Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/SmoothBlendCameraNode.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

198 lines
12 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Nodes/Blends/SmoothBlendCameraNode.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSmoothBlendCameraNode() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USimpleFixedTimeBlendCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USmoothBlendCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USmoothBlendCameraNode_NoRegister();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ESmoothCameraBlendType ****************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESmoothCameraBlendType;
static UEnum* ESmoothCameraBlendType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ESmoothCameraBlendType.OuterSingleton)
{
Z_Registration_Info_UEnum_ESmoothCameraBlendType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ESmoothCameraBlendType"));
}
return Z_Registration_Info_UEnum_ESmoothCameraBlendType.OuterSingleton;
}
template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<ESmoothCameraBlendType>()
{
return ESmoothCameraBlendType_StaticEnum();
}
struct Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/**\n * The smoothstep type.\n */" },
{ "ModuleRelativePath", "Public/Nodes/Blends/SmoothBlendCameraNode.h" },
{ "SmootherStep.Name", "ESmoothCameraBlendType::SmootherStep" },
{ "SmoothStep.Name", "ESmoothCameraBlendType::SmoothStep" },
{ "ToolTip", "The smoothstep type." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ESmoothCameraBlendType::SmoothStep", (int64)ESmoothCameraBlendType::SmoothStep },
{ "ESmoothCameraBlendType::SmootherStep", (int64)ESmoothCameraBlendType::SmootherStep },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
"ESmoothCameraBlendType",
"ESmoothCameraBlendType",
Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType()
{
if (!Z_Registration_Info_UEnum_ESmoothCameraBlendType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESmoothCameraBlendType.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ESmoothCameraBlendType.InnerSingleton;
}
// ********** End Enum ESmoothCameraBlendType ******************************************************
// ********** Begin Class USmoothBlendCameraNode ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USmoothBlendCameraNode;
UClass* USmoothBlendCameraNode::GetPrivateStaticClass()
{
using TClass = USmoothBlendCameraNode;
if (!Z_Registration_Info_UClass_USmoothBlendCameraNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SmoothBlendCameraNode"),
Z_Registration_Info_UClass_USmoothBlendCameraNode.InnerSingleton,
StaticRegisterNativesUSmoothBlendCameraNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USmoothBlendCameraNode.InnerSingleton;
}
UClass* Z_Construct_UClass_USmoothBlendCameraNode_NoRegister()
{
return USmoothBlendCameraNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USmoothBlendCameraNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A blend camera rig that implements the smoothstep and smoothersteps algorithms.\n */" },
{ "IncludePath", "Nodes/Blends/SmoothBlendCameraNode.h" },
{ "ModuleRelativePath", "Public/Nodes/Blends/SmoothBlendCameraNode.h" },
{ "ToolTip", "A blend camera rig that implements the smoothstep and smoothersteps algorithms." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendType_MetaData[] = {
{ "Category", "Blending" },
{ "Comment", "/** The type of algorithm to use. */" },
{ "ModuleRelativePath", "Public/Nodes/Blends/SmoothBlendCameraNode.h" },
{ "ToolTip", "The type of algorithm to use." },
};
#endif // WITH_METADATA
// ********** Begin Class USmoothBlendCameraNode constinit property declarations *******************
static const UECodeGen_Private::FIntPropertyParams NewProp_BlendType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_BlendType;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USmoothBlendCameraNode constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USmoothBlendCameraNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USmoothBlendCameraNode_Statics
// ********** Begin Class USmoothBlendCameraNode Property Definitions ******************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_USmoothBlendCameraNode_Statics::NewProp_BlendType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_USmoothBlendCameraNode_Statics::NewProp_BlendType = { "BlendType", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USmoothBlendCameraNode, BlendType), Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendType_MetaData), NewProp_BlendType_MetaData) }; // 2038643846
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USmoothBlendCameraNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USmoothBlendCameraNode_Statics::NewProp_BlendType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USmoothBlendCameraNode_Statics::NewProp_BlendType,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USmoothBlendCameraNode_Statics::PropPointers) < 2048);
// ********** End Class USmoothBlendCameraNode Property Definitions ********************************
UObject* (*const Z_Construct_UClass_USmoothBlendCameraNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USimpleFixedTimeBlendCameraNode,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USmoothBlendCameraNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USmoothBlendCameraNode_Statics::ClassParams = {
&USmoothBlendCameraNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USmoothBlendCameraNode_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USmoothBlendCameraNode_Statics::PropPointers),
0,
0x002810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USmoothBlendCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_USmoothBlendCameraNode_Statics::Class_MetaDataParams)
};
void USmoothBlendCameraNode::StaticRegisterNativesUSmoothBlendCameraNode()
{
}
UClass* Z_Construct_UClass_USmoothBlendCameraNode()
{
if (!Z_Registration_Info_UClass_USmoothBlendCameraNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USmoothBlendCameraNode.OuterSingleton, Z_Construct_UClass_USmoothBlendCameraNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USmoothBlendCameraNode.OuterSingleton;
}
USmoothBlendCameraNode::USmoothBlendCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USmoothBlendCameraNode);
USmoothBlendCameraNode::~USmoothBlendCameraNode() {}
// ********** End Class USmoothBlendCameraNode *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ESmoothCameraBlendType_StaticEnum, TEXT("ESmoothCameraBlendType"), &Z_Registration_Info_UEnum_ESmoothCameraBlendType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2038643846U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USmoothBlendCameraNode, USmoothBlendCameraNode::StaticClass, TEXT("USmoothBlendCameraNode"), &Z_Registration_Info_UClass_USmoothBlendCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USmoothBlendCameraNode), 993455938U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_2740737764{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS