137 lines
7.7 KiB
C++
137 lines
7.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "LandscapeMeshProxyActor.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeLandscapeMeshProxyActor() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_AActor();
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LANDSCAPE_API UClass* Z_Construct_UClass_ALandscapeMeshProxyActor();
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LANDSCAPE_API UClass* Z_Construct_UClass_ALandscapeMeshProxyActor_NoRegister();
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LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeMeshProxyComponent_NoRegister();
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UPackage* Z_Construct_UPackage__Script_Landscape();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class ALandscapeMeshProxyActor *************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_ALandscapeMeshProxyActor;
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UClass* ALandscapeMeshProxyActor::GetPrivateStaticClass()
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{
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using TClass = ALandscapeMeshProxyActor;
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if (!Z_Registration_Info_UClass_ALandscapeMeshProxyActor.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("LandscapeMeshProxyActor"),
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Z_Registration_Info_UClass_ALandscapeMeshProxyActor.InnerSingleton,
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StaticRegisterNativesALandscapeMeshProxyActor,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_ALandscapeMeshProxyActor.InnerSingleton;
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}
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UClass* Z_Construct_UClass_ALandscapeMeshProxyActor_NoRegister()
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{
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return ALandscapeMeshProxyActor::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_ALandscapeMeshProxyActor_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "IncludePath", "LandscapeMeshProxyActor.h" },
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{ "ModuleRelativePath", "Classes/LandscapeMeshProxyActor.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LandscapeMeshProxyComponent_MetaData[] = {
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{ "AllowPrivateAccess", "true" },
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{ "Category", "LandscapeMeshProxyActor" },
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{ "EditInline", "true" },
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{ "ExposeFunctionCategories", "Mesh,Rendering,Physics,Components|StaticMesh" },
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{ "ModuleRelativePath", "Classes/LandscapeMeshProxyActor.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class ALandscapeMeshProxyActor constinit property declarations *****************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_LandscapeMeshProxyComponent;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class ALandscapeMeshProxyActor constinit property declarations *******************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<ALandscapeMeshProxyActor>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_ALandscapeMeshProxyActor_Statics
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// ********** Begin Class ALandscapeMeshProxyActor Property Definitions ****************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ALandscapeMeshProxyActor_Statics::NewProp_LandscapeMeshProxyComponent = { "LandscapeMeshProxyComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALandscapeMeshProxyActor, LandscapeMeshProxyComponent), Z_Construct_UClass_ULandscapeMeshProxyComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LandscapeMeshProxyComponent_MetaData), NewProp_LandscapeMeshProxyComponent_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ALandscapeMeshProxyActor_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALandscapeMeshProxyActor_Statics::NewProp_LandscapeMeshProxyComponent,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALandscapeMeshProxyActor_Statics::PropPointers) < 2048);
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// ********** End Class ALandscapeMeshProxyActor Property Definitions ******************************
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UObject* (*const Z_Construct_UClass_ALandscapeMeshProxyActor_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_AActor,
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(UObject* (*)())Z_Construct_UPackage__Script_Landscape,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALandscapeMeshProxyActor_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_ALandscapeMeshProxyActor_Statics::ClassParams = {
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&ALandscapeMeshProxyActor::StaticClass,
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"Engine",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_ALandscapeMeshProxyActor_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_ALandscapeMeshProxyActor_Statics::PropPointers),
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0,
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0x008800A4u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ALandscapeMeshProxyActor_Statics::Class_MetaDataParams), Z_Construct_UClass_ALandscapeMeshProxyActor_Statics::Class_MetaDataParams)
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};
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void ALandscapeMeshProxyActor::StaticRegisterNativesALandscapeMeshProxyActor()
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{
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}
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UClass* Z_Construct_UClass_ALandscapeMeshProxyActor()
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{
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if (!Z_Registration_Info_UClass_ALandscapeMeshProxyActor.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ALandscapeMeshProxyActor.OuterSingleton, Z_Construct_UClass_ALandscapeMeshProxyActor_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_ALandscapeMeshProxyActor.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ALandscapeMeshProxyActor);
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ALandscapeMeshProxyActor::~ALandscapeMeshProxyActor() {}
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// ********** End Class ALandscapeMeshProxyActor ***************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshProxyActor_h__Script_Landscape_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_ALandscapeMeshProxyActor, ALandscapeMeshProxyActor::StaticClass, TEXT("ALandscapeMeshProxyActor"), &Z_Registration_Info_UClass_ALandscapeMeshProxyActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ALandscapeMeshProxyActor), 3079449241U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshProxyActor_h__Script_Landscape_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshProxyActor_h__Script_Landscape_865907828{
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TEXT("/Script/Landscape"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshProxyActor_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeMeshProxyActor_h__Script_Landscape_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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