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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieSceneLevelVisibilitySection.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

84 lines
4.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneLevelVisibilitySection.h"
#ifdef MOVIESCENETRACKS_MovieSceneLevelVisibilitySection_generated_h
#error "MovieSceneLevelVisibilitySection.generated.h already included, missing '#pragma once' in MovieSceneLevelVisibilitySection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneLevelVisibilitySection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class ELevelVisibility : uint8;
// ********** Begin Class UMovieSceneLevelVisibilitySection ****************************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneLevelVisibilitySection_h_35_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetLevelNames); \
DECLARE_FUNCTION(execGetLevelNames); \
DECLARE_FUNCTION(execSetVisibility); \
DECLARE_FUNCTION(execGetVisibility);
struct Z_Construct_UClass_UMovieSceneLevelVisibilitySection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneLevelVisibilitySection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneLevelVisibilitySection_h_35_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneLevelVisibilitySection(); \
friend struct ::Z_Construct_UClass_UMovieSceneLevelVisibilitySection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneLevelVisibilitySection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneLevelVisibilitySection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneLevelVisibilitySection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneLevelVisibilitySection) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneLevelVisibilitySection*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneLevelVisibilitySection_h_35_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneLevelVisibilitySection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneLevelVisibilitySection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneLevelVisibilitySection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneLevelVisibilitySection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneLevelVisibilitySection(UMovieSceneLevelVisibilitySection&&) = delete; \
UMovieSceneLevelVisibilitySection(const UMovieSceneLevelVisibilitySection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneLevelVisibilitySection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneLevelVisibilitySection_h_30_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneLevelVisibilitySection_h_35_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneLevelVisibilitySection_h_35_RPC_WRAPPERS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneLevelVisibilitySection_h_35_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneLevelVisibilitySection_h_35_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneLevelVisibilitySection;
// ********** End Class UMovieSceneLevelVisibilitySection ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneLevelVisibilitySection_h
// ********** Begin Enum ELevelVisibility **********************************************************
#define FOREACH_ENUM_ELEVELVISIBILITY(op) \
op(ELevelVisibility::Visible) \
op(ELevelVisibility::Hidden)
enum class ELevelVisibility : uint8;
template<> struct TIsUEnumClass<ELevelVisibility> { enum { Value = true }; };
template<> MOVIESCENETRACKS_NON_ATTRIBUTED_API UEnum* StaticEnum<ELevelVisibility>();
// ********** End Enum ELevelVisibility ************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS