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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieScenePropertyTemplates.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

34 lines
1.6 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Evaluation/MovieScenePropertyTemplates.h"
#ifdef MOVIESCENETRACKS_MovieScenePropertyTemplates_generated_h
#error "MovieScenePropertyTemplates.generated.h already included, missing '#pragma once' in MovieScenePropertyTemplates.h"
#endif
#define MOVIESCENETRACKS_MovieScenePropertyTemplates_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneBoolPropertySectionTemplate ****************************
struct Z_Construct_UScriptStruct_FMovieSceneBoolPropertySectionTemplate_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieScenePropertyTemplates_h_30_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneBoolPropertySectionTemplate_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
typedef FMovieScenePropertySectionTemplate Super;
struct FMovieSceneBoolPropertySectionTemplate;
// ********** End ScriptStruct FMovieSceneBoolPropertySectionTemplate ******************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieScenePropertyTemplates_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS