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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieSceneSkeletalAnimationSection.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

571 lines
56 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieSceneSkeletalAnimationSection.h"
#include "Channels/MovieSceneFloatChannel.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
#include "StructUtils/InstancedStruct.h"
#include "Variants/MovieSceneTimeWarpVariant.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneSkeletalAnimationSection() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPHRUNTIME_API UEnum* Z_Construct_UEnum_AnimGraphRuntime_ESwapRootBone();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedStruct();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_UAnimSequence_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimSequenceBase_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UMirrorDataTable_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneFloatChannel();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneTimeWarpVariant();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSkeletalAnimationSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_NoRegister();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieSceneSkeletalAnimationParams ********************************
struct Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneSkeletalAnimationParams); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneSkeletalAnimationParams); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Animation_MetaData[] = {
{ "AllowedClasses", "/Script/Engine.AnimSequence,/Script/Engine.AnimComposite,/Script/Engine.AnimStreamable" },
{ "Category", "Animation" },
{ "Comment", "/** The animation this section plays */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "The animation this section plays" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FirstLoopStartFrameOffset_MetaData[] = {
{ "Category", "Animation|Offset" },
{ "Comment", "/** The offset into the beginning of the animation clip for the first loop of play. */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "The offset into the beginning of the animation clip for the first loop of play." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartFrameOffset_MetaData[] = {
{ "Category", "Animation|Offset" },
{ "Comment", "/** The offset into the beginning of the animation clip */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "The offset into the beginning of the animation clip" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EndFrameOffset_MetaData[] = {
{ "Category", "Animation|Offset" },
{ "Comment", "/** The offset into the end of the animation clip */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "The offset into the end of the animation clip" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayRate_MetaData[] = {
{ "Category", "Animation|Playback" },
{ "Comment", "/** The playback rate of the animation clip */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "The playback rate of the animation clip" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bReverse_MetaData[] = {
{ "Category", "Animation|Playback" },
{ "Comment", "/** Reverse the playback of the animation clip */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "Reverse the playback of the animation clip" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SlotName_MetaData[] = {
{ "Category", "Animation|Playback" },
{ "Comment", "/** The slot name to use for the animation */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "The slot name to use for the animation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MirrorDataTable_MetaData[] = {
{ "Category", "Animation|Playback" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Weight_MetaData[] = {
{ "Comment", "/** The weight curve for this animation section */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "The weight curve for this animation section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSkipAnimNotifiers_MetaData[] = {
{ "Category", "Animation|Playback" },
{ "Comment", "/** If on will skip sending animation notifies */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "If on will skip sending animation notifies" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bForceCustomMode_MetaData[] = {
{ "Category", "Animation|Playback" },
{ "Comment", "/** If on animation sequence will always play when active even if the animation is controlled by a Blueprint or Anim Instance Class*/" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "If on animation sequence will always play when active even if the animation is controlled by a Blueprint or Anim Instance Class" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SwapRootBone_MetaData[] = {
{ "Category", "Animation|Playback" },
{ "Comment", "/** If on the root bone transform will be swapped to the specified root*/" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "If on the root bone transform will be swapped to the specified root" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bLinearPlaybackWhenScaled_MetaData[] = {
{ "Category", "Animation|Playback" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartOffset_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EndOffset_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneSkeletalAnimationParams constinit property declarations
static const UECodeGen_Private::FObjectPropertyParams NewProp_Animation;
static const UECodeGen_Private::FStructPropertyParams NewProp_FirstLoopStartFrameOffset;
static const UECodeGen_Private::FStructPropertyParams NewProp_StartFrameOffset;
static const UECodeGen_Private::FStructPropertyParams NewProp_EndFrameOffset;
static const UECodeGen_Private::FStructPropertyParams NewProp_PlayRate;
static void NewProp_bReverse_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bReverse;
static const UECodeGen_Private::FNamePropertyParams NewProp_SlotName;
static const UECodeGen_Private::FObjectPropertyParams NewProp_MirrorDataTable;
static const UECodeGen_Private::FStructPropertyParams NewProp_Weight;
static void NewProp_bSkipAnimNotifiers_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSkipAnimNotifiers;
static void NewProp_bForceCustomMode_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceCustomMode;
static const UECodeGen_Private::FBytePropertyParams NewProp_SwapRootBone_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_SwapRootBone;
static void NewProp_bLinearPlaybackWhenScaled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bLinearPlaybackWhenScaled;
static const UECodeGen_Private::FFloatPropertyParams NewProp_StartOffset;
static const UECodeGen_Private::FFloatPropertyParams NewProp_EndOffset;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneSkeletalAnimationParams constinit property declarations **
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneSkeletalAnimationParams>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams;
class UScriptStruct* FMovieSceneSkeletalAnimationParams::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneSkeletalAnimationParams"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneSkeletalAnimationParams Property Definitions ***********
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_Animation = { "Animation", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, Animation), Z_Construct_UClass_UAnimSequenceBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Animation_MetaData), NewProp_Animation_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_FirstLoopStartFrameOffset = { "FirstLoopStartFrameOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, FirstLoopStartFrameOffset), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FirstLoopStartFrameOffset_MetaData), NewProp_FirstLoopStartFrameOffset_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_StartFrameOffset = { "StartFrameOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, StartFrameOffset), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartFrameOffset_MetaData), NewProp_StartFrameOffset_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_EndFrameOffset = { "EndFrameOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, EndFrameOffset), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EndFrameOffset_MetaData), NewProp_EndFrameOffset_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_PlayRate = { "PlayRate", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, PlayRate), Z_Construct_UScriptStruct_FMovieSceneTimeWarpVariant, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayRate_MetaData), NewProp_PlayRate_MetaData) }; // 1563927630
void Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bReverse_SetBit(void* Obj)
{
((FMovieSceneSkeletalAnimationParams*)Obj)->bReverse = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bReverse = { "bReverse", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSkeletalAnimationParams), &Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bReverse_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bReverse_MetaData), NewProp_bReverse_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_SlotName = { "SlotName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, SlotName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SlotName_MetaData), NewProp_SlotName_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_MirrorDataTable = { "MirrorDataTable", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, MirrorDataTable), Z_Construct_UClass_UMirrorDataTable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MirrorDataTable_MetaData), NewProp_MirrorDataTable_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_Weight = { "Weight", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, Weight), Z_Construct_UScriptStruct_FMovieSceneFloatChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Weight_MetaData), NewProp_Weight_MetaData) }; // 1650834346
void Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bSkipAnimNotifiers_SetBit(void* Obj)
{
((FMovieSceneSkeletalAnimationParams*)Obj)->bSkipAnimNotifiers = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bSkipAnimNotifiers = { "bSkipAnimNotifiers", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMovieSceneSkeletalAnimationParams), &Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bSkipAnimNotifiers_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSkipAnimNotifiers_MetaData), NewProp_bSkipAnimNotifiers_MetaData) };
void Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bForceCustomMode_SetBit(void* Obj)
{
((FMovieSceneSkeletalAnimationParams*)Obj)->bForceCustomMode = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bForceCustomMode = { "bForceCustomMode", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMovieSceneSkeletalAnimationParams), &Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bForceCustomMode_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bForceCustomMode_MetaData), NewProp_bForceCustomMode_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_SwapRootBone_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_SwapRootBone = { "SwapRootBone", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, SwapRootBone), Z_Construct_UEnum_AnimGraphRuntime_ESwapRootBone, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SwapRootBone_MetaData), NewProp_SwapRootBone_MetaData) }; // 961282044
void Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bLinearPlaybackWhenScaled_SetBit(void* Obj)
{
((FMovieSceneSkeletalAnimationParams*)Obj)->bLinearPlaybackWhenScaled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bLinearPlaybackWhenScaled = { "bLinearPlaybackWhenScaled", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMovieSceneSkeletalAnimationParams), &Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bLinearPlaybackWhenScaled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bLinearPlaybackWhenScaled_MetaData), NewProp_bLinearPlaybackWhenScaled_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_StartOffset = { "StartOffset", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, StartOffset_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartOffset_MetaData), NewProp_StartOffset_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_EndOffset = { "EndOffset", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, EndOffset_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EndOffset_MetaData), NewProp_EndOffset_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_Animation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_FirstLoopStartFrameOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_StartFrameOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_EndFrameOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_PlayRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bReverse,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_SlotName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_MirrorDataTable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_Weight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bSkipAnimNotifiers,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bForceCustomMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_SwapRootBone_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_SwapRootBone,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bLinearPlaybackWhenScaled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_StartOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_EndOffset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneSkeletalAnimationParams Property Definitions *************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
nullptr,
&NewStructOps,
"MovieSceneSkeletalAnimationParams",
Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::PropPointers),
sizeof(FMovieSceneSkeletalAnimationParams),
alignof(FMovieSceneSkeletalAnimationParams),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneSkeletalAnimationParams **********************************
// ********** Begin Class UMovieSceneSkeletalAnimationSection **************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection;
UClass* UMovieSceneSkeletalAnimationSection::GetPrivateStaticClass()
{
using TClass = UMovieSceneSkeletalAnimationSection;
if (!Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneSkeletalAnimationSection"),
Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection.InnerSingleton,
StaticRegisterNativesUMovieSceneSkeletalAnimationSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_NoRegister()
{
return UMovieSceneSkeletalAnimationSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Movie scene section that control skeletal animation\n */" },
{ "DisplayName", "Anim Sequence" },
{ "IncludePath", "Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "Movie scene section that control skeletal animation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Params_MetaData[] = {
{ "Category", "Animation" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ShowOnlyInnerProperties", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimSequence_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Animation_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartOffset_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EndOffset_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayRate_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bReverse_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SlotName_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartLocationOffset_MetaData[] = {
{ "Category", "Root Motions" },
{ "Comment", "/* Location offset applied before the matched offset*/" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "Location offset applied before the matched offset" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartRotationOffset_MetaData[] = {
{ "Category", "Root Motions" },
{ "Comment", "/* Location offset applied after the matched offset*/" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "Location offset applied after the matched offset" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MatchedBoneName_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MatchedLocationOffset_MetaData[] = {
{ "Category", "Root Motions" },
{ "Comment", "/* Location offset determined by matching*/" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "Location offset determined by matching" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MatchedRotationOffset_MetaData[] = {
{ "Category", "Root Motions" },
{ "Comment", "/* Rotation offset determined by matching*/" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "Rotation offset determined by matching" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMatchWithPrevious_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMatchTranslation_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMatchIncludeZHeight_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMatchRotationYaw_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMatchRotationPitch_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMatchRotationRoll_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDebugForceTickPose_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowSkeleton_MetaData[] = {
{ "Category", "Root Motions" },
{ "Comment", "/** Whether to show the underlying skeleton for this section. */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
{ "ToolTip", "Whether to show the underlying skeleton for this section." },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MixedAnimationTarget_MetaData[] = {
{ "BaseStruct", "/Script/MovieSceneTracks.MovieSceneMixedAnimationTarget" },
{ "Category", "Mixed Animation" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MixedAnimationPriority_MetaData[] = {
{ "Category", "Mixed Animation" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneSkeletalAnimationSection constinit property declarations ******
static const UECodeGen_Private::FStructPropertyParams NewProp_Params;
static const UECodeGen_Private::FObjectPropertyParams NewProp_AnimSequence;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Animation;
static const UECodeGen_Private::FFloatPropertyParams NewProp_StartOffset;
static const UECodeGen_Private::FFloatPropertyParams NewProp_EndOffset;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PlayRate;
static void NewProp_bReverse_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bReverse;
static const UECodeGen_Private::FNamePropertyParams NewProp_SlotName;
static const UECodeGen_Private::FStructPropertyParams NewProp_StartLocationOffset;
static const UECodeGen_Private::FStructPropertyParams NewProp_StartRotationOffset;
static const UECodeGen_Private::FNamePropertyParams NewProp_MatchedBoneName;
static const UECodeGen_Private::FStructPropertyParams NewProp_MatchedLocationOffset;
static const UECodeGen_Private::FStructPropertyParams NewProp_MatchedRotationOffset;
static void NewProp_bMatchWithPrevious_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bMatchWithPrevious;
static void NewProp_bMatchTranslation_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bMatchTranslation;
static void NewProp_bMatchIncludeZHeight_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bMatchIncludeZHeight;
static void NewProp_bMatchRotationYaw_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bMatchRotationYaw;
static void NewProp_bMatchRotationPitch_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bMatchRotationPitch;
static void NewProp_bMatchRotationRoll_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bMatchRotationRoll;
static void NewProp_bDebugForceTickPose_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDebugForceTickPose;
#if WITH_EDITORONLY_DATA
static void NewProp_bShowSkeleton_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowSkeleton;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_MixedAnimationTarget;
static const UECodeGen_Private::FIntPropertyParams NewProp_MixedAnimationPriority;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneSkeletalAnimationSection constinit property declarations ********
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneSkeletalAnimationSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics
// ********** Begin Class UMovieSceneSkeletalAnimationSection Property Definitions *****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_Params = { "Params", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, Params), Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Params_MetaData), NewProp_Params_MetaData) }; // 1049182166
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_AnimSequence = { "AnimSequence", nullptr, (EPropertyFlags)0x0144000020000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, AnimSequence_DEPRECATED), Z_Construct_UClass_UAnimSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimSequence_MetaData), NewProp_AnimSequence_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_Animation = { "Animation", nullptr, (EPropertyFlags)0x0144000020000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, Animation_DEPRECATED), Z_Construct_UClass_UAnimSequenceBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Animation_MetaData), NewProp_Animation_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_StartOffset = { "StartOffset", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, StartOffset_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartOffset_MetaData), NewProp_StartOffset_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_EndOffset = { "EndOffset", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, EndOffset_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EndOffset_MetaData), NewProp_EndOffset_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_PlayRate = { "PlayRate", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, PlayRate_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayRate_MetaData), NewProp_PlayRate_MetaData) };
void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bReverse_SetBit(void* Obj)
{
((UMovieSceneSkeletalAnimationSection*)Obj)->bReverse_DEPRECATED = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bReverse = { "bReverse", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bReverse_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bReverse_MetaData), NewProp_bReverse_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_SlotName = { "SlotName", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, SlotName_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SlotName_MetaData), NewProp_SlotName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_StartLocationOffset = { "StartLocationOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, StartLocationOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartLocationOffset_MetaData), NewProp_StartLocationOffset_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_StartRotationOffset = { "StartRotationOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, StartRotationOffset), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartRotationOffset_MetaData), NewProp_StartRotationOffset_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MatchedBoneName = { "MatchedBoneName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, MatchedBoneName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MatchedBoneName_MetaData), NewProp_MatchedBoneName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MatchedLocationOffset = { "MatchedLocationOffset", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, MatchedLocationOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MatchedLocationOffset_MetaData), NewProp_MatchedLocationOffset_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MatchedRotationOffset = { "MatchedRotationOffset", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, MatchedRotationOffset), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MatchedRotationOffset_MetaData), NewProp_MatchedRotationOffset_MetaData) };
void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchWithPrevious_SetBit(void* Obj)
{
((UMovieSceneSkeletalAnimationSection*)Obj)->bMatchWithPrevious = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchWithPrevious = { "bMatchWithPrevious", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchWithPrevious_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMatchWithPrevious_MetaData), NewProp_bMatchWithPrevious_MetaData) };
void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchTranslation_SetBit(void* Obj)
{
((UMovieSceneSkeletalAnimationSection*)Obj)->bMatchTranslation = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchTranslation = { "bMatchTranslation", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchTranslation_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMatchTranslation_MetaData), NewProp_bMatchTranslation_MetaData) };
void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchIncludeZHeight_SetBit(void* Obj)
{
((UMovieSceneSkeletalAnimationSection*)Obj)->bMatchIncludeZHeight = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchIncludeZHeight = { "bMatchIncludeZHeight", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchIncludeZHeight_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMatchIncludeZHeight_MetaData), NewProp_bMatchIncludeZHeight_MetaData) };
void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationYaw_SetBit(void* Obj)
{
((UMovieSceneSkeletalAnimationSection*)Obj)->bMatchRotationYaw = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationYaw = { "bMatchRotationYaw", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationYaw_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMatchRotationYaw_MetaData), NewProp_bMatchRotationYaw_MetaData) };
void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationPitch_SetBit(void* Obj)
{
((UMovieSceneSkeletalAnimationSection*)Obj)->bMatchRotationPitch = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationPitch = { "bMatchRotationPitch", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationPitch_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMatchRotationPitch_MetaData), NewProp_bMatchRotationPitch_MetaData) };
void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationRoll_SetBit(void* Obj)
{
((UMovieSceneSkeletalAnimationSection*)Obj)->bMatchRotationRoll = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationRoll = { "bMatchRotationRoll", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationRoll_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMatchRotationRoll_MetaData), NewProp_bMatchRotationRoll_MetaData) };
void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bDebugForceTickPose_SetBit(void* Obj)
{
((UMovieSceneSkeletalAnimationSection*)Obj)->bDebugForceTickPose = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bDebugForceTickPose = { "bDebugForceTickPose", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bDebugForceTickPose_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDebugForceTickPose_MetaData), NewProp_bDebugForceTickPose_MetaData) };
#if WITH_EDITORONLY_DATA
void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bShowSkeleton_SetBit(void* Obj)
{
((UMovieSceneSkeletalAnimationSection*)Obj)->bShowSkeleton = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bShowSkeleton = { "bShowSkeleton", nullptr, (EPropertyFlags)0x0010000800000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bShowSkeleton_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowSkeleton_MetaData), NewProp_bShowSkeleton_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MixedAnimationTarget = { "MixedAnimationTarget", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, MixedAnimationTarget), Z_Construct_UScriptStruct_FInstancedStruct, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MixedAnimationTarget_MetaData), NewProp_MixedAnimationTarget_MetaData) }; // 3949785911
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MixedAnimationPriority = { "MixedAnimationPriority", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, MixedAnimationPriority), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MixedAnimationPriority_MetaData), NewProp_MixedAnimationPriority_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_Params,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_AnimSequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_Animation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_StartOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_EndOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_PlayRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bReverse,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_SlotName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_StartLocationOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_StartRotationOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MatchedBoneName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MatchedLocationOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MatchedRotationOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchWithPrevious,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchTranslation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchIncludeZHeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationYaw,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationPitch,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationRoll,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bDebugForceTickPose,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bShowSkeleton,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MixedAnimationTarget,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MixedAnimationPriority,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneSkeletalAnimationSection Property Definitions *******************
UObject* (*const Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneSkeletalAnimationSection, IMovieSceneEntityProvider), false }, // 945022145
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::ClassParams = {
&UMovieSceneSkeletalAnimationSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::Class_MetaDataParams)
};
void UMovieSceneSkeletalAnimationSection::StaticRegisterNativesUMovieSceneSkeletalAnimationSection()
{
}
UClass* Z_Construct_UClass_UMovieSceneSkeletalAnimationSection()
{
if (!Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection.OuterSingleton, Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneSkeletalAnimationSection);
UMovieSceneSkeletalAnimationSection::~UMovieSceneSkeletalAnimationSection() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneSkeletalAnimationSection)
// ********** End Class UMovieSceneSkeletalAnimationSection ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneSkeletalAnimationParams::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewStructOps, TEXT("MovieSceneSkeletalAnimationParams"),&Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneSkeletalAnimationParams), 1049182166U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneSkeletalAnimationSection, UMovieSceneSkeletalAnimationSection::StaticClass, TEXT("UMovieSceneSkeletalAnimationSection"), &Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneSkeletalAnimationSection), 1757233459U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_502827368{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS