/" },
{ "DisplayName", "Remove Default (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Remove this channel's default value causing the channel to have no effect where no keys are present" },
};
#endif // WITH_METADATA
// ********** Begin Function RemoveDefault constinit property declarations *************************
// ********** End Function RemoveDefault constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "RemoveDefault", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execRemoveDefault)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->RemoveDefault();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function RemoveDefault ********************
// ********** Begin Class UMovieSceneScriptingFloatChannel Function RemoveKey **********************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics
{
struct MovieSceneScriptingFloatChannel_eventRemoveKey_Parms
{
UMovieSceneScriptingKey* Key;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Removes the specified key. Does nothing if the key is not specified or the key belongs to another channel.\n\x09*/" },
{ "DisplayName", "Remove Key (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Removes the specified key. Does nothing if the key is not specified or the key belongs to another channel." },
};
#endif // WITH_METADATA
// ********** Begin Function RemoveKey constinit property declarations *****************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Key;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function RemoveKey constinit property declarations *******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function RemoveKey Property Definitions ****************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventRemoveKey_Parms, Key), Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::NewProp_Key,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::PropPointers) < 2048);
// ********** End Function RemoveKey Property Definitions ******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "RemoveKey", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::MovieSceneScriptingFloatChannel_eventRemoveKey_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::MovieSceneScriptingFloatChannel_eventRemoveKey_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execRemoveKey)
{
P_GET_OBJECT(UMovieSceneScriptingKey,Z_Param_Key);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->RemoveKey(Z_Param_Key);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function RemoveKey ************************
// ********** Begin Class UMovieSceneScriptingFloatChannel Function SetDefault *********************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics
{
struct MovieSceneScriptingFloatChannel_eventSetDefault_Parms
{
float InDefaultValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Set this channel's default value that should be used when no keys are present.\n\x09* Sets bHasDefaultValue to true automatically.\n\x09*/" },
{ "DisplayName", "Set Default (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Set this channel's default value that should be used when no keys are present.\nSets bHasDefaultValue to true automatically." },
};
#endif // WITH_METADATA
// ********** Begin Function SetDefault constinit property declarations ****************************
static const UECodeGen_Private::FFloatPropertyParams NewProp_InDefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetDefault constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetDefault Property Definitions ***************************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::NewProp_InDefaultValue = { "InDefaultValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventSetDefault_Parms, InDefaultValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::NewProp_InDefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::PropPointers) < 2048);
// ********** End Function SetDefault Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "SetDefault", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::MovieSceneScriptingFloatChannel_eventSetDefault_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::MovieSceneScriptingFloatChannel_eventSetDefault_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execSetDefault)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_InDefaultValue);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetDefault(Z_Param_InDefaultValue);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function SetDefault ***********************
// ********** Begin Class UMovieSceneScriptingFloatChannel Function SetPostInfinityExtrapolation ***
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics
{
struct MovieSceneScriptingFloatChannel_eventSetPostInfinityExtrapolation_Parms
{
TEnumAsByte<ERichCurveExtrapolation> InExtrapolation;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Sets the Post-infinity extrapolation state. See ERichCurveExtrapolation for more detail.\n\x09* @param InExtrapolation The new extrapolation mode this key should use for evaluating after this key.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Sets the Post-infinity extrapolation state. See ERichCurveExtrapolation for more detail.\n@param InExtrapolation The new extrapolation mode this key should use for evaluating after this key." },
};
#endif // WITH_METADATA
// ********** Begin Function SetPostInfinityExtrapolation constinit property declarations **********
static const UECodeGen_Private::FBytePropertyParams NewProp_InExtrapolation;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetPostInfinityExtrapolation constinit property declarations ************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetPostInfinityExtrapolation Property Definitions *********************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::NewProp_InExtrapolation = { "InExtrapolation", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventSetPostInfinityExtrapolation_Parms, InExtrapolation), Z_Construct_UEnum_Engine_ERichCurveExtrapolation, METADATA_PARAMS(0, nullptr) }; // 3300923327
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::NewProp_InExtrapolation,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::PropPointers) < 2048);
// ********** End Function SetPostInfinityExtrapolation Property Definitions ***********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "SetPostInfinityExtrapolation", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventSetPostInfinityExtrapolation_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventSetPostInfinityExtrapolation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execSetPostInfinityExtrapolation)
{
P_GET_PROPERTY(FByteProperty,Z_Param_InExtrapolation);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetPostInfinityExtrapolation(ERichCurveExtrapolation(Z_Param_InExtrapolation));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function SetPostInfinityExtrapolation *****
// ********** Begin Class UMovieSceneScriptingFloatChannel Function SetPreInfinityExtrapolation ****
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics
{
struct MovieSceneScriptingFloatChannel_eventSetPreInfinityExtrapolation_Parms
{
TEnumAsByte<ERichCurveExtrapolation> InExtrapolation;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Sets the Pre-infinity extrapolation state. See ERichCurveExtrapolation for more detail.\n\x09* @param InExtrapolation The new extrapolation mode this key should use for evaluating before this key.\n\x09*/" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Sets the Pre-infinity extrapolation state. See ERichCurveExtrapolation for more detail.\n@param InExtrapolation The new extrapolation mode this key should use for evaluating before this key." },
};
#endif // WITH_METADATA
// ********** Begin Function SetPreInfinityExtrapolation constinit property declarations ***********
static const UECodeGen_Private::FBytePropertyParams NewProp_InExtrapolation;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetPreInfinityExtrapolation constinit property declarations *************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetPreInfinityExtrapolation Property Definitions **********************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::NewProp_InExtrapolation = { "InExtrapolation", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventSetPreInfinityExtrapolation_Parms, InExtrapolation), Z_Construct_UEnum_Engine_ERichCurveExtrapolation, METADATA_PARAMS(0, nullptr) }; // 3300923327
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::NewProp_InExtrapolation,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::PropPointers) < 2048);
// ********** End Function SetPreInfinityExtrapolation Property Definitions ************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "SetPreInfinityExtrapolation", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventSetPreInfinityExtrapolation_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventSetPreInfinityExtrapolation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execSetPreInfinityExtrapolation)
{
P_GET_PROPERTY(FByteProperty,Z_Param_InExtrapolation);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetPreInfinityExtrapolation(ERichCurveExtrapolation(Z_Param_InExtrapolation));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function SetPreInfinityExtrapolation ******
// ********** Begin Class UMovieSceneScriptingFloatChannel Function Transform **********************
struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics
{
struct MovieSceneScriptingFloatChannel_eventTransform_Parms
{
FFrameNumber OffsetFrame;
double Scale;
FFrameNumber PivotFrame;
FSequencerScriptingRange ScriptingRange;
EMovieSceneTimeUnit TimeUnit;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09 * Transform the keys in time in the channel by an offset, scale and pivot\n\x09 * @param\x09OffsetFrame\x09 The amount to offset the keys by\n\x09 * @param\x09Scale\x09 The amount to scale the keys by\n\x09 * @param\x09PivotFrame\x09 The frame to pivot around when scaling the keys\n\x09 * @param ScriptingRange The time range of the keys to transform\n\x09 * @param\x09TimeUnit \x09\x09Is the specified OffsetFrame, PivotFrame, and ScriptingRange in Display Rate frames or Tick Resolution.\n\x09 *\n\x09 */" },
{ "CPP_Default_TimeUnit", "DisplayRate" },
{ "DisplayName", "Transform (Float)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ToolTip", "Transform the keys in time in the channel by an offset, scale and pivot\n@param OffsetFrame The amount to offset the keys by\n@param Scale The amount to scale the keys by\n@param PivotFrame The frame to pivot around when scaling the keys\n@param ScriptingRange The time range of the keys to transform\n@param TimeUnit Is the specified OffsetFrame, PivotFrame, and ScriptingRange in Display Rate frames or Tick Resolution." },
};
#endif // WITH_METADATA
// ********** Begin Function Transform constinit property declarations *****************************
static const UECodeGen_Private::FStructPropertyParams NewProp_OffsetFrame;
static const UECodeGen_Private::FDoublePropertyParams NewProp_Scale;
static const UECodeGen_Private::FStructPropertyParams NewProp_PivotFrame;
static const UECodeGen_Private::FStructPropertyParams NewProp_ScriptingRange;
static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function Transform constinit property declarations *******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function Transform Property Definitions ****************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_OffsetFrame = { "OffsetFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventTransform_Parms, OffsetFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventTransform_Parms, Scale), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_PivotFrame = { "PivotFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventTransform_Parms, PivotFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_ScriptingRange = { "ScriptingRange", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventTransform_Parms, ScriptingRange), Z_Construct_UScriptStruct_FSequencerScriptingRange, METADATA_PARAMS(0, nullptr) }; // 3058123133
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventTransform_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_OffsetFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_Scale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_PivotFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_ScriptingRange,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_TimeUnit_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_TimeUnit,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::PropPointers) < 2048);
// ********** End Function Transform Property Definitions ******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "Transform", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::MovieSceneScriptingFloatChannel_eventTransform_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::MovieSceneScriptingFloatChannel_eventTransform_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execTransform)
{
P_GET_STRUCT(FFrameNumber,Z_Param_OffsetFrame);
P_GET_PROPERTY(FDoubleProperty,Z_Param_Scale);
P_GET_STRUCT(FFrameNumber,Z_Param_PivotFrame);
P_GET_STRUCT(FSequencerScriptingRange,Z_Param_ScriptingRange);
P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->Transform(Z_Param_OffsetFrame,Z_Param_Scale,Z_Param_PivotFrame,Z_Param_ScriptingRange,EMovieSceneTimeUnit(Z_Param_TimeUnit));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingFloatChannel Function Transform ************************
// ********** Begin Class UMovieSceneScriptingFloatChannel *****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel;
UClass* UMovieSceneScriptingFloatChannel::GetPrivateStaticClass()
{
using TClass = UMovieSceneScriptingFloatChannel;
if (!Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneScriptingFloatChannel"),
Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel.InnerSingleton,
StaticRegisterNativesUMovieSceneScriptingFloatChannel,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneScriptingFloatChannel_NoRegister()
{
return UMovieSceneScriptingFloatChannel::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "KeysAndChannels/MovieSceneScriptingFloat.h" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneScriptingFloatChannel constinit property declarations *********
// ********** End Class UMovieSceneScriptingFloatChannel constinit property declarations ***********
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("AddKey"), .Pointer = &UMovieSceneScriptingFloatChannel::execAddKey },
{ .NameUTF8 = UTF8TEXT("ComputeEffectiveRange"), .Pointer = &UMovieSceneScriptingFloatChannel::execComputeEffectiveRange },
{ .NameUTF8 = UTF8TEXT("EvaluateKeys"), .Pointer = &UMovieSceneScriptingFloatChannel::execEvaluateKeys },
{ .NameUTF8 = UTF8TEXT("GetDefault"), .Pointer = &UMovieSceneScriptingFloatChannel::execGetDefault },
{ .NameUTF8 = UTF8TEXT("GetKeys"), .Pointer = &UMovieSceneScriptingFloatChannel::execGetKeys },
{ .NameUTF8 = UTF8TEXT("GetKeysByIndex"), .Pointer = &UMovieSceneScriptingFloatChannel::execGetKeysByIndex },
{ .NameUTF8 = UTF8TEXT("GetNumKeys"), .Pointer = &UMovieSceneScriptingFloatChannel::execGetNumKeys },
{ .NameUTF8 = UTF8TEXT("GetPostInfinityExtrapolation"), .Pointer = &UMovieSceneScriptingFloatChannel::execGetPostInfinityExtrapolation },
{ .NameUTF8 = UTF8TEXT("GetPreInfinityExtrapolation"), .Pointer = &UMovieSceneScriptingFloatChannel::execGetPreInfinityExtrapolation },
{ .NameUTF8 = UTF8TEXT("HasDefault"), .Pointer = &UMovieSceneScriptingFloatChannel::execHasDefault },
{ .NameUTF8 = UTF8TEXT("RemoveDefault"), .Pointer = &UMovieSceneScriptingFloatChannel::execRemoveDefault },
{ .NameUTF8 = UTF8TEXT("RemoveKey"), .Pointer = &UMovieSceneScriptingFloatChannel::execRemoveKey },
{ .NameUTF8 = UTF8TEXT("SetDefault"), .Pointer = &UMovieSceneScriptingFloatChannel::execSetDefault },
{ .NameUTF8 = UTF8TEXT("SetPostInfinityExtrapolation"), .Pointer = &UMovieSceneScriptingFloatChannel::execSetPostInfinityExtrapolation },
{ .NameUTF8 = UTF8TEXT("SetPreInfinityExtrapolation"), .Pointer = &UMovieSceneScriptingFloatChannel::execSetPreInfinityExtrapolation },
{ .NameUTF8 = UTF8TEXT("Transform"), .Pointer = &UMovieSceneScriptingFloatChannel::execTransform },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey, "AddKey" }, // 3405621391
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange, "ComputeEffectiveRange" }, // 1400680282
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys, "EvaluateKeys" }, // 4155386907
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault, "GetDefault" }, // 1119708452
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys, "GetKeys" }, // 971002829
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex, "GetKeysByIndex" }, // 3068034307
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys, "GetNumKeys" }, // 1942367532
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation, "GetPostInfinityExtrapolation" }, // 2214061929
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation, "GetPreInfinityExtrapolation" }, // 1208815204
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault, "HasDefault" }, // 3523600941
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault, "RemoveDefault" }, // 295314723
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey, "RemoveKey" }, // 1105860879
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault, "SetDefault" }, // 713807436
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation, "SetPostInfinityExtrapolation" }, // 890141788
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation, "SetPreInfinityExtrapolation" }, // 3913017726
{ &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform, "Transform" }, // 1628724813
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneScriptingFloatChannel>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneScriptingChannel,
(UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::ClassParams = {
&UMovieSceneScriptingFloatChannel::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::Class_MetaDataParams)
};
void UMovieSceneScriptingFloatChannel::StaticRegisterNativesUMovieSceneScriptingFloatChannel()
{
UClass* Class = UMovieSceneScriptingFloatChannel::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::Funcs));
}
UClass* Z_Construct_UClass_UMovieSceneScriptingFloatChannel()
{
if (!Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel.OuterSingleton;
}
UMovieSceneScriptingFloatChannel::UMovieSceneScriptingFloatChannel(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingFloatChannel);
UMovieSceneScriptingFloatChannel::~UMovieSceneScriptingFloatChannel() {}
// ********** End Class UMovieSceneScriptingFloatChannel *******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingFloat_h__Script_SequencerScripting_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneScriptingFloatKey, UMovieSceneScriptingFloatKey::StaticClass, TEXT("UMovieSceneScriptingFloatKey"), &Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingFloatKey), 806732131U) },
{ Z_Construct_UClass_UMovieSceneScriptingActualFloatKey, UMovieSceneScriptingActualFloatKey::StaticClass, TEXT("UMovieSceneScriptingActualFloatKey"), &Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingActualFloatKey), 1486835780U) },
{ Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey, UMovieSceneScriptingDoubleAsFloatKey::StaticClass, TEXT("UMovieSceneScriptingDoubleAsFloatKey"), &Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingDoubleAsFloatKey), 1199678267U) },
{ Z_Construct_UClass_UMovieSceneScriptingFloatChannel, UMovieSceneScriptingFloatChannel::StaticClass, TEXT("UMovieSceneScriptingFloatChannel"), &Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingFloatChannel), 3626924123U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingFloat_h__Script_SequencerScripting_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingFloat_h__Script_SequencerScripting_237986543{
TEXT("/Script/SequencerScripting"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingFloat_h__Script_SequencerScripting_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingFloat_h__Script_SequencerScripting_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS