80 lines
4.0 KiB
C++
80 lines
4.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "LandscapeSplineControlPoint.h"
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#ifdef LANDSCAPE_LandscapeSplineControlPoint_generated_h
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#error "LandscapeSplineControlPoint.generated.h already included, missing '#pragma once' in LandscapeSplineControlPoint.h"
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#endif
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#define LANDSCAPE_LandscapeSplineControlPoint_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FLandscapeSplineConnection ****************************************
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struct Z_Construct_UScriptStruct_FLandscapeSplineConnection_Statics;
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineControlPoint_h_22_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FLandscapeSplineConnection_Statics; \
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LANDSCAPE_API static class UScriptStruct* StaticStruct();
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struct FLandscapeSplineConnection;
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// ********** End ScriptStruct FLandscapeSplineConnection ******************************************
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// ********** Begin Class ULandscapeSplineControlPoint *********************************************
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineControlPoint_h_52_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(ULandscapeSplineControlPoint, LANDSCAPE_API)
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struct Z_Construct_UClass_ULandscapeSplineControlPoint_Statics;
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LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeSplineControlPoint_NoRegister();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineControlPoint_h_52_INCLASS \
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private: \
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static void StaticRegisterNativesULandscapeSplineControlPoint(); \
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friend struct ::Z_Construct_UClass_ULandscapeSplineControlPoint_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeSplineControlPoint_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULandscapeSplineControlPoint, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeSplineControlPoint_NoRegister) \
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DECLARE_SERIALIZER(ULandscapeSplineControlPoint) \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineControlPoint_h_52_ARCHIVESERIALIZER \
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DECLARE_WITHIN(ULandscapeSplinesComponent)
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineControlPoint_h_52_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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LANDSCAPE_API ULandscapeSplineControlPoint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeSplineControlPoint) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeSplineControlPoint); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeSplineControlPoint); \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULandscapeSplineControlPoint(ULandscapeSplineControlPoint&&) = delete; \
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ULandscapeSplineControlPoint(const ULandscapeSplineControlPoint&) = delete; \
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LANDSCAPE_API virtual ~ULandscapeSplineControlPoint();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineControlPoint_h_49_PROLOG
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineControlPoint_h_52_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineControlPoint_h_52_INCLASS \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineControlPoint_h_52_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULandscapeSplineControlPoint;
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// ********** End Class ULandscapeSplineControlPoint ***********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineControlPoint_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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