Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieSceneSkeletalAnimationTrack.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

77 lines
4.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieSceneSkeletalAnimationTrack.h"
#ifdef MOVIESCENETRACKS_MovieSceneSkeletalAnimationTrack_generated_h
#error "MovieSceneSkeletalAnimationTrack.generated.h already included, missing '#pragma once' in MovieSceneSkeletalAnimationTrack.h"
#endif
#define MOVIESCENETRACKS_MovieSceneSkeletalAnimationTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class ESwapRootBone : uint8;
// ********** Begin Class UMovieSceneSkeletalAnimationTrack ****************************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_RPC_WRAPPERS \
DECLARE_FUNCTION(execGetSwapRootBone); \
DECLARE_FUNCTION(execSetSwapRootBone);
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_ACCESSORS \
static void GetSwapRootBone_WrapperImpl(const void* Object, void* OutValue); \
static void SetSwapRootBone_WrapperImpl(void* Object, const void* InValue);
struct Z_Construct_UClass_UMovieSceneSkeletalAnimationTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSkeletalAnimationTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneSkeletalAnimationTrack(); \
friend struct ::Z_Construct_UClass_UMovieSceneSkeletalAnimationTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneSkeletalAnimationTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneSkeletalAnimationTrack, UMovieSceneCommonAnimationTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneSkeletalAnimationTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneSkeletalAnimationTrack)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneSkeletalAnimationTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSkeletalAnimationTrack) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneSkeletalAnimationTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSkeletalAnimationTrack); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneSkeletalAnimationTrack(UMovieSceneSkeletalAnimationTrack&&) = delete; \
UMovieSceneSkeletalAnimationTrack(const UMovieSceneSkeletalAnimationTrack&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneSkeletalAnimationTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_17_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_RPC_WRAPPERS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_ACCESSORS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneSkeletalAnimationTrack;
// ********** End Class UMovieSceneSkeletalAnimationTrack ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS