198 lines
12 KiB
C++
198 lines
12 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Nodes/Blends/SmoothBlendCameraNode.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeSmoothBlendCameraNode() {}
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// ********** Begin Cross Module References ********************************************************
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USimpleFixedTimeBlendCameraNode();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USmoothBlendCameraNode();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USmoothBlendCameraNode_NoRegister();
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GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType();
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UPackage* Z_Construct_UPackage__Script_GameplayCameras();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Enum ESmoothCameraBlendType ****************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESmoothCameraBlendType;
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static UEnum* ESmoothCameraBlendType_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_ESmoothCameraBlendType.OuterSingleton)
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{
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Z_Registration_Info_UEnum_ESmoothCameraBlendType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ESmoothCameraBlendType"));
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}
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return Z_Registration_Info_UEnum_ESmoothCameraBlendType.OuterSingleton;
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}
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template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<ESmoothCameraBlendType>()
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{
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return ESmoothCameraBlendType_StaticEnum();
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}
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struct Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "Comment", "/**\n * The smoothstep type.\n */" },
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{ "ModuleRelativePath", "Public/Nodes/Blends/SmoothBlendCameraNode.h" },
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{ "SmootherStep.Name", "ESmoothCameraBlendType::SmootherStep" },
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{ "SmoothStep.Name", "ESmoothCameraBlendType::SmoothStep" },
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{ "ToolTip", "The smoothstep type." },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "ESmoothCameraBlendType::SmoothStep", (int64)ESmoothCameraBlendType::SmoothStep },
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{ "ESmoothCameraBlendType::SmootherStep", (int64)ESmoothCameraBlendType::SmootherStep },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras,
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nullptr,
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"ESmoothCameraBlendType",
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"ESmoothCameraBlendType",
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Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::EnumClass,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType()
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{
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if (!Z_Registration_Info_UEnum_ESmoothCameraBlendType.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESmoothCameraBlendType.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_ESmoothCameraBlendType.InnerSingleton;
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}
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// ********** End Enum ESmoothCameraBlendType ******************************************************
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// ********** Begin Class USmoothBlendCameraNode ***************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_USmoothBlendCameraNode;
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UClass* USmoothBlendCameraNode::GetPrivateStaticClass()
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{
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using TClass = USmoothBlendCameraNode;
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if (!Z_Registration_Info_UClass_USmoothBlendCameraNode.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("SmoothBlendCameraNode"),
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Z_Registration_Info_UClass_USmoothBlendCameraNode.InnerSingleton,
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StaticRegisterNativesUSmoothBlendCameraNode,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_USmoothBlendCameraNode.InnerSingleton;
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}
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UClass* Z_Construct_UClass_USmoothBlendCameraNode_NoRegister()
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{
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return USmoothBlendCameraNode::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_USmoothBlendCameraNode_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * A blend camera rig that implements the smoothstep and smoothersteps algorithms.\n */" },
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{ "IncludePath", "Nodes/Blends/SmoothBlendCameraNode.h" },
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{ "ModuleRelativePath", "Public/Nodes/Blends/SmoothBlendCameraNode.h" },
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{ "ToolTip", "A blend camera rig that implements the smoothstep and smoothersteps algorithms." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendType_MetaData[] = {
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{ "Category", "Blending" },
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{ "Comment", "/** The type of algorithm to use. */" },
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{ "ModuleRelativePath", "Public/Nodes/Blends/SmoothBlendCameraNode.h" },
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{ "ToolTip", "The type of algorithm to use." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class USmoothBlendCameraNode constinit property declarations *******************
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static const UECodeGen_Private::FIntPropertyParams NewProp_BlendType_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_BlendType;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class USmoothBlendCameraNode constinit property declarations *********************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<USmoothBlendCameraNode>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_USmoothBlendCameraNode_Statics
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// ********** Begin Class USmoothBlendCameraNode Property Definitions ******************************
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_USmoothBlendCameraNode_Statics::NewProp_BlendType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_USmoothBlendCameraNode_Statics::NewProp_BlendType = { "BlendType", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USmoothBlendCameraNode, BlendType), Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendType_MetaData), NewProp_BlendType_MetaData) }; // 2038643846
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USmoothBlendCameraNode_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USmoothBlendCameraNode_Statics::NewProp_BlendType_Underlying,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USmoothBlendCameraNode_Statics::NewProp_BlendType,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USmoothBlendCameraNode_Statics::PropPointers) < 2048);
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// ********** End Class USmoothBlendCameraNode Property Definitions ********************************
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UObject* (*const Z_Construct_UClass_USmoothBlendCameraNode_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_USimpleFixedTimeBlendCameraNode,
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(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USmoothBlendCameraNode_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_USmoothBlendCameraNode_Statics::ClassParams = {
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&USmoothBlendCameraNode::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_USmoothBlendCameraNode_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_USmoothBlendCameraNode_Statics::PropPointers),
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0,
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0x002810A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USmoothBlendCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_USmoothBlendCameraNode_Statics::Class_MetaDataParams)
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};
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void USmoothBlendCameraNode::StaticRegisterNativesUSmoothBlendCameraNode()
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{
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}
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UClass* Z_Construct_UClass_USmoothBlendCameraNode()
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{
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if (!Z_Registration_Info_UClass_USmoothBlendCameraNode.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USmoothBlendCameraNode.OuterSingleton, Z_Construct_UClass_USmoothBlendCameraNode_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_USmoothBlendCameraNode.OuterSingleton;
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}
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USmoothBlendCameraNode::USmoothBlendCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USmoothBlendCameraNode);
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USmoothBlendCameraNode::~USmoothBlendCameraNode() {}
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// ********** End Class USmoothBlendCameraNode *****************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics
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{
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static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
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{ ESmoothCameraBlendType_StaticEnum, TEXT("ESmoothCameraBlendType"), &Z_Registration_Info_UEnum_ESmoothCameraBlendType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2038643846U) },
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};
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_USmoothBlendCameraNode, USmoothBlendCameraNode::StaticClass, TEXT("USmoothBlendCameraNode"), &Z_Registration_Info_UClass_USmoothBlendCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USmoothBlendCameraNode), 993455938U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_2740737764{
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TEXT("/Script/GameplayCameras"),
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Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics::EnumInfo),
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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