Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/SetRotationCameraNode.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

154 lines
9.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Nodes/Common/SetRotationCameraNode.h"
#include "Core/CameraParameters.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSetRotationCameraNode() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USetRotationCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USetRotationCameraNode_NoRegister();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraNodeSpace();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FRotator3dCameraParameter();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USetRotationCameraNode ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USetRotationCameraNode;
UClass* USetRotationCameraNode::GetPrivateStaticClass()
{
using TClass = USetRotationCameraNode;
if (!Z_Registration_Info_UClass_USetRotationCameraNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SetRotationCameraNode"),
Z_Registration_Info_UClass_USetRotationCameraNode.InnerSingleton,
StaticRegisterNativesUSetRotationCameraNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USetRotationCameraNode.InnerSingleton;
}
UClass* Z_Construct_UClass_USetRotationCameraNode_NoRegister()
{
return USetRotationCameraNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USetRotationCameraNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "CameraNodeCategories", "Common,Transform" },
{ "Comment", "/**\n * A camera node that sets the rotation of the camera.\n */" },
{ "IncludePath", "Nodes/Common/SetRotationCameraNode.h" },
{ "ModuleRelativePath", "Public/Nodes/Common/SetRotationCameraNode.h" },
{ "ToolTip", "A camera node that sets the rotation of the camera." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Rotation_MetaData[] = {
{ "Category", "Common" },
{ "Comment", "/** The rotation to set on the camera. */" },
{ "ModuleRelativePath", "Public/Nodes/Common/SetRotationCameraNode.h" },
{ "ToolTip", "The rotation to set on the camera." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OffsetSpace_MetaData[] = {
{ "Category", "Common" },
{ "Comment", "/** The space in which to apply the transform. */" },
{ "ModuleRelativePath", "Public/Nodes/Common/SetRotationCameraNode.h" },
{ "ToolTip", "The space in which to apply the transform." },
};
#endif // WITH_METADATA
// ********** Begin Class USetRotationCameraNode constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_Rotation;
static const UECodeGen_Private::FBytePropertyParams NewProp_OffsetSpace_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_OffsetSpace;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USetRotationCameraNode constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USetRotationCameraNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USetRotationCameraNode_Statics
// ********** Begin Class USetRotationCameraNode Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_USetRotationCameraNode_Statics::NewProp_Rotation = { "Rotation", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USetRotationCameraNode, Rotation), Z_Construct_UScriptStruct_FRotator3dCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Rotation_MetaData), NewProp_Rotation_MetaData) }; // 3237800826
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_USetRotationCameraNode_Statics::NewProp_OffsetSpace_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_USetRotationCameraNode_Statics::NewProp_OffsetSpace = { "OffsetSpace", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USetRotationCameraNode, OffsetSpace), Z_Construct_UEnum_GameplayCameras_ECameraNodeSpace, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OffsetSpace_MetaData), NewProp_OffsetSpace_MetaData) }; // 1491840000
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USetRotationCameraNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USetRotationCameraNode_Statics::NewProp_Rotation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USetRotationCameraNode_Statics::NewProp_OffsetSpace_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USetRotationCameraNode_Statics::NewProp_OffsetSpace,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USetRotationCameraNode_Statics::PropPointers) < 2048);
// ********** End Class USetRotationCameraNode Property Definitions ********************************
UObject* (*const Z_Construct_UClass_USetRotationCameraNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraNode,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USetRotationCameraNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USetRotationCameraNode_Statics::ClassParams = {
&USetRotationCameraNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USetRotationCameraNode_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USetRotationCameraNode_Statics::PropPointers),
0,
0x002810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USetRotationCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_USetRotationCameraNode_Statics::Class_MetaDataParams)
};
void USetRotationCameraNode::StaticRegisterNativesUSetRotationCameraNode()
{
}
UClass* Z_Construct_UClass_USetRotationCameraNode()
{
if (!Z_Registration_Info_UClass_USetRotationCameraNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USetRotationCameraNode.OuterSingleton, Z_Construct_UClass_USetRotationCameraNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USetRotationCameraNode.OuterSingleton;
}
USetRotationCameraNode::USetRotationCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USetRotationCameraNode);
USetRotationCameraNode::~USetRotationCameraNode() {}
// ********** End Class USetRotationCameraNode *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SetRotationCameraNode_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USetRotationCameraNode, USetRotationCameraNode::StaticClass, TEXT("USetRotationCameraNode"), &Z_Registration_Info_UClass_USetRotationCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USetRotationCameraNode), 1262397621U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SetRotationCameraNode_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SetRotationCameraNode_h__Script_GameplayCameras_1737925609{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SetRotationCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SetRotationCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS