194 lines
8.7 KiB
C++
194 lines
8.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "NiagaraComponent.h"
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#ifdef NIAGARA_NiagaraComponent_generated_h
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#error "NiagaraComponent.generated.h already included, missing '#pragma once' in NiagaraComponent.h"
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#endif
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#define NIAGARA_NiagaraComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class AActor;
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class UMaterialInterface;
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class UNiagaraComponent;
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class UNiagaraDataInterface;
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class UNiagaraSimCache;
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class UNiagaraSystem;
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class UObject;
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class UStaticMesh;
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class UTexture;
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class UTextureRenderTarget;
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enum class ENiagaraAgeUpdateMode : uint8;
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enum class ENiagaraOcclusionQueryMode : uint8;
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enum class ENiagaraTickBehavior : uint8;
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struct FLinearColor;
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// ********** Begin Delegate FOnNiagaraSystemFinished **********************************************
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#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraComponent_h_46_DELEGATE \
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NIAGARA_API void FOnNiagaraSystemFinished_DelegateWrapper(const FMulticastScriptDelegate& OnNiagaraSystemFinished, UNiagaraComponent* PSystem);
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// ********** End Delegate FOnNiagaraSystemFinished ************************************************
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// ********** Begin Class UNiagaraComponent ********************************************************
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#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraComponent_h_57_RPC_WRAPPERS \
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DECLARE_FUNCTION(execGetForceLocalPlayerEffect); \
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DECLARE_FUNCTION(execSetForceLocalPlayerEffect); \
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DECLARE_FUNCTION(execGetAllowScalability); \
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DECLARE_FUNCTION(execSetAllowScalability); \
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DECLARE_FUNCTION(execClearSimCache); \
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DECLARE_FUNCTION(execGetSimCache); \
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DECLARE_FUNCTION(execSetSimCache); \
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DECLARE_FUNCTION(execInitForPerformanceBaseline); \
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DECLARE_FUNCTION(execGetPreviewLODDistance); \
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DECLARE_FUNCTION(execGetPreviewLODDistanceEnabled); \
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DECLARE_FUNCTION(execSetPreviewLODDistance); \
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DECLARE_FUNCTION(execGetDataInterface); \
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DECLARE_FUNCTION(execIsPaused); \
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DECLARE_FUNCTION(execSetPaused); \
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DECLARE_FUNCTION(execAdvanceSimulationByTime); \
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DECLARE_FUNCTION(execAdvanceSimulation); \
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DECLARE_FUNCTION(execSetRenderingEnabled); \
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DECLARE_FUNCTION(execReinitializeSystem); \
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DECLARE_FUNCTION(execResetSystem); \
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DECLARE_FUNCTION(execGetVariableMatrix); \
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DECLARE_FUNCTION(execGetVariableQuat); \
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DECLARE_FUNCTION(execGetVariableColor); \
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DECLARE_FUNCTION(execGetVariablePosition); \
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DECLARE_FUNCTION(execGetVariableVec4); \
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DECLARE_FUNCTION(execGetVariableVec3); \
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DECLARE_FUNCTION(execGetVariableVec2); \
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DECLARE_FUNCTION(execGetVariableFloat); \
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DECLARE_FUNCTION(execGetVariableInt); \
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DECLARE_FUNCTION(execGetVariableBool); \
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DECLARE_FUNCTION(execSetVariableTextureRenderTarget); \
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DECLARE_FUNCTION(execSetVariableTexture); \
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DECLARE_FUNCTION(execSetVariableStaticMesh); \
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DECLARE_FUNCTION(execSetVariableMaterial); \
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DECLARE_FUNCTION(execSetVariableObject); \
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DECLARE_FUNCTION(execSetNiagaraVariableObject); \
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DECLARE_FUNCTION(execSetVariableActor); \
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DECLARE_FUNCTION(execSetNiagaraVariableActor); \
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DECLARE_FUNCTION(execSetVariableBool); \
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DECLARE_FUNCTION(execSetNiagaraVariableBool); \
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DECLARE_FUNCTION(execSetVariableInt); \
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DECLARE_FUNCTION(execSetNiagaraVariableInt); \
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DECLARE_FUNCTION(execSetVariableFloat); \
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DECLARE_FUNCTION(execSetNiagaraVariableFloat); \
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DECLARE_FUNCTION(execSetVariableVec2); \
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DECLARE_FUNCTION(execSetNiagaraVariableVec2); \
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DECLARE_FUNCTION(execSetVariablePosition); \
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DECLARE_FUNCTION(execSetNiagaraVariablePosition); \
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DECLARE_FUNCTION(execSetVariableVec3); \
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DECLARE_FUNCTION(execSetNiagaraVariableVec3); \
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DECLARE_FUNCTION(execSetVariableMatrix); \
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DECLARE_FUNCTION(execSetNiagaraVariableMatrix); \
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DECLARE_FUNCTION(execSetVariableQuat); \
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DECLARE_FUNCTION(execSetNiagaraVariableQuat); \
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DECLARE_FUNCTION(execSetVariableVec4); \
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DECLARE_FUNCTION(execSetNiagaraVariableVec4); \
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DECLARE_FUNCTION(execSetVariableLinearColor); \
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DECLARE_FUNCTION(execSetNiagaraVariableLinearColor); \
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DECLARE_FUNCTION(execGetRandomSeedOffset); \
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DECLARE_FUNCTION(execSetRandomSeedOffset); \
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DECLARE_FUNCTION(execClearEmitterFixedBounds); \
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DECLARE_FUNCTION(execGetEmitterFixedBounds); \
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DECLARE_FUNCTION(execSetEmitterFixedBounds); \
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DECLARE_FUNCTION(execClearSystemFixedBounds); \
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DECLARE_FUNCTION(execGetSystemFixedBounds); \
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DECLARE_FUNCTION(execSetSystemFixedBounds); \
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DECLARE_FUNCTION(execGetTickBehavior); \
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DECLARE_FUNCTION(execSetTickBehavior); \
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DECLARE_FUNCTION(execSetAutoDestroy); \
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DECLARE_FUNCTION(execSetMaxSimTime); \
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DECLARE_FUNCTION(execGetMaxSimTime); \
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DECLARE_FUNCTION(execSetLockDesiredAgeDeltaTimeToSeekDelta); \
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DECLARE_FUNCTION(execGetLockDesiredAgeDeltaTimeToSeekDelta); \
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DECLARE_FUNCTION(execSetSeekDelta); \
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DECLARE_FUNCTION(execGetSeekDelta); \
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DECLARE_FUNCTION(execSetCanRenderWhileSeeking); \
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DECLARE_FUNCTION(execSeekToDesiredAge); \
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DECLARE_FUNCTION(execSetDesiredAge); \
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DECLARE_FUNCTION(execGetDesiredAge); \
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DECLARE_FUNCTION(execSetAgeUpdateMode); \
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DECLARE_FUNCTION(execGetAgeUpdateMode); \
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DECLARE_FUNCTION(execGetCustomTimeDilation); \
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DECLARE_FUNCTION(execSetCustomTimeDilation); \
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DECLARE_FUNCTION(execSetGpuComputeDebug); \
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DECLARE_FUNCTION(execGetForceSolo); \
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DECLARE_FUNCTION(execSetForceSolo); \
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DECLARE_FUNCTION(execGetOcclusionQueryMode); \
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DECLARE_FUNCTION(execSetOcclusionQueryMode); \
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DECLARE_FUNCTION(execGetAsset); \
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DECLARE_FUNCTION(execSetAsset);
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#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraComponent_h_57_ARCHIVESERIALIZER \
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DECLARE_FARCHIVE_SERIALIZER(UNiagaraComponent, NIAGARA_API)
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struct Z_Construct_UClass_UNiagaraComponent_Statics;
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NIAGARA_API UClass* Z_Construct_UClass_UNiagaraComponent_NoRegister();
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#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraComponent_h_57_INCLASS \
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private: \
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static void StaticRegisterNativesUNiagaraComponent(); \
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friend struct ::Z_Construct_UClass_UNiagaraComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend NIAGARA_API UClass* ::Z_Construct_UClass_UNiagaraComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(UNiagaraComponent, UFXSystemComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Niagara"), Z_Construct_UClass_UNiagaraComponent_NoRegister) \
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DECLARE_SERIALIZER(UNiagaraComponent) \
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FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraComponent_h_57_ARCHIVESERIALIZER
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#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraComponent_h_57_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NIAGARA_API UNiagaraComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNiagaraComponent) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NIAGARA_API, UNiagaraComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNiagaraComponent); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UNiagaraComponent(UNiagaraComponent&&) = delete; \
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UNiagaraComponent(const UNiagaraComponent&) = delete; \
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NIAGARA_API virtual ~UNiagaraComponent();
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#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraComponent_h_53_PROLOG
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#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraComponent_h_57_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraComponent_h_57_RPC_WRAPPERS \
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FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraComponent_h_57_INCLASS \
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FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraComponent_h_57_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UNiagaraComponent;
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// ********** End Class UNiagaraComponent **********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraComponent_h
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// ********** Begin Enum ENiagaraOcclusionQueryMode ************************************************
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#define FOREACH_ENUM_ENIAGARAOCCLUSIONQUERYMODE(op) \
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op(ENiagaraOcclusionQueryMode::Default) \
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op(ENiagaraOcclusionQueryMode::AlwaysEnabled) \
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op(ENiagaraOcclusionQueryMode::AlwaysDisabled)
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enum class ENiagaraOcclusionQueryMode : uint8;
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template<> struct TIsUEnumClass<ENiagaraOcclusionQueryMode> { enum { Value = true }; };
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template<> NIAGARA_NON_ATTRIBUTED_API UEnum* StaticEnum<ENiagaraOcclusionQueryMode>();
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// ********** End Enum ENiagaraOcclusionQueryMode **************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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