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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Niagara/UHT/NiagaraDataInterfaceDataChannelCommon.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

63 lines
3.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "DataInterface/NiagaraDataInterfaceDataChannelCommon.h"
#ifdef NIAGARA_NiagaraDataInterfaceDataChannelCommon_generated_h
#error "NiagaraDataInterfaceDataChannelCommon.generated.h already included, missing '#pragma once' in NiagaraDataInterfaceDataChannelCommon.h"
#endif
#define NIAGARA_NiagaraDataInterfaceDataChannelCommon_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FNDIDataChannelFunctionInfo ***************************************
struct Z_Construct_UScriptStruct_FNDIDataChannelFunctionInfo_Statics;
#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Internal_DataInterface_NiagaraDataInterfaceDataChannelCommon_h_43_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNDIDataChannelFunctionInfo_Statics; \
NIAGARA_API static class UScriptStruct* StaticStruct();
struct FNDIDataChannelFunctionInfo;
// ********** End ScriptStruct FNDIDataChannelFunctionInfo *****************************************
// ********** Begin ScriptStruct FNDIDataChannel_GPUScriptParameterAccessInfo **********************
struct Z_Construct_UScriptStruct_FNDIDataChannel_GPUScriptParameterAccessInfo_Statics;
#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Internal_DataInterface_NiagaraDataInterfaceDataChannelCommon_h_152_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNDIDataChannel_GPUScriptParameterAccessInfo_Statics; \
NIAGARA_API static class UScriptStruct* StaticStruct();
struct FNDIDataChannel_GPUScriptParameterAccessInfo;
// ********** End ScriptStruct FNDIDataChannel_GPUScriptParameterAccessInfo ************************
// ********** Begin ScriptStruct FNDIDataChannelCompiledData ***************************************
struct Z_Construct_UScriptStruct_FNDIDataChannelCompiledData_Statics;
#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Internal_DataInterface_NiagaraDataInterfaceDataChannelCommon_h_164_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNDIDataChannelCompiledData_Statics; \
NIAGARA_API static class UScriptStruct* StaticStruct();
struct FNDIDataChannelCompiledData;
// ********** End ScriptStruct FNDIDataChannelCompiledData *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_FX_Niagara_Source_Niagara_Internal_DataInterface_NiagaraDataInterfaceDataChannelCommon_h
// ********** Begin Enum ENiagaraDataChannelAllocationMode *****************************************
#define FOREACH_ENUM_ENIAGARADATACHANNELALLOCATIONMODE(op) \
op(ENiagaraDataChannelAllocationMode::Static) \
op(ENiagaraDataChannelAllocationMode::Dynamic)
enum class ENiagaraDataChannelAllocationMode : uint8;
template<> struct TIsUEnumClass<ENiagaraDataChannelAllocationMode> { enum { Value = true }; };
template<> NIAGARA_NON_ATTRIBUTED_API UEnum* StaticEnum<ENiagaraDataChannelAllocationMode>();
// ********** End Enum ENiagaraDataChannelAllocationMode *******************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS