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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieScenePredictionSystem.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

129 lines
7.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/MovieScenePredictionSystem.h"
#ifdef MOVIESCENETRACKS_MovieScenePredictionSystem_generated_h
#error "MovieScenePredictionSystem.generated.h already included, missing '#pragma once' in MovieScenePredictionSystem.h"
#endif
#define MOVIESCENETRACKS_MovieScenePredictionSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UMovieSceneAsyncAction_SequencePrediction;
class UMovieSceneSequencePlayer;
class USceneComponent;
struct FFrameTime;
// ********** Begin Delegate FMovieSceneActorPredictionResult **************************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_35_DELEGATE \
MOVIESCENETRACKS_API void FMovieSceneActorPredictionResult_DelegateWrapper(const FMulticastScriptDelegate& MovieSceneActorPredictionResult, FTransform PredictedTransform);
// ********** End Delegate FMovieSceneActorPredictionResult ****************************************
// ********** Begin Delegate FMovieSceneActorPredictionFailure *************************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_36_DELEGATE \
MOVIESCENETRACKS_API void FMovieSceneActorPredictionFailure_DelegateWrapper(const FMulticastScriptDelegate& MovieSceneActorPredictionFailure);
// ********** End Delegate FMovieSceneActorPredictionFailure ***************************************
// ********** Begin Class UMovieSceneAsyncAction_SequencePrediction ********************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execPredictLocalTransformAtFrame); \
DECLARE_FUNCTION(execPredictLocalTransformAtTime); \
DECLARE_FUNCTION(execPredictWorldTransformAtFrame); \
DECLARE_FUNCTION(execPredictWorldTransformAtTime);
struct Z_Construct_UClass_UMovieSceneAsyncAction_SequencePrediction_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneAsyncAction_SequencePrediction_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneAsyncAction_SequencePrediction(); \
friend struct ::Z_Construct_UClass_UMovieSceneAsyncAction_SequencePrediction_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneAsyncAction_SequencePrediction_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneAsyncAction_SequencePrediction, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneAsyncAction_SequencePrediction_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneAsyncAction_SequencePrediction)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UMovieSceneAsyncAction_SequencePrediction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneAsyncAction_SequencePrediction(UMovieSceneAsyncAction_SequencePrediction&&) = delete; \
UMovieSceneAsyncAction_SequencePrediction(const UMovieSceneAsyncAction_SequencePrediction&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneAsyncAction_SequencePrediction); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneAsyncAction_SequencePrediction); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneAsyncAction_SequencePrediction) \
NO_API virtual ~UMovieSceneAsyncAction_SequencePrediction();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_41_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneAsyncAction_SequencePrediction;
// ********** End Class UMovieSceneAsyncAction_SequencePrediction **********************************
// ********** Begin Class UMovieScenePredictionSystem **********************************************
struct Z_Construct_UClass_UMovieScenePredictionSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScenePredictionSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_182_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieScenePredictionSystem(); \
friend struct ::Z_Construct_UClass_UMovieScenePredictionSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScenePredictionSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScenePredictionSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScenePredictionSystem_NoRegister) \
DECLARE_SERIALIZER(UMovieScenePredictionSystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_182_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScenePredictionSystem(UMovieScenePredictionSystem&&) = delete; \
UMovieScenePredictionSystem(const UMovieScenePredictionSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScenePredictionSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScenePredictionSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScenePredictionSystem) \
MOVIESCENETRACKS_API virtual ~UMovieScenePredictionSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_177_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_182_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_182_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_182_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScenePredictionSystem;
// ********** End Class UMovieScenePredictionSystem ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS