Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieSceneReplaceableDirectorBlueprintBinding.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

153 lines
11 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Bindings/MovieSceneReplaceableDirectorBlueprintBinding.h"
#include "MovieSceneDynamicBinding.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneReplaceableDirectorBlueprintBinding() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneReplaceableBindingBase();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSpawnableBindingBase_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBinding();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneReplaceableDirectorBlueprintBinding ***************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneReplaceableDirectorBlueprintBinding;
UClass* UMovieSceneReplaceableDirectorBlueprintBinding::GetPrivateStaticClass()
{
using TClass = UMovieSceneReplaceableDirectorBlueprintBinding;
if (!Z_Registration_Info_UClass_UMovieSceneReplaceableDirectorBlueprintBinding.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneReplaceableDirectorBlueprintBinding"),
Z_Registration_Info_UClass_UMovieSceneReplaceableDirectorBlueprintBinding.InnerSingleton,
StaticRegisterNativesUMovieSceneReplaceableDirectorBlueprintBinding,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneReplaceableDirectorBlueprintBinding.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_NoRegister()
{
return UMovieSceneReplaceableDirectorBlueprintBinding::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n Custom binding type that uses a Director Blueprint endpoint to allow the user to define at runtime how to resolve this binding.\n User can use any desired custom spawnable type as the preview within Sequencer, such as a MovieSceneSpawnableDirectorBlueprintBinding for another endpoint\n for spawning, or a MovieSceneSpawnableActorBinding to spawn from an actor template.\n */" },
{ "DisplayName", "Replaceable from Director Blueprint" },
{ "IncludePath", "Bindings/MovieSceneReplaceableDirectorBlueprintBinding.h" },
{ "ModuleRelativePath", "Public/Bindings/MovieSceneReplaceableDirectorBlueprintBinding.h" },
{ "ToolTip", "Custom binding type that uses a Director Blueprint endpoint to allow the user to define at runtime how to resolve this binding.\nUser can use any desired custom spawnable type as the preview within Sequencer, such as a MovieSceneSpawnableDirectorBlueprintBinding for another endpoint\nfor spawning, or a MovieSceneSpawnableActorBinding to spawn from an actor template." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DynamicBinding_MetaData[] = {
{ "Category", "Sequencer" },
{ "Comment", "// Director Blueprint defined binding info\n" },
{ "ModuleRelativePath", "Public/Bindings/MovieSceneReplaceableDirectorBlueprintBinding.h" },
{ "ToolTip", "Director Blueprint defined binding info" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewSpawnableType_MetaData[] = {
{ "Category", "Sequencer" },
{ "Comment", "// Preview Spawnable Type to use for this replaceable\n" },
{ "ModuleRelativePath", "Public/Bindings/MovieSceneReplaceableDirectorBlueprintBinding.h" },
{ "ToolTip", "Preview Spawnable Type to use for this replaceable" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneReplaceableDirectorBlueprintBinding constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_DynamicBinding;
static const UECodeGen_Private::FClassPropertyParams NewProp_PreviewSpawnableType;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneReplaceableDirectorBlueprintBinding constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneReplaceableDirectorBlueprintBinding>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics
// ********** Begin Class UMovieSceneReplaceableDirectorBlueprintBinding Property Definitions ******
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::NewProp_DynamicBinding = { "DynamicBinding", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneReplaceableDirectorBlueprintBinding, DynamicBinding), Z_Construct_UScriptStruct_FMovieSceneDynamicBinding, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DynamicBinding_MetaData), NewProp_DynamicBinding_MetaData) }; // 1630545989
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::NewProp_PreviewSpawnableType = { "PreviewSpawnableType", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneReplaceableDirectorBlueprintBinding, PreviewSpawnableType), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UMovieSceneSpawnableBindingBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewSpawnableType_MetaData), NewProp_PreviewSpawnableType_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::NewProp_DynamicBinding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::NewProp_PreviewSpawnableType,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneReplaceableDirectorBlueprintBinding Property Definitions ********
UObject* (*const Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneReplaceableBindingBase,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::ClassParams = {
&UMovieSceneReplaceableDirectorBlueprintBinding::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::PropPointers),
0,
0x00A810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::Class_MetaDataParams)
};
void UMovieSceneReplaceableDirectorBlueprintBinding::StaticRegisterNativesUMovieSceneReplaceableDirectorBlueprintBinding()
{
}
UClass* Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding()
{
if (!Z_Registration_Info_UClass_UMovieSceneReplaceableDirectorBlueprintBinding.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneReplaceableDirectorBlueprintBinding.OuterSingleton, Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneReplaceableDirectorBlueprintBinding.OuterSingleton;
}
UMovieSceneReplaceableDirectorBlueprintBinding::UMovieSceneReplaceableDirectorBlueprintBinding(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneReplaceableDirectorBlueprintBinding);
UMovieSceneReplaceableDirectorBlueprintBinding::~UMovieSceneReplaceableDirectorBlueprintBinding() {}
// ********** End Class UMovieSceneReplaceableDirectorBlueprintBinding *****************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableDirectorBlueprintBinding_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding, UMovieSceneReplaceableDirectorBlueprintBinding::StaticClass, TEXT("UMovieSceneReplaceableDirectorBlueprintBinding"), &Z_Registration_Info_UClass_UMovieSceneReplaceableDirectorBlueprintBinding, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneReplaceableDirectorBlueprintBinding), 2833584822U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableDirectorBlueprintBinding_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableDirectorBlueprintBinding_h__Script_MovieSceneTracks_830581118{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableDirectorBlueprintBinding_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableDirectorBlueprintBinding_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS