Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GeometryCollectionNodes/UHT/GeometryCollectionEditNodes.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

67 lines
3.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Dataflow/GeometryCollectionEditNodes.h"
#ifdef GEOMETRYCOLLECTIONNODES_GeometryCollectionEditNodes_generated_h
#error "GeometryCollectionEditNodes.generated.h already included, missing '#pragma once' in GeometryCollectionEditNodes.h"
#endif
#define GEOMETRYCOLLECTIONNODES_GeometryCollectionEditNodes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FPruneInCollectionDataflowNode ************************************
struct Z_Construct_UScriptStruct_FPruneInCollectionDataflowNode_Statics;
#define FID_Engine_Plugins_Experimental_GeometryCollectionPlugin_Source_GeometryCollectionNodes_Public_Dataflow_GeometryCollectionEditNodes_h_28_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPruneInCollectionDataflowNode_Statics; \
GEOMETRYCOLLECTIONNODES_API static class UScriptStruct* StaticStruct(); \
typedef FDataflowNode Super;
struct FPruneInCollectionDataflowNode;
// ********** End ScriptStruct FPruneInCollectionDataflowNode **************************************
// ********** Begin ScriptStruct FSetVisibilityInCollectionDataflowNode ****************************
struct Z_Construct_UScriptStruct_FSetVisibilityInCollectionDataflowNode_Statics;
#define FID_Engine_Plugins_Experimental_GeometryCollectionPlugin_Source_GeometryCollectionNodes_Public_Dataflow_GeometryCollectionEditNodes_h_71_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSetVisibilityInCollectionDataflowNode_Statics; \
GEOMETRYCOLLECTIONNODES_API static class UScriptStruct* StaticStruct(); \
typedef FDataflowNode Super;
struct FSetVisibilityInCollectionDataflowNode;
// ********** End ScriptStruct FSetVisibilityInCollectionDataflowNode ******************************
// ********** Begin ScriptStruct FMergeInCollectionDataflowNode ************************************
struct Z_Construct_UScriptStruct_FMergeInCollectionDataflowNode_Statics;
#define FID_Engine_Plugins_Experimental_GeometryCollectionPlugin_Source_GeometryCollectionNodes_Public_Dataflow_GeometryCollectionEditNodes_h_113_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMergeInCollectionDataflowNode_Statics; \
GEOMETRYCOLLECTIONNODES_API static class UScriptStruct* StaticStruct(); \
typedef FDataflowNode Super;
struct FMergeInCollectionDataflowNode;
// ********** End ScriptStruct FMergeInCollectionDataflowNode **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Experimental_GeometryCollectionPlugin_Source_GeometryCollectionNodes_Public_Dataflow_GeometryCollectionEditNodes_h
// ********** Begin Enum EVisibiltyOptionsEnum *****************************************************
#define FOREACH_ENUM_EVISIBILTYOPTIONSENUM(op) \
op(EVisibiltyOptionsEnum::Dataflow_VisibilityOptions_Visible) \
op(EVisibiltyOptionsEnum::Dataflow_VisibilityOptions_Invisible) \
op(EVisibiltyOptionsEnum::Dataflow_Max)
enum class EVisibiltyOptionsEnum : uint8;
template<> struct TIsUEnumClass<EVisibiltyOptionsEnum> { enum { Value = true }; };
template<> GEOMETRYCOLLECTIONNODES_NON_ATTRIBUTED_API UEnum* StaticEnum<EVisibiltyOptionsEnum>();
// ********** End Enum EVisibiltyOptionsEnum *******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS