Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/InterchangeNodes/UHT/InterchangeMaterialReferenceNode.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

263 lines
18 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "InterchangeMaterialReferenceNode.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeInterchangeMaterialReferenceNode() {}
// ********** Begin Cross Module References ********************************************************
INTERCHANGECORE_API UClass* Z_Construct_UClass_UInterchangeBaseNode();
INTERCHANGENODES_API UClass* Z_Construct_UClass_UInterchangeMaterialReferenceNode();
INTERCHANGENODES_API UClass* Z_Construct_UClass_UInterchangeMaterialReferenceNode_NoRegister();
UPackage* Z_Construct_UPackage__Script_InterchangeNodes();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UInterchangeMaterialReferenceNode Function GetCustomContentPath **********
struct Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics
{
struct InterchangeMaterialReferenceNode_eventGetCustomContentPath_Parms
{
FString AttributeValue;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | Material Reference" },
{ "Comment", "/** Gets the content path of the target material (e.g. \"/Game/MyFolder/Red.Red\") */" },
{ "ModuleRelativePath", "Public/InterchangeMaterialReferenceNode.h" },
{ "ToolTip", "Gets the content path of the target material (e.g. \"/Game/MyFolder/Red.Red\")" },
};
#endif // WITH_METADATA
// ********** Begin Function GetCustomContentPath constinit property declarations ******************
static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeValue;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCustomContentPath constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCustomContentPath Property Definitions *****************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeMaterialReferenceNode_eventGetCustomContentPath_Parms, AttributeValue), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeMaterialReferenceNode_eventGetCustomContentPath_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeMaterialReferenceNode_eventGetCustomContentPath_Parms), &Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::NewProp_AttributeValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::PropPointers) < 2048);
// ********** End Function GetCustomContentPath Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeMaterialReferenceNode, nullptr, "GetCustomContentPath", Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::InterchangeMaterialReferenceNode_eventGetCustomContentPath_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::InterchangeMaterialReferenceNode_eventGetCustomContentPath_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeMaterialReferenceNode::execGetCustomContentPath)
{
P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AttributeValue);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->GetCustomContentPath(Z_Param_Out_AttributeValue);
P_NATIVE_END;
}
// ********** End Class UInterchangeMaterialReferenceNode Function GetCustomContentPath ************
// ********** Begin Class UInterchangeMaterialReferenceNode Function SetCustomContentPath **********
struct Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics
{
struct InterchangeMaterialReferenceNode_eventSetCustomContentPath_Parms
{
FString AttributeValue;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | Material Reference" },
{ "Comment", "/** Sets the content path of the target material (e.g. \"/Game/MyFolder/Red.Red\") */" },
{ "ModuleRelativePath", "Public/InterchangeMaterialReferenceNode.h" },
{ "ToolTip", "Sets the content path of the target material (e.g. \"/Game/MyFolder/Red.Red\")" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetCustomContentPath constinit property declarations ******************
static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeValue;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCustomContentPath constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetCustomContentPath Property Definitions *****************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeMaterialReferenceNode_eventSetCustomContentPath_Parms, AttributeValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeValue_MetaData), NewProp_AttributeValue_MetaData) };
void Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeMaterialReferenceNode_eventSetCustomContentPath_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeMaterialReferenceNode_eventSetCustomContentPath_Parms), &Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::NewProp_AttributeValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::PropPointers) < 2048);
// ********** End Function SetCustomContentPath Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeMaterialReferenceNode, nullptr, "SetCustomContentPath", Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::InterchangeMaterialReferenceNode_eventSetCustomContentPath_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::InterchangeMaterialReferenceNode_eventSetCustomContentPath_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeMaterialReferenceNode::execSetCustomContentPath)
{
P_GET_PROPERTY(FStrProperty,Z_Param_AttributeValue);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->SetCustomContentPath(Z_Param_AttributeValue);
P_NATIVE_END;
}
// ********** End Class UInterchangeMaterialReferenceNode Function SetCustomContentPath ************
// ********** Begin Class UInterchangeMaterialReferenceNode ****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UInterchangeMaterialReferenceNode;
UClass* UInterchangeMaterialReferenceNode::GetPrivateStaticClass()
{
using TClass = UInterchangeMaterialReferenceNode;
if (!Z_Registration_Info_UClass_UInterchangeMaterialReferenceNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("InterchangeMaterialReferenceNode"),
Z_Registration_Info_UClass_UInterchangeMaterialReferenceNode.InnerSingleton,
StaticRegisterNativesUInterchangeMaterialReferenceNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UInterchangeMaterialReferenceNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UInterchangeMaterialReferenceNode_NoRegister()
{
return UInterchangeMaterialReferenceNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UInterchangeMaterialReferenceNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Describes a reference to an existing (as in, not imported) material.\n *\n * The idea is that mesh / actor nodes can reference one of these nodes as a slot dependency, and\n * Interchange will assign that existing material to the corresponding slot during import\n */" },
{ "IncludePath", "InterchangeMaterialReferenceNode.h" },
{ "ModuleRelativePath", "Public/InterchangeMaterialReferenceNode.h" },
{ "ToolTip", "Describes a reference to an existing (as in, not imported) material.\n\nThe idea is that mesh / actor nodes can reference one of these nodes as a slot dependency, and\nInterchange will assign that existing material to the corresponding slot during import" },
};
#endif // WITH_METADATA
// ********** Begin Class UInterchangeMaterialReferenceNode constinit property declarations ********
// ********** End Class UInterchangeMaterialReferenceNode constinit property declarations **********
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetCustomContentPath"), .Pointer = &UInterchangeMaterialReferenceNode::execGetCustomContentPath },
{ .NameUTF8 = UTF8TEXT("SetCustomContentPath"), .Pointer = &UInterchangeMaterialReferenceNode::execSetCustomContentPath },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UInterchangeMaterialReferenceNode_GetCustomContentPath, "GetCustomContentPath" }, // 1557275093
{ &Z_Construct_UFunction_UInterchangeMaterialReferenceNode_SetCustomContentPath, "SetCustomContentPath" }, // 1051798050
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UInterchangeMaterialReferenceNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UInterchangeMaterialReferenceNode_Statics
UObject* (*const Z_Construct_UClass_UInterchangeMaterialReferenceNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterchangeBaseNode,
(UObject* (*)())Z_Construct_UPackage__Script_InterchangeNodes,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeMaterialReferenceNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UInterchangeMaterialReferenceNode_Statics::ClassParams = {
&UInterchangeMaterialReferenceNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeMaterialReferenceNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UInterchangeMaterialReferenceNode_Statics::Class_MetaDataParams)
};
void UInterchangeMaterialReferenceNode::StaticRegisterNativesUInterchangeMaterialReferenceNode()
{
UClass* Class = UInterchangeMaterialReferenceNode::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UInterchangeMaterialReferenceNode_Statics::Funcs));
}
UClass* Z_Construct_UClass_UInterchangeMaterialReferenceNode()
{
if (!Z_Registration_Info_UClass_UInterchangeMaterialReferenceNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInterchangeMaterialReferenceNode.OuterSingleton, Z_Construct_UClass_UInterchangeMaterialReferenceNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UInterchangeMaterialReferenceNode.OuterSingleton;
}
UInterchangeMaterialReferenceNode::UInterchangeMaterialReferenceNode() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInterchangeMaterialReferenceNode);
UInterchangeMaterialReferenceNode::~UInterchangeMaterialReferenceNode() {}
// ********** End Class UInterchangeMaterialReferenceNode ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeMaterialReferenceNode_h__Script_InterchangeNodes_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UInterchangeMaterialReferenceNode, UInterchangeMaterialReferenceNode::StaticClass, TEXT("UInterchangeMaterialReferenceNode"), &Z_Registration_Info_UClass_UInterchangeMaterialReferenceNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInterchangeMaterialReferenceNode), 2354959638U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeMaterialReferenceNode_h__Script_InterchangeNodes_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeMaterialReferenceNode_h__Script_InterchangeNodes_631367949{
TEXT("/Script/InterchangeNodes"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeMaterialReferenceNode_h__Script_InterchangeNodes_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeMaterialReferenceNode_h__Script_InterchangeNodes_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS