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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieSceneCameraShakeSystem.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

210 lines
12 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/MovieSceneCameraShakeSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraShakeSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCameraShakeInstantiatorSystem *********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem;
UClass* UMovieSceneCameraShakeInstantiatorSystem::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraShakeInstantiatorSystem;
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraShakeInstantiatorSystem"),
Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraShakeInstantiatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_NoRegister()
{
return UMovieSceneCameraShakeInstantiatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * The instantiator system for camera shakes.\n *\n * This system will create and initialize camera shakes as they come in, and save pre-animated state.\n */" },
{ "IncludePath", "Systems/MovieSceneCameraShakeSystem.h" },
{ "ModuleRelativePath", "Public/Systems/MovieSceneCameraShakeSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "The instantiator system for camera shakes.\n\nThis system will create and initialize camera shakes as they come in, and save pre-animated state." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraShakeInstantiatorSystem constinit property declarations *
// ********** End Class UMovieSceneCameraShakeInstantiatorSystem constinit property declarations ***
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraShakeInstantiatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::ClassParams = {
&UMovieSceneCameraShakeInstantiatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraShakeInstantiatorSystem::StaticRegisterNativesUMovieSceneCameraShakeInstantiatorSystem()
{
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraShakeInstantiatorSystem);
UMovieSceneCameraShakeInstantiatorSystem::~UMovieSceneCameraShakeInstantiatorSystem() {}
// ********** End Class UMovieSceneCameraShakeInstantiatorSystem ***********************************
// ********** Begin Class UMovieSceneCameraShakeEvaluatorSystem ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem;
UClass* UMovieSceneCameraShakeEvaluatorSystem::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraShakeEvaluatorSystem;
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraShakeEvaluatorSystem"),
Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraShakeEvaluatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_NoRegister()
{
return UMovieSceneCameraShakeEvaluatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * The evaluator system for camera shakes.\n *\n * This system takes care of updating ongoing camera shakes according to the evaluation range.\n */" },
{ "IncludePath", "Systems/MovieSceneCameraShakeSystem.h" },
{ "ModuleRelativePath", "Public/Systems/MovieSceneCameraShakeSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "The evaluator system for camera shakes.\n\nThis system takes care of updating ongoing camera shakes according to the evaluation range." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraShakeEvaluatorSystem constinit property declarations ****
// ********** End Class UMovieSceneCameraShakeEvaluatorSystem constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraShakeEvaluatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::ClassParams = {
&UMovieSceneCameraShakeEvaluatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraShakeEvaluatorSystem::StaticRegisterNativesUMovieSceneCameraShakeEvaluatorSystem()
{
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraShakeEvaluatorSystem);
UMovieSceneCameraShakeEvaluatorSystem::~UMovieSceneCameraShakeEvaluatorSystem() {}
// ********** End Class UMovieSceneCameraShakeEvaluatorSystem **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem, UMovieSceneCameraShakeInstantiatorSystem::StaticClass, TEXT("UMovieSceneCameraShakeInstantiatorSystem"), &Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraShakeInstantiatorSystem), 2261166572U) },
{ Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem, UMovieSceneCameraShakeEvaluatorSystem::StaticClass, TEXT("UMovieSceneCameraShakeEvaluatorSystem"), &Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraShakeEvaluatorSystem), 2905777044U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_2692539445{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS