Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieSceneDataLayerSection.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

847 lines
64 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieSceneDataLayerSection.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneDataLayerSection() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UDataLayerAsset_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EDataLayerRuntimeState();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneDataLayerSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneDataLayerSection_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneDataLayerSection Function GetDataLayerAssets ******************
struct Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics
{
struct MovieSceneDataLayerSection_eventGetDataLayerAssets_Parms
{
TArray<UDataLayerAsset*> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetDataLayerAssets constinit property declarations ********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetDataLayerAssets constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetDataLayerAssets Property Definitions *******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UDataLayerAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDataLayerSection_eventGetDataLayerAssets_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::PropPointers) < 2048);
// ********** End Function GetDataLayerAssets Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "GetDataLayerAssets", Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::MovieSceneDataLayerSection_eventGetDataLayerAssets_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::MovieSceneDataLayerSection_eventGetDataLayerAssets_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDataLayerSection::execGetDataLayerAssets)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<UDataLayerAsset*>*)Z_Param__Result=P_THIS->GetDataLayerAssets();
P_NATIVE_END;
}
// ********** End Class UMovieSceneDataLayerSection Function GetDataLayerAssets ********************
// ********** Begin Class UMovieSceneDataLayerSection Function GetDesiredState *********************
struct Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics
{
struct MovieSceneDataLayerSection_eventGetDesiredState_Parms
{
EDataLayerRuntimeState ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetDesiredState constinit property declarations ***********************
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetDesiredState constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetDesiredState Property Definitions **********************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDataLayerSection_eventGetDesiredState_Parms, ReturnValue), Z_Construct_UEnum_Engine_EDataLayerRuntimeState, METADATA_PARAMS(0, nullptr) }; // 3394607490
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::NewProp_ReturnValue_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::PropPointers) < 2048);
// ********** End Function GetDesiredState Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "GetDesiredState", Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::MovieSceneDataLayerSection_eventGetDesiredState_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::MovieSceneDataLayerSection_eventGetDesiredState_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDataLayerSection::execGetDesiredState)
{
P_FINISH;
P_NATIVE_BEGIN;
*(EDataLayerRuntimeState*)Z_Param__Result=P_THIS->GetDesiredState();
P_NATIVE_END;
}
// ********** End Class UMovieSceneDataLayerSection Function GetDesiredState ***********************
// ********** Begin Class UMovieSceneDataLayerSection Function GetFlushOnActivated *****************
struct Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics
{
struct MovieSceneDataLayerSection_eventGetFlushOnActivated_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetFlushOnActivated constinit property declarations *******************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetFlushOnActivated constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetFlushOnActivated Property Definitions ******************************
void Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((MovieSceneDataLayerSection_eventGetFlushOnActivated_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneDataLayerSection_eventGetFlushOnActivated_Parms), &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::PropPointers) < 2048);
// ********** End Function GetFlushOnActivated Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "GetFlushOnActivated", Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::MovieSceneDataLayerSection_eventGetFlushOnActivated_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::MovieSceneDataLayerSection_eventGetFlushOnActivated_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDataLayerSection::execGetFlushOnActivated)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->GetFlushOnActivated();
P_NATIVE_END;
}
// ********** End Class UMovieSceneDataLayerSection Function GetFlushOnActivated *******************
// ********** Begin Class UMovieSceneDataLayerSection Function GetFlushOnUnload ********************
struct Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics
{
struct MovieSceneDataLayerSection_eventGetFlushOnUnload_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetFlushOnUnload constinit property declarations **********************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetFlushOnUnload constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetFlushOnUnload Property Definitions *********************************
void Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((MovieSceneDataLayerSection_eventGetFlushOnUnload_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneDataLayerSection_eventGetFlushOnUnload_Parms), &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::PropPointers) < 2048);
// ********** End Function GetFlushOnUnload Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "GetFlushOnUnload", Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::MovieSceneDataLayerSection_eventGetFlushOnUnload_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::MovieSceneDataLayerSection_eventGetFlushOnUnload_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDataLayerSection::execGetFlushOnUnload)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->GetFlushOnUnload();
P_NATIVE_END;
}
// ********** End Class UMovieSceneDataLayerSection Function GetFlushOnUnload **********************
// ********** Begin Class UMovieSceneDataLayerSection Function GetPrerollState *********************
struct Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics
{
struct MovieSceneDataLayerSection_eventGetPrerollState_Parms
{
EDataLayerRuntimeState ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetPrerollState constinit property declarations ***********************
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetPrerollState constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetPrerollState Property Definitions **********************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDataLayerSection_eventGetPrerollState_Parms, ReturnValue), Z_Construct_UEnum_Engine_EDataLayerRuntimeState, METADATA_PARAMS(0, nullptr) }; // 3394607490
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::NewProp_ReturnValue_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::PropPointers) < 2048);
// ********** End Function GetPrerollState Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "GetPrerollState", Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::MovieSceneDataLayerSection_eventGetPrerollState_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::MovieSceneDataLayerSection_eventGetPrerollState_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDataLayerSection::execGetPrerollState)
{
P_FINISH;
P_NATIVE_BEGIN;
*(EDataLayerRuntimeState*)Z_Param__Result=P_THIS->GetPrerollState();
P_NATIVE_END;
}
// ********** End Class UMovieSceneDataLayerSection Function GetPrerollState ***********************
// ********** Begin Class UMovieSceneDataLayerSection Function HasPreRoll **************************
struct Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics
{
struct MovieSceneDataLayerSection_eventHasPreRoll_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Function HasPreRoll constinit property declarations ****************************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function HasPreRoll constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function HasPreRoll Property Definitions ***************************************
void Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((MovieSceneDataLayerSection_eventHasPreRoll_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneDataLayerSection_eventHasPreRoll_Parms), &Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::PropPointers) < 2048);
// ********** End Function HasPreRoll Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "HasPreRoll", Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::MovieSceneDataLayerSection_eventHasPreRoll_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::MovieSceneDataLayerSection_eventHasPreRoll_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDataLayerSection::execHasPreRoll)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->HasPreRoll();
P_NATIVE_END;
}
// ********** End Class UMovieSceneDataLayerSection Function HasPreRoll ****************************
// ********** Begin Class UMovieSceneDataLayerSection Function SetDataLayerAssets ******************
struct Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics
{
struct MovieSceneDataLayerSection_eventSetDataLayerAssets_Parms
{
TArray<UDataLayerAsset*> InDataLayerAssets;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InDataLayerAssets_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetDataLayerAssets constinit property declarations ********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_InDataLayerAssets_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_InDataLayerAssets;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetDataLayerAssets constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetDataLayerAssets Property Definitions *******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::NewProp_InDataLayerAssets_Inner = { "InDataLayerAssets", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UDataLayerAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::NewProp_InDataLayerAssets = { "InDataLayerAssets", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDataLayerSection_eventSetDataLayerAssets_Parms, InDataLayerAssets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InDataLayerAssets_MetaData), NewProp_InDataLayerAssets_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::NewProp_InDataLayerAssets_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::NewProp_InDataLayerAssets,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::PropPointers) < 2048);
// ********** End Function SetDataLayerAssets Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "SetDataLayerAssets", Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::MovieSceneDataLayerSection_eventSetDataLayerAssets_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::MovieSceneDataLayerSection_eventSetDataLayerAssets_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDataLayerSection::execSetDataLayerAssets)
{
P_GET_TARRAY_REF(UDataLayerAsset*,Z_Param_Out_InDataLayerAssets);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetDataLayerAssets(Z_Param_Out_InDataLayerAssets);
P_NATIVE_END;
}
// ********** End Class UMovieSceneDataLayerSection Function SetDataLayerAssets ********************
// ********** Begin Class UMovieSceneDataLayerSection Function SetDesiredState *********************
struct Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics
{
struct MovieSceneDataLayerSection_eventSetDesiredState_Parms
{
EDataLayerRuntimeState InDesiredState;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Function SetDesiredState constinit property declarations ***********************
static const UECodeGen_Private::FBytePropertyParams NewProp_InDesiredState_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InDesiredState;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetDesiredState constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetDesiredState Property Definitions **********************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::NewProp_InDesiredState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::NewProp_InDesiredState = { "InDesiredState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDataLayerSection_eventSetDesiredState_Parms, InDesiredState), Z_Construct_UEnum_Engine_EDataLayerRuntimeState, METADATA_PARAMS(0, nullptr) }; // 3394607490
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::NewProp_InDesiredState_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::NewProp_InDesiredState,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::PropPointers) < 2048);
// ********** End Function SetDesiredState Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "SetDesiredState", Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::MovieSceneDataLayerSection_eventSetDesiredState_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::MovieSceneDataLayerSection_eventSetDesiredState_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDataLayerSection::execSetDesiredState)
{
P_GET_ENUM(EDataLayerRuntimeState,Z_Param_InDesiredState);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetDesiredState(EDataLayerRuntimeState(Z_Param_InDesiredState));
P_NATIVE_END;
}
// ********** End Class UMovieSceneDataLayerSection Function SetDesiredState ***********************
// ********** Begin Class UMovieSceneDataLayerSection Function SetFlushOnActivated *****************
struct Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics
{
struct MovieSceneDataLayerSection_eventSetFlushOnActivated_Parms
{
bool bFlushOnActivated;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Function SetFlushOnActivated constinit property declarations *******************
static void NewProp_bFlushOnActivated_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFlushOnActivated;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetFlushOnActivated constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetFlushOnActivated Property Definitions ******************************
void Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::NewProp_bFlushOnActivated_SetBit(void* Obj)
{
((MovieSceneDataLayerSection_eventSetFlushOnActivated_Parms*)Obj)->bFlushOnActivated = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::NewProp_bFlushOnActivated = { "bFlushOnActivated", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneDataLayerSection_eventSetFlushOnActivated_Parms), &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::NewProp_bFlushOnActivated_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::NewProp_bFlushOnActivated,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::PropPointers) < 2048);
// ********** End Function SetFlushOnActivated Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "SetFlushOnActivated", Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::MovieSceneDataLayerSection_eventSetFlushOnActivated_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::MovieSceneDataLayerSection_eventSetFlushOnActivated_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDataLayerSection::execSetFlushOnActivated)
{
P_GET_UBOOL(Z_Param_bFlushOnActivated);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetFlushOnActivated(Z_Param_bFlushOnActivated);
P_NATIVE_END;
}
// ********** End Class UMovieSceneDataLayerSection Function SetFlushOnActivated *******************
// ********** Begin Class UMovieSceneDataLayerSection Function SetFlushOnUnload ********************
struct Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics
{
struct MovieSceneDataLayerSection_eventSetFlushOnUnload_Parms
{
bool bFlushOnUnload;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Function SetFlushOnUnload constinit property declarations **********************
static void NewProp_bFlushOnUnload_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFlushOnUnload;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetFlushOnUnload constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetFlushOnUnload Property Definitions *********************************
void Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::NewProp_bFlushOnUnload_SetBit(void* Obj)
{
((MovieSceneDataLayerSection_eventSetFlushOnUnload_Parms*)Obj)->bFlushOnUnload = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::NewProp_bFlushOnUnload = { "bFlushOnUnload", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneDataLayerSection_eventSetFlushOnUnload_Parms), &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::NewProp_bFlushOnUnload_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::NewProp_bFlushOnUnload,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::PropPointers) < 2048);
// ********** End Function SetFlushOnUnload Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "SetFlushOnUnload", Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::MovieSceneDataLayerSection_eventSetFlushOnUnload_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::MovieSceneDataLayerSection_eventSetFlushOnUnload_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDataLayerSection::execSetFlushOnUnload)
{
P_GET_UBOOL(Z_Param_bFlushOnUnload);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetFlushOnUnload(Z_Param_bFlushOnUnload);
P_NATIVE_END;
}
// ********** End Class UMovieSceneDataLayerSection Function SetFlushOnUnload **********************
// ********** Begin Class UMovieSceneDataLayerSection Function SetPrerollState *********************
struct Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics
{
struct MovieSceneDataLayerSection_eventSetPrerollState_Parms
{
EDataLayerRuntimeState InPrerollState;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Function SetPrerollState constinit property declarations ***********************
static const UECodeGen_Private::FBytePropertyParams NewProp_InPrerollState_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InPrerollState;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetPrerollState constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetPrerollState Property Definitions **********************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::NewProp_InPrerollState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::NewProp_InPrerollState = { "InPrerollState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDataLayerSection_eventSetPrerollState_Parms, InPrerollState), Z_Construct_UEnum_Engine_EDataLayerRuntimeState, METADATA_PARAMS(0, nullptr) }; // 3394607490
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::NewProp_InPrerollState_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::NewProp_InPrerollState,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::PropPointers) < 2048);
// ********** End Function SetPrerollState Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDataLayerSection, nullptr, "SetPrerollState", Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::MovieSceneDataLayerSection_eventSetPrerollState_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::MovieSceneDataLayerSection_eventSetPrerollState_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDataLayerSection::execSetPrerollState)
{
P_GET_ENUM(EDataLayerRuntimeState,Z_Param_InPrerollState);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetPrerollState(EDataLayerRuntimeState(Z_Param_InPrerollState));
P_NATIVE_END;
}
// ********** End Class UMovieSceneDataLayerSection Function SetPrerollState ***********************
// ********** Begin Class UMovieSceneDataLayerSection **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneDataLayerSection;
UClass* UMovieSceneDataLayerSection::GetPrivateStaticClass()
{
using TClass = UMovieSceneDataLayerSection;
if (!Z_Registration_Info_UClass_UMovieSceneDataLayerSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneDataLayerSection"),
Z_Registration_Info_UClass_UMovieSceneDataLayerSection.InnerSingleton,
StaticRegisterNativesUMovieSceneDataLayerSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneDataLayerSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneDataLayerSection_NoRegister()
{
return UMovieSceneDataLayerSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneDataLayerSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Sections/MovieSceneDataLayerSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataLayerAssets_MetaData[] = {
{ "Category", "DataLayer" },
{ "Comment", "/** A list of data layers that should be loaded or unloaded by this section */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
{ "ToolTip", "A list of data layers that should be loaded or unloaded by this section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DesiredState_MetaData[] = {
{ "Category", "DataLayer" },
{ "Comment", "/** The desired state for the data layers on this section when the section is actively evaluating. */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
{ "ToolTip", "The desired state for the data layers on this section when the section is actively evaluating." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PrerollState_MetaData[] = {
{ "Category", "DataLayer" },
{ "Comment", "/** The desired state for the data layers on this section when the section is pre or post-rolling. */" },
{ "EditCondition", "HasPreRoll" },
{ "EditConditionHides", "" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
{ "ToolTip", "The desired state for the data layers on this section when the section is pre or post-rolling." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFlushOnActivated_MetaData[] = {
{ "Category", "DataLayer" },
{ "Comment", "/** Determine if we need to flush level streaming when the data layers are activated. May result in a hitch. */" },
{ "EditCondition", "DesiredState == EDataLayerRuntimeState::Activated" },
{ "EditConditionHides", "" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
{ "ToolTip", "Determine if we need to flush level streaming when the data layers are activated. May result in a hitch." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFlushOnUnload_MetaData[] = {
{ "Category", "DataLayer" },
{ "Comment", "/** Determine if we need to flush level streaming when the data layers unloads. */" },
{ "EditCondition", "DesiredState == EDataLayerRuntimeState::Unloaded" },
{ "EditConditionHides", "" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneDataLayerSection.h" },
{ "ToolTip", "Determine if we need to flush level streaming when the data layers unloads." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneDataLayerSection constinit property declarations **************
static const UECodeGen_Private::FObjectPropertyParams NewProp_DataLayerAssets_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_DataLayerAssets;
static const UECodeGen_Private::FBytePropertyParams NewProp_DesiredState_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DesiredState;
static const UECodeGen_Private::FBytePropertyParams NewProp_PrerollState_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_PrerollState;
static void NewProp_bFlushOnActivated_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFlushOnActivated;
static void NewProp_bFlushOnUnload_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFlushOnUnload;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneDataLayerSection constinit property declarations ****************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetDataLayerAssets"), .Pointer = &UMovieSceneDataLayerSection::execGetDataLayerAssets },
{ .NameUTF8 = UTF8TEXT("GetDesiredState"), .Pointer = &UMovieSceneDataLayerSection::execGetDesiredState },
{ .NameUTF8 = UTF8TEXT("GetFlushOnActivated"), .Pointer = &UMovieSceneDataLayerSection::execGetFlushOnActivated },
{ .NameUTF8 = UTF8TEXT("GetFlushOnUnload"), .Pointer = &UMovieSceneDataLayerSection::execGetFlushOnUnload },
{ .NameUTF8 = UTF8TEXT("GetPrerollState"), .Pointer = &UMovieSceneDataLayerSection::execGetPrerollState },
{ .NameUTF8 = UTF8TEXT("HasPreRoll"), .Pointer = &UMovieSceneDataLayerSection::execHasPreRoll },
{ .NameUTF8 = UTF8TEXT("SetDataLayerAssets"), .Pointer = &UMovieSceneDataLayerSection::execSetDataLayerAssets },
{ .NameUTF8 = UTF8TEXT("SetDesiredState"), .Pointer = &UMovieSceneDataLayerSection::execSetDesiredState },
{ .NameUTF8 = UTF8TEXT("SetFlushOnActivated"), .Pointer = &UMovieSceneDataLayerSection::execSetFlushOnActivated },
{ .NameUTF8 = UTF8TEXT("SetFlushOnUnload"), .Pointer = &UMovieSceneDataLayerSection::execSetFlushOnUnload },
{ .NameUTF8 = UTF8TEXT("SetPrerollState"), .Pointer = &UMovieSceneDataLayerSection::execSetPrerollState },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDataLayerAssets, "GetDataLayerAssets" }, // 2401845881
{ &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetDesiredState, "GetDesiredState" }, // 4179383558
{ &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnActivated, "GetFlushOnActivated" }, // 1447793805
{ &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetFlushOnUnload, "GetFlushOnUnload" }, // 2907394268
{ &Z_Construct_UFunction_UMovieSceneDataLayerSection_GetPrerollState, "GetPrerollState" }, // 3265598870
{ &Z_Construct_UFunction_UMovieSceneDataLayerSection_HasPreRoll, "HasPreRoll" }, // 4051062775
{ &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDataLayerAssets, "SetDataLayerAssets" }, // 2036100526
{ &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetDesiredState, "SetDesiredState" }, // 3675204665
{ &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnActivated, "SetFlushOnActivated" }, // 2319565684
{ &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetFlushOnUnload, "SetFlushOnUnload" }, // 961288829
{ &Z_Construct_UFunction_UMovieSceneDataLayerSection_SetPrerollState, "SetPrerollState" }, // 564218804
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneDataLayerSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneDataLayerSection_Statics
// ********** Begin Class UMovieSceneDataLayerSection Property Definitions *************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DataLayerAssets_Inner = { "DataLayerAssets", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UDataLayerAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DataLayerAssets = { "DataLayerAssets", nullptr, (EPropertyFlags)0x0144000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDataLayerSection, DataLayerAssets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataLayerAssets_MetaData), NewProp_DataLayerAssets_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DesiredState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DesiredState = { "DesiredState", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDataLayerSection, DesiredState), Z_Construct_UEnum_Engine_EDataLayerRuntimeState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DesiredState_MetaData), NewProp_DesiredState_MetaData) }; // 3394607490
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_PrerollState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_PrerollState = { "PrerollState", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDataLayerSection, PrerollState), Z_Construct_UEnum_Engine_EDataLayerRuntimeState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PrerollState_MetaData), NewProp_PrerollState_MetaData) }; // 3394607490
void Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnActivated_SetBit(void* Obj)
{
((UMovieSceneDataLayerSection*)Obj)->bFlushOnActivated = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnActivated = { "bFlushOnActivated", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMovieSceneDataLayerSection), &Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnActivated_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFlushOnActivated_MetaData), NewProp_bFlushOnActivated_MetaData) };
void Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnUnload_SetBit(void* Obj)
{
((UMovieSceneDataLayerSection*)Obj)->bFlushOnUnload = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnUnload = { "bFlushOnUnload", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMovieSceneDataLayerSection), &Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnUnload_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFlushOnUnload_MetaData), NewProp_bFlushOnUnload_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DataLayerAssets_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DataLayerAssets,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DesiredState_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_DesiredState,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_PrerollState_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_PrerollState,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnActivated,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::NewProp_bFlushOnUnload,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneDataLayerSection Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneDataLayerSection, IMovieSceneEntityProvider), false }, // 945022145
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::ClassParams = {
&UMovieSceneDataLayerSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::Class_MetaDataParams)
};
void UMovieSceneDataLayerSection::StaticRegisterNativesUMovieSceneDataLayerSection()
{
UClass* Class = UMovieSceneDataLayerSection::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::Funcs));
}
UClass* Z_Construct_UClass_UMovieSceneDataLayerSection()
{
if (!Z_Registration_Info_UClass_UMovieSceneDataLayerSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneDataLayerSection.OuterSingleton, Z_Construct_UClass_UMovieSceneDataLayerSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneDataLayerSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneDataLayerSection);
UMovieSceneDataLayerSection::~UMovieSceneDataLayerSection() {}
// ********** End Class UMovieSceneDataLayerSection ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneDataLayerSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneDataLayerSection, UMovieSceneDataLayerSection::StaticClass, TEXT("UMovieSceneDataLayerSection"), &Z_Registration_Info_UClass_UMovieSceneDataLayerSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneDataLayerSection), 3194427903U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneDataLayerSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneDataLayerSection_h__Script_MovieSceneTracks_2392399557{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneDataLayerSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneDataLayerSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS