62 lines
3.2 KiB
C++
62 lines
3.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "Systems/MovieSceneBytePropertySystem.h"
|
|
|
|
#ifdef MOVIESCENETRACKS_MovieSceneBytePropertySystem_generated_h
|
|
#error "MovieSceneBytePropertySystem.generated.h already included, missing '#pragma once' in MovieSceneBytePropertySystem.h"
|
|
#endif
|
|
#define MOVIESCENETRACKS_MovieSceneBytePropertySystem_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
// ********** Begin Class UMovieSceneBytePropertySystem ********************************************
|
|
struct Z_Construct_UClass_UMovieSceneBytePropertySystem_Statics;
|
|
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBytePropertySystem_NoRegister();
|
|
|
|
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h_11_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUMovieSceneBytePropertySystem(); \
|
|
friend struct ::Z_Construct_UClass_UMovieSceneBytePropertySystem_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneBytePropertySystem_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UMovieSceneBytePropertySystem, UMovieScenePropertySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneBytePropertySystem_NoRegister) \
|
|
DECLARE_SERIALIZER(UMovieSceneBytePropertySystem)
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h_11_ENHANCED_CONSTRUCTORS \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UMovieSceneBytePropertySystem(UMovieSceneBytePropertySystem&&) = delete; \
|
|
UMovieSceneBytePropertySystem(const UMovieSceneBytePropertySystem&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneBytePropertySystem); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneBytePropertySystem); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneBytePropertySystem) \
|
|
MOVIESCENETRACKS_API virtual ~UMovieSceneBytePropertySystem();
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h_8_PROLOG
|
|
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h_11_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h_11_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h_11_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UMovieSceneBytePropertySystem;
|
|
|
|
// ********** End Class UMovieSceneBytePropertySystem **********************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|