65 lines
3.4 KiB
C++
65 lines
3.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Sections/MovieScene3DAttachSection.h"
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#ifdef MOVIESCENETRACKS_MovieScene3DAttachSection_generated_h
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#error "MovieScene3DAttachSection.generated.h already included, missing '#pragma once' in MovieScene3DAttachSection.h"
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#endif
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#define MOVIESCENETRACKS_MovieScene3DAttachSection_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UMovieScene3DAttachSection ***********************************************
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struct Z_Construct_UClass_UMovieScene3DAttachSection_Statics;
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MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DAttachSection_NoRegister();
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h_23_INCLASS \
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private: \
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static void StaticRegisterNativesUMovieScene3DAttachSection(); \
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friend struct ::Z_Construct_UClass_UMovieScene3DAttachSection_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DAttachSection_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMovieScene3DAttachSection, UMovieScene3DConstraintSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DAttachSection_NoRegister) \
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DECLARE_SERIALIZER(UMovieScene3DAttachSection) \
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virtual UObject* _getUObject() const override { return const_cast<UMovieScene3DAttachSection*>(this); }
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h_23_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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MOVIESCENETRACKS_API UMovieScene3DAttachSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DAttachSection) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DAttachSection); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DAttachSection); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMovieScene3DAttachSection(UMovieScene3DAttachSection&&) = delete; \
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UMovieScene3DAttachSection(const UMovieScene3DAttachSection&) = delete; \
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MOVIESCENETRACKS_API virtual ~UMovieScene3DAttachSection();
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h_18_PROLOG
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h_23_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h_23_INCLASS \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h_23_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMovieScene3DAttachSection;
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// ********** End Class UMovieScene3DAttachSection *************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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