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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieSceneSpawnableActorBinding.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

105 lines
6.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Bindings/MovieSceneSpawnableActorBinding.h"
#ifdef MOVIESCENETRACKS_MovieSceneSpawnableActorBinding_generated_h
#error "MovieSceneSpawnableActorBinding.generated.h already included, missing '#pragma once' in MovieSceneSpawnableActorBinding.h"
#endif
#define MOVIESCENETRACKS_MovieSceneSpawnableActorBinding_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneSpawnableActorBindingBase *************************************
struct Z_Construct_UClass_UMovieSceneSpawnableActorBindingBase_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSpawnableActorBindingBase_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h_22_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneSpawnableActorBindingBase(); \
friend struct ::Z_Construct_UClass_UMovieSceneSpawnableActorBindingBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneSpawnableActorBindingBase_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneSpawnableActorBindingBase, UMovieSceneSpawnableBindingBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneSpawnableActorBindingBase_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneSpawnableActorBindingBase)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h_22_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneSpawnableActorBindingBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneSpawnableActorBindingBase(UMovieSceneSpawnableActorBindingBase&&) = delete; \
UMovieSceneSpawnableActorBindingBase(const UMovieSceneSpawnableActorBindingBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneSpawnableActorBindingBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSpawnableActorBindingBase); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSpawnableActorBindingBase) \
MOVIESCENETRACKS_API virtual ~UMovieSceneSpawnableActorBindingBase();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h_16_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h_22_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h_22_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneSpawnableActorBindingBase;
// ********** End Class UMovieSceneSpawnableActorBindingBase ***************************************
// ********** Begin Class UMovieSceneSpawnableActorBinding *****************************************
struct Z_Construct_UClass_UMovieSceneSpawnableActorBinding_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSpawnableActorBinding_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h_118_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneSpawnableActorBinding(); \
friend struct ::Z_Construct_UClass_UMovieSceneSpawnableActorBinding_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneSpawnableActorBinding_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneSpawnableActorBinding, UMovieSceneSpawnableActorBindingBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneSpawnableActorBinding_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneSpawnableActorBinding)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h_118_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneSpawnableActorBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneSpawnableActorBinding(UMovieSceneSpawnableActorBinding&&) = delete; \
UMovieSceneSpawnableActorBinding(const UMovieSceneSpawnableActorBinding&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneSpawnableActorBinding); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSpawnableActorBinding); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSpawnableActorBinding) \
MOVIESCENETRACKS_API virtual ~UMovieSceneSpawnableActorBinding();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h_112_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h_118_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h_118_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h_118_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneSpawnableActorBinding;
// ********** End Class UMovieSceneSpawnableActorBinding *******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneSpawnableActorBinding_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS