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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieScene/UHT/MovieSceneFloatChannel.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

44 lines
2.0 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Channels/MovieSceneFloatChannel.h"
#ifdef MOVIESCENE_MovieSceneFloatChannel_generated_h
#error "MovieSceneFloatChannel.generated.h already included, missing '#pragma once' in MovieSceneFloatChannel.h"
#endif
#define MOVIESCENE_MovieSceneFloatChannel_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneFloatValue *********************************************
struct Z_Construct_UScriptStruct_FMovieSceneFloatValue_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Channels_MovieSceneFloatChannel_h_51_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneFloatValue_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneFloatValue;
// ********** End ScriptStruct FMovieSceneFloatValue ***********************************************
// ********** Begin ScriptStruct FMovieSceneFloatChannel *******************************************
struct Z_Construct_UScriptStruct_FMovieSceneFloatChannel_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Channels_MovieSceneFloatChannel_h_123_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneFloatChannel_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneChannel Super;
struct FMovieSceneFloatChannel;
// ********** End ScriptStruct FMovieSceneFloatChannel *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Channels_MovieSceneFloatChannel_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS