Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieScene/UHT/MovieSceneTrackImplementation.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

44 lines
2.1 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Evaluation/MovieSceneTrackImplementation.h"
#ifdef MOVIESCENE_MovieSceneTrackImplementation_generated_h
#error "MovieSceneTrackImplementation.generated.h already included, missing '#pragma once' in MovieSceneTrackImplementation.h"
#endif
#define MOVIESCENE_MovieSceneTrackImplementation_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneTrackImplementation ************************************
struct Z_Construct_UScriptStruct_FMovieSceneTrackImplementation_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneTrackImplementation_h_40_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneTrackImplementation_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneEvalTemplateBase Super;
struct FMovieSceneTrackImplementation;
// ********** End ScriptStruct FMovieSceneTrackImplementation **************************************
// ********** Begin ScriptStruct FMovieSceneTrackImplementationPtr *********************************
struct Z_Construct_UScriptStruct_FMovieSceneTrackImplementationPtr_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneTrackImplementation_h_131_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneTrackImplementationPtr_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneTrackImplementationPtr;
// ********** End ScriptStruct FMovieSceneTrackImplementationPtr ***********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneTrackImplementation_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS