Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/SequencerScripting/UHT/MovieSceneScriptingChannel.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

222 lines
12 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MovieSceneScriptingChannel.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneScriptingChannel() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingChannel();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingChannel_NoRegister();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingKey();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister();
UPackage* Z_Construct_UPackage__Script_SequencerScripting();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneScriptingKey **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingKey;
UClass* UMovieSceneScriptingKey::GetPrivateStaticClass()
{
using TClass = UMovieSceneScriptingKey;
if (!Z_Registration_Info_UClass_UMovieSceneScriptingKey.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneScriptingKey"),
Z_Registration_Info_UClass_UMovieSceneScriptingKey.InnerSingleton,
StaticRegisterNativesUMovieSceneScriptingKey,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingKey.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister()
{
return UMovieSceneScriptingKey::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneScriptingKey_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "KeysAndChannels/MovieSceneScriptingChannel.h" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingChannel.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneScriptingKey constinit property declarations ******************
// ********** End Class UMovieSceneScriptingKey constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneScriptingKey>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneScriptingKey_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneScriptingKey_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingKey_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingKey_Statics::ClassParams = {
&UMovieSceneScriptingKey::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingKey_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingKey_Statics::Class_MetaDataParams)
};
void UMovieSceneScriptingKey::StaticRegisterNativesUMovieSceneScriptingKey()
{
}
UClass* Z_Construct_UClass_UMovieSceneScriptingKey()
{
if (!Z_Registration_Info_UClass_UMovieSceneScriptingKey.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingKey.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingKey_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingKey.OuterSingleton;
}
UMovieSceneScriptingKey::UMovieSceneScriptingKey(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingKey);
UMovieSceneScriptingKey::~UMovieSceneScriptingKey() {}
// ********** End Class UMovieSceneScriptingKey ****************************************************
// ********** Begin Class UMovieSceneScriptingChannel **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingChannel;
UClass* UMovieSceneScriptingChannel::GetPrivateStaticClass()
{
using TClass = UMovieSceneScriptingChannel;
if (!Z_Registration_Info_UClass_UMovieSceneScriptingChannel.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneScriptingChannel"),
Z_Registration_Info_UClass_UMovieSceneScriptingChannel.InnerSingleton,
StaticRegisterNativesUMovieSceneScriptingChannel,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingChannel.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneScriptingChannel_NoRegister()
{
return UMovieSceneScriptingChannel::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneScriptingChannel_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "KeysAndChannels/MovieSceneScriptingChannel.h" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingChannel.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChannelName_MetaData[] = {
{ "Category", "Sequencer|Keys" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingChannel.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneScriptingChannel constinit property declarations **************
static const UECodeGen_Private::FNamePropertyParams NewProp_ChannelName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneScriptingChannel constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneScriptingChannel>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneScriptingChannel_Statics
// ********** Begin Class UMovieSceneScriptingChannel Property Definitions *************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMovieSceneScriptingChannel_Statics::NewProp_ChannelName = { "ChannelName", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneScriptingChannel, ChannelName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChannelName_MetaData), NewProp_ChannelName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneScriptingChannel_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneScriptingChannel_Statics::NewProp_ChannelName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingChannel_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneScriptingChannel Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UMovieSceneScriptingChannel_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingChannel_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingChannel_Statics::ClassParams = {
&UMovieSceneScriptingChannel::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneScriptingChannel_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingChannel_Statics::PropPointers),
0,
0x000000A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingChannel_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingChannel_Statics::Class_MetaDataParams)
};
void UMovieSceneScriptingChannel::StaticRegisterNativesUMovieSceneScriptingChannel()
{
}
UClass* Z_Construct_UClass_UMovieSceneScriptingChannel()
{
if (!Z_Registration_Info_UClass_UMovieSceneScriptingChannel.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingChannel.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingChannel_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingChannel.OuterSingleton;
}
UMovieSceneScriptingChannel::UMovieSceneScriptingChannel(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingChannel);
UMovieSceneScriptingChannel::~UMovieSceneScriptingChannel() {}
// ********** End Class UMovieSceneScriptingChannel ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingChannel_h__Script_SequencerScripting_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneScriptingKey, UMovieSceneScriptingKey::StaticClass, TEXT("UMovieSceneScriptingKey"), &Z_Registration_Info_UClass_UMovieSceneScriptingKey, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingKey), 1914414193U) },
{ Z_Construct_UClass_UMovieSceneScriptingChannel, UMovieSceneScriptingChannel::StaticClass, TEXT("UMovieSceneScriptingChannel"), &Z_Registration_Info_UClass_UMovieSceneScriptingChannel, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingChannel), 3697884628U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingChannel_h__Script_SequencerScripting_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingChannel_h__Script_SequencerScripting_3105745909{
TEXT("/Script/SequencerScripting"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingChannel_h__Script_SequencerScripting_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingChannel_h__Script_SequencerScripting_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS