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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/RigVM/UHT/RigVMFunction_AlphaInterp.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

290 lines
12 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "RigVMFunctions/Simulation/RigVMFunction_AlphaInterp.h"
#ifdef RIGVM_RigVMFunction_AlphaInterp_generated_h
#error "RigVMFunction_AlphaInterp.generated.h already included, missing '#pragma once' in RigVMFunction_AlphaInterp.h"
#endif
#define RIGVM_RigVMFunction_AlphaInterp_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FRigVMFunction_AlphaInterp ****************************************
struct Z_Construct_UScriptStruct_FRigVMFunction_AlphaInterp_Statics;
#define FRigVMFunction_AlphaInterp_Execute() \
void FRigVMFunction_AlphaInterp::StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
const float Value, \
const float Scale, \
const float Bias, \
const bool bMapRange, \
const FInputRange& InRange, \
const FInputRange& OutRange, \
const bool bClampResult, \
const float ClampMin, \
const float ClampMax, \
const bool bInterpResult, \
const float InterpSpeedIncreasing, \
const float InterpSpeedDecreasing, \
float& Result, \
FInputScaleBiasClamp& ScaleBiasClamp \
)
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Simulation_RigVMFunction_AlphaInterp_h_15_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_AlphaInterp_Statics; \
RIGVM_API static class UScriptStruct* StaticStruct(); \
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
static void RIGVM_API StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
const float Value, \
const float Scale, \
const float Bias, \
const bool bMapRange, \
const FInputRange& InRange, \
const FInputRange& OutRange, \
const bool bClampResult, \
const float ClampMin, \
const float ClampMax, \
const bool bInterpResult, \
const float InterpSpeedIncreasing, \
const float InterpSpeedDecreasing, \
float& Result, \
FInputScaleBiasClamp& ScaleBiasClamp \
); \
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
FRigVMMemoryHandleArray RigVMMemoryHandles, \
FRigVMPredicateBranchArray RigVMBranches \
) \
{ \
const float Value = *(float*)RigVMMemoryHandles[0].GetInputData(); \
const float Scale = *(float*)RigVMMemoryHandles[1].GetInputData(); \
const float Bias = *(float*)RigVMMemoryHandles[2].GetInputData(); \
const bool bMapRange = *(bool*)RigVMMemoryHandles[3].GetInputData(); \
const FInputRange& InRange = *(FInputRange*)RigVMMemoryHandles[4].GetInputData(); \
const FInputRange& OutRange = *(FInputRange*)RigVMMemoryHandles[5].GetInputData(); \
const bool bClampResult = *(bool*)RigVMMemoryHandles[6].GetInputData(); \
const float ClampMin = *(float*)RigVMMemoryHandles[7].GetInputData(); \
const float ClampMax = *(float*)RigVMMemoryHandles[8].GetInputData(); \
const bool bInterpResult = *(bool*)RigVMMemoryHandles[9].GetInputData(); \
const float InterpSpeedIncreasing = *(float*)RigVMMemoryHandles[10].GetInputData(); \
const float InterpSpeedDecreasing = *(float*)RigVMMemoryHandles[11].GetInputData(); \
float& Result = *(float*)RigVMMemoryHandles[12].GetOutputData(); \
FInputScaleBiasClamp& ScaleBiasClamp = *(FInputScaleBiasClamp*)RigVMMemoryHandles[13].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
\
StaticExecute( \
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
Value, \
Scale, \
Bias, \
bMapRange, \
InRange, \
OutRange, \
bClampResult, \
ClampMin, \
ClampMax, \
bInterpResult, \
InterpSpeedIncreasing, \
InterpSpeedDecreasing, \
Result, \
ScaleBiasClamp \
); \
} \
typedef FRigVMFunction_SimBase Super;
struct FRigVMFunction_AlphaInterp;
// ********** End ScriptStruct FRigVMFunction_AlphaInterp ******************************************
// ********** Begin ScriptStruct FRigVMFunction_AlphaInterpVector **********************************
struct Z_Construct_UScriptStruct_FRigVMFunction_AlphaInterpVector_Statics;
#define FRigVMFunction_AlphaInterpVector_Execute() \
void FRigVMFunction_AlphaInterpVector::StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
const FVector& Value, \
const float Scale, \
const float Bias, \
const bool bMapRange, \
const FInputRange& InRange, \
const FInputRange& OutRange, \
const bool bClampResult, \
const float ClampMin, \
const float ClampMax, \
const bool bInterpResult, \
const float InterpSpeedIncreasing, \
const float InterpSpeedDecreasing, \
FVector& Result, \
FInputScaleBiasClamp& ScaleBiasClamp \
)
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Simulation_RigVMFunction_AlphaInterp_h_88_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_AlphaInterpVector_Statics; \
RIGVM_API static class UScriptStruct* StaticStruct(); \
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
static void RIGVM_API StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
const FVector& Value, \
const float Scale, \
const float Bias, \
const bool bMapRange, \
const FInputRange& InRange, \
const FInputRange& OutRange, \
const bool bClampResult, \
const float ClampMin, \
const float ClampMax, \
const bool bInterpResult, \
const float InterpSpeedIncreasing, \
const float InterpSpeedDecreasing, \
FVector& Result, \
FInputScaleBiasClamp& ScaleBiasClamp \
); \
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
FRigVMMemoryHandleArray RigVMMemoryHandles, \
FRigVMPredicateBranchArray RigVMBranches \
) \
{ \
const FVector& Value = *(FVector*)RigVMMemoryHandles[0].GetInputData(); \
const float Scale = *(float*)RigVMMemoryHandles[1].GetInputData(); \
const float Bias = *(float*)RigVMMemoryHandles[2].GetInputData(); \
const bool bMapRange = *(bool*)RigVMMemoryHandles[3].GetInputData(); \
const FInputRange& InRange = *(FInputRange*)RigVMMemoryHandles[4].GetInputData(); \
const FInputRange& OutRange = *(FInputRange*)RigVMMemoryHandles[5].GetInputData(); \
const bool bClampResult = *(bool*)RigVMMemoryHandles[6].GetInputData(); \
const float ClampMin = *(float*)RigVMMemoryHandles[7].GetInputData(); \
const float ClampMax = *(float*)RigVMMemoryHandles[8].GetInputData(); \
const bool bInterpResult = *(bool*)RigVMMemoryHandles[9].GetInputData(); \
const float InterpSpeedIncreasing = *(float*)RigVMMemoryHandles[10].GetInputData(); \
const float InterpSpeedDecreasing = *(float*)RigVMMemoryHandles[11].GetInputData(); \
FVector& Result = *(FVector*)RigVMMemoryHandles[12].GetOutputData(); \
FInputScaleBiasClamp& ScaleBiasClamp = *(FInputScaleBiasClamp*)RigVMMemoryHandles[13].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
\
StaticExecute( \
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
Value, \
Scale, \
Bias, \
bMapRange, \
InRange, \
OutRange, \
bClampResult, \
ClampMin, \
ClampMax, \
bInterpResult, \
InterpSpeedIncreasing, \
InterpSpeedDecreasing, \
Result, \
ScaleBiasClamp \
); \
} \
typedef FRigVMFunction_SimBase Super;
struct FRigVMFunction_AlphaInterpVector;
// ********** End ScriptStruct FRigVMFunction_AlphaInterpVector ************************************
// ********** Begin ScriptStruct FRigVMFunction_AlphaInterpQuat ************************************
struct Z_Construct_UScriptStruct_FRigVMFunction_AlphaInterpQuat_Statics;
#define FRigVMFunction_AlphaInterpQuat_Execute() \
void FRigVMFunction_AlphaInterpQuat::StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
const FQuat& Value, \
const float Scale, \
const float Bias, \
const bool bMapRange, \
const FInputRange& InRange, \
const FInputRange& OutRange, \
const bool bClampResult, \
const float ClampMin, \
const float ClampMax, \
const bool bInterpResult, \
const float InterpSpeedIncreasing, \
const float InterpSpeedDecreasing, \
FQuat& Result, \
FInputScaleBiasClamp& ScaleBiasClamp \
)
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Simulation_RigVMFunction_AlphaInterp_h_161_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_AlphaInterpQuat_Statics; \
RIGVM_API static class UScriptStruct* StaticStruct(); \
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
static void RIGVM_API StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
const FQuat& Value, \
const float Scale, \
const float Bias, \
const bool bMapRange, \
const FInputRange& InRange, \
const FInputRange& OutRange, \
const bool bClampResult, \
const float ClampMin, \
const float ClampMax, \
const bool bInterpResult, \
const float InterpSpeedIncreasing, \
const float InterpSpeedDecreasing, \
FQuat& Result, \
FInputScaleBiasClamp& ScaleBiasClamp \
); \
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
FRigVMMemoryHandleArray RigVMMemoryHandles, \
FRigVMPredicateBranchArray RigVMBranches \
) \
{ \
const FQuat& Value = *(FQuat*)RigVMMemoryHandles[0].GetInputData(); \
const float Scale = *(float*)RigVMMemoryHandles[1].GetInputData(); \
const float Bias = *(float*)RigVMMemoryHandles[2].GetInputData(); \
const bool bMapRange = *(bool*)RigVMMemoryHandles[3].GetInputData(); \
const FInputRange& InRange = *(FInputRange*)RigVMMemoryHandles[4].GetInputData(); \
const FInputRange& OutRange = *(FInputRange*)RigVMMemoryHandles[5].GetInputData(); \
const bool bClampResult = *(bool*)RigVMMemoryHandles[6].GetInputData(); \
const float ClampMin = *(float*)RigVMMemoryHandles[7].GetInputData(); \
const float ClampMax = *(float*)RigVMMemoryHandles[8].GetInputData(); \
const bool bInterpResult = *(bool*)RigVMMemoryHandles[9].GetInputData(); \
const float InterpSpeedIncreasing = *(float*)RigVMMemoryHandles[10].GetInputData(); \
const float InterpSpeedDecreasing = *(float*)RigVMMemoryHandles[11].GetInputData(); \
FQuat& Result = *(FQuat*)RigVMMemoryHandles[12].GetOutputData(); \
FInputScaleBiasClamp& ScaleBiasClamp = *(FInputScaleBiasClamp*)RigVMMemoryHandles[13].GetPrivateData(RigVMExecuteContext.GetSlice().GetIndex()); \
\
StaticExecute( \
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
Value, \
Scale, \
Bias, \
bMapRange, \
InRange, \
OutRange, \
bClampResult, \
ClampMin, \
ClampMax, \
bInterpResult, \
InterpSpeedIncreasing, \
InterpSpeedDecreasing, \
Result, \
ScaleBiasClamp \
); \
} \
typedef FRigVMFunction_SimBase Super;
struct FRigVMFunction_AlphaInterpQuat;
// ********** End ScriptStruct FRigVMFunction_AlphaInterpQuat **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Simulation_RigVMFunction_AlphaInterp_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS