Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieScene/UHT/MovieSceneEntitySystemLinker.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

135 lines
7.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "EntitySystem/MovieSceneEntitySystemLinker.h"
#include "EntitySystem/MovieSceneEntitySystemGraphs.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneEntitySystemLinker() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEntitySystemGraph();
UPackage* Z_Construct_UPackage__Script_MovieScene();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneEntitySystemLinker ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneEntitySystemLinker;
UClass* UMovieSceneEntitySystemLinker::GetPrivateStaticClass()
{
using TClass = UMovieSceneEntitySystemLinker;
if (!Z_Registration_Info_UClass_UMovieSceneEntitySystemLinker.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneEntitySystemLinker"),
Z_Registration_Info_UClass_UMovieSceneEntitySystemLinker.InnerSingleton,
StaticRegisterNativesUMovieSceneEntitySystemLinker,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneEntitySystemLinker.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister()
{
return UMovieSceneEntitySystemLinker::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "EntitySystem/MovieSceneEntitySystemLinker.h" },
{ "ModuleRelativePath", "Public/EntitySystem/MovieSceneEntitySystemLinker.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SystemGraph_MetaData[] = {
{ "ModuleRelativePath", "Public/EntitySystem/MovieSceneEntitySystemLinker.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneEntitySystemLinker constinit property declarations ************
static const UECodeGen_Private::FStructPropertyParams NewProp_SystemGraph;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneEntitySystemLinker constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneEntitySystemLinker>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics
// ********** Begin Class UMovieSceneEntitySystemLinker Property Definitions ***********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics::NewProp_SystemGraph = { "SystemGraph", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneEntitySystemLinker, SystemGraph), Z_Construct_UScriptStruct_FMovieSceneEntitySystemGraph, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SystemGraph_MetaData), NewProp_SystemGraph_MetaData) }; // 1128482729
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics::NewProp_SystemGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneEntitySystemLinker Property Definitions *************************
UObject* (*const Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MovieScene,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics::ClassParams = {
&UMovieSceneEntitySystemLinker::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics::Class_MetaDataParams)
};
void UMovieSceneEntitySystemLinker::StaticRegisterNativesUMovieSceneEntitySystemLinker()
{
}
UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker()
{
if (!Z_Registration_Info_UClass_UMovieSceneEntitySystemLinker.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneEntitySystemLinker.OuterSingleton, Z_Construct_UClass_UMovieSceneEntitySystemLinker_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneEntitySystemLinker.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneEntitySystemLinker);
UMovieSceneEntitySystemLinker::~UMovieSceneEntitySystemLinker() {}
// ********** End Class UMovieSceneEntitySystemLinker **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntitySystemLinker_h__Script_MovieScene_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneEntitySystemLinker, UMovieSceneEntitySystemLinker::StaticClass, TEXT("UMovieSceneEntitySystemLinker"), &Z_Registration_Info_UClass_UMovieSceneEntitySystemLinker, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneEntitySystemLinker), 3745505467U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntitySystemLinker_h__Script_MovieScene_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntitySystemLinker_h__Script_MovieScene_3454978055{
TEXT("/Script/MovieScene"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntitySystemLinker_h__Script_MovieScene_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntitySystemLinker_h__Script_MovieScene_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS