136 lines
9.2 KiB
C++
136 lines
9.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
#include "UObject/GeneratedCppIncludes.h"
|
|
#include "GameFramework/ControllerGameplayCameraEvaluationComponent.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
|
|
void EmptyLinkFunctionForGeneratedCodeControllerGameplayCameraEvaluationComponent() {}
|
|
|
|
// ********** Begin Cross Module References ********************************************************
|
|
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent();
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_NoRegister();
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UGameplayCameraSystemHost_NoRegister();
|
|
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
|
|
// ********** End Cross Module References **********************************************************
|
|
|
|
// ********** Begin Class UControllerGameplayCameraEvaluationComponent *****************************
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent;
|
|
UClass* UControllerGameplayCameraEvaluationComponent::GetPrivateStaticClass()
|
|
{
|
|
using TClass = UControllerGameplayCameraEvaluationComponent;
|
|
if (!Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.InnerSingleton)
|
|
{
|
|
GetPrivateStaticClassBody(
|
|
TClass::StaticPackage(),
|
|
TEXT("ControllerGameplayCameraEvaluationComponent"),
|
|
Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.InnerSingleton,
|
|
StaticRegisterNativesUControllerGameplayCameraEvaluationComponent,
|
|
sizeof(TClass),
|
|
alignof(TClass),
|
|
TClass::StaticClassFlags,
|
|
TClass::StaticClassCastFlags(),
|
|
TClass::StaticConfigName(),
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
|
&TClass::Super::StaticClass,
|
|
&TClass::WithinClass::StaticClass
|
|
);
|
|
}
|
|
return Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.InnerSingleton;
|
|
}
|
|
UClass* Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_NoRegister()
|
|
{
|
|
return UControllerGameplayCameraEvaluationComponent::GetPrivateStaticClass();
|
|
}
|
|
struct Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
|
{ "Comment", "/**\n * A component, attached to a player controller, that can run camera rigs activated from\n * a global place like the Blueprint functions inside UActivateCameraRigFunctions.\n */" },
|
|
{ "IncludePath", "GameFramework/ControllerGameplayCameraEvaluationComponent.h" },
|
|
{ "ModuleRelativePath", "Public/GameFramework/ControllerGameplayCameraEvaluationComponent.h" },
|
|
{ "ObjectInitializerConstructorDeclared", "" },
|
|
{ "ToolTip", "A component, attached to a player controller, that can run camera rigs activated from\na global place like the Blueprint functions inside UActivateCameraRigFunctions." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraSystemHost_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/GameFramework/ControllerGameplayCameraEvaluationComponent.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Class UControllerGameplayCameraEvaluationComponent constinit property declarations
|
|
static const UECodeGen_Private::FInterfacePropertyParams NewProp_CameraSystemHost;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Class UControllerGameplayCameraEvaluationComponent constinit property declarations
|
|
static UObject* (*const DependentSingletons[])();
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
|
TCppClassTypeTraits<UControllerGameplayCameraEvaluationComponent>::IsAbstract,
|
|
};
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
|
}; // struct Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics
|
|
|
|
// ********** Begin Class UControllerGameplayCameraEvaluationComponent Property Definitions ********
|
|
const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::NewProp_CameraSystemHost = { "CameraSystemHost", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UControllerGameplayCameraEvaluationComponent, CameraSystemHost), Z_Construct_UClass_UGameplayCameraSystemHost_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraSystemHost_MetaData), NewProp_CameraSystemHost_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::NewProp_CameraSystemHost,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::PropPointers) < 2048);
|
|
// ********** End Class UControllerGameplayCameraEvaluationComponent Property Definitions **********
|
|
UObject* (*const Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::DependentSingletons[])() = {
|
|
(UObject* (*)())Z_Construct_UClass_UActorComponent,
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::DependentSingletons) < 16);
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::ClassParams = {
|
|
&UControllerGameplayCameraEvaluationComponent::StaticClass,
|
|
"Engine",
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
nullptr,
|
|
Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::PropPointers,
|
|
nullptr,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
0,
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::PropPointers),
|
|
0,
|
|
0x01A000A4u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::Class_MetaDataParams)
|
|
};
|
|
void UControllerGameplayCameraEvaluationComponent::StaticRegisterNativesUControllerGameplayCameraEvaluationComponent()
|
|
{
|
|
}
|
|
UClass* Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent()
|
|
{
|
|
if (!Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.OuterSingleton, Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent.OuterSingleton;
|
|
}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UControllerGameplayCameraEvaluationComponent);
|
|
UControllerGameplayCameraEvaluationComponent::~UControllerGameplayCameraEvaluationComponent() {}
|
|
// ********** End Class UControllerGameplayCameraEvaluationComponent *******************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_Statics
|
|
{
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_UControllerGameplayCameraEvaluationComponent, UControllerGameplayCameraEvaluationComponent::StaticClass, TEXT("UControllerGameplayCameraEvaluationComponent"), &Z_Registration_Info_UClass_UControllerGameplayCameraEvaluationComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UControllerGameplayCameraEvaluationComponent), 4030492327U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_3525081427{
|
|
TEXT("/Script/GameplayCameras"),
|
|
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_ControllerGameplayCameraEvaluationComponent_h__Script_GameplayCameras_Statics::ClassInfo),
|
|
nullptr, 0,
|
|
nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|