Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieScene3DPathTrack.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

65 lines
3.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieScene3DPathTrack.h"
#ifdef MOVIESCENETRACKS_MovieScene3DPathTrack_generated_h
#error "MovieScene3DPathTrack.generated.h already included, missing '#pragma once' in MovieScene3DPathTrack.h"
#endif
#define MOVIESCENETRACKS_MovieScene3DPathTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieScene3DPathTrack ***************************************************
struct Z_Construct_UClass_UMovieScene3DPathTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DPathTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_INCLASS \
private: \
static void StaticRegisterNativesUMovieScene3DPathTrack(); \
friend struct ::Z_Construct_UClass_UMovieScene3DPathTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DPathTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScene3DPathTrack, UMovieScene3DConstraintTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DPathTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieScene3DPathTrack) \
virtual UObject* _getUObject() const override { return const_cast<UMovieScene3DPathTrack*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieScene3DPathTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DPathTrack) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DPathTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DPathTrack); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScene3DPathTrack(UMovieScene3DPathTrack&&) = delete; \
UMovieScene3DPathTrack(const UMovieScene3DPathTrack&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieScene3DPathTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_26_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScene3DPathTrack;
// ********** End Class UMovieScene3DPathTrack *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS