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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Foliage/UHT/InteractiveFoliageActor.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

356 lines
30 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "InteractiveFoliageActor.h"
#include "Engine/HitResult.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeInteractiveFoliageActor() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_AStaticMeshActor();
ENGINE_API UClass* Z_Construct_UClass_UCapsuleComponent_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHitResult();
FOLIAGE_API UClass* Z_Construct_UClass_AInteractiveFoliageActor();
FOLIAGE_API UClass* Z_Construct_UClass_AInteractiveFoliageActor_NoRegister();
UPackage* Z_Construct_UPackage__Script_Foliage();
// ********** End Cross Module References **********************************************************
// ********** Begin Class AInteractiveFoliageActor Function CapsuleTouched *************************
struct Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics
{
struct InteractiveFoliageActor_eventCapsuleTouched_Parms
{
UPrimitiveComponent* OverlappedComp;
AActor* Other;
UPrimitiveComponent* OtherComp;
int32 OtherBodyIndex;
bool bFromSweep;
FHitResult OverlapInfo;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Comment", "/** Called when capsule is touched */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "Called when capsule is touched" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OverlappedComp_MetaData[] = {
{ "EditInline", "true" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OtherComp_MetaData[] = {
{ "EditInline", "true" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OverlapInfo_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function CapsuleTouched constinit property declarations ************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_OverlappedComp;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Other;
static const UECodeGen_Private::FObjectPropertyParams NewProp_OtherComp;
static const UECodeGen_Private::FIntPropertyParams NewProp_OtherBodyIndex;
static void NewProp_bFromSweep_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFromSweep;
static const UECodeGen_Private::FStructPropertyParams NewProp_OverlapInfo;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function CapsuleTouched constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function CapsuleTouched Property Definitions ***********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_OverlappedComp = { "OverlappedComp", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InteractiveFoliageActor_eventCapsuleTouched_Parms, OverlappedComp), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OverlappedComp_MetaData), NewProp_OverlappedComp_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_Other = { "Other", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InteractiveFoliageActor_eventCapsuleTouched_Parms, Other), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_OtherComp = { "OtherComp", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InteractiveFoliageActor_eventCapsuleTouched_Parms, OtherComp), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OtherComp_MetaData), NewProp_OtherComp_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_OtherBodyIndex = { "OtherBodyIndex", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InteractiveFoliageActor_eventCapsuleTouched_Parms, OtherBodyIndex), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_bFromSweep_SetBit(void* Obj)
{
((InteractiveFoliageActor_eventCapsuleTouched_Parms*)Obj)->bFromSweep = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_bFromSweep = { "bFromSweep", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InteractiveFoliageActor_eventCapsuleTouched_Parms), &Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_bFromSweep_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_OverlapInfo = { "OverlapInfo", nullptr, (EPropertyFlags)0x0010008008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InteractiveFoliageActor_eventCapsuleTouched_Parms, OverlapInfo), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OverlapInfo_MetaData), NewProp_OverlapInfo_MetaData) }; // 222120718
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_OverlappedComp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_Other,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_OtherComp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_OtherBodyIndex,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_bFromSweep,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::NewProp_OverlapInfo,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::PropPointers) < 2048);
// ********** End Function CapsuleTouched Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_AInteractiveFoliageActor, nullptr, "CapsuleTouched", Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::PropPointers),
sizeof(Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::InteractiveFoliageActor_eventCapsuleTouched_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00480401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::Function_MetaDataParams), Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::InteractiveFoliageActor_eventCapsuleTouched_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(AInteractiveFoliageActor::execCapsuleTouched)
{
P_GET_OBJECT(UPrimitiveComponent,Z_Param_OverlappedComp);
P_GET_OBJECT(AActor,Z_Param_Other);
P_GET_OBJECT(UPrimitiveComponent,Z_Param_OtherComp);
P_GET_PROPERTY(FIntProperty,Z_Param_OtherBodyIndex);
P_GET_UBOOL(Z_Param_bFromSweep);
P_GET_STRUCT_REF(FHitResult,Z_Param_Out_OverlapInfo);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->CapsuleTouched(Z_Param_OverlappedComp,Z_Param_Other,Z_Param_OtherComp,Z_Param_OtherBodyIndex,Z_Param_bFromSweep,Z_Param_Out_OverlapInfo);
P_NATIVE_END;
}
// ********** End Class AInteractiveFoliageActor Function CapsuleTouched ***************************
// ********** Begin Class AInteractiveFoliageActor *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_AInteractiveFoliageActor;
UClass* AInteractiveFoliageActor::GetPrivateStaticClass()
{
using TClass = AInteractiveFoliageActor;
if (!Z_Registration_Info_UClass_AInteractiveFoliageActor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("InteractiveFoliageActor"),
Z_Registration_Info_UClass_AInteractiveFoliageActor.InnerSingleton,
StaticRegisterNativesAInteractiveFoliageActor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_AInteractiveFoliageActor.InnerSingleton;
}
UClass* Z_Construct_UClass_AInteractiveFoliageActor_NoRegister()
{
return AInteractiveFoliageActor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_AInteractiveFoliageActor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Input" },
{ "IncludePath", "InteractiveFoliageActor.h" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CapsuleComponent_MetaData[] = {
{ "Comment", "/** Collision cylinder */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "Collision cylinder" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TouchingActorEntryPosition_MetaData[] = {
{ "Comment", "/**\n\x09 * Position of the last actor to enter the collision cylinder.\n\x09 * This currently does not handle multiple actors affecting the foliage simultaneously.\n\x09 */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "Position of the last actor to enter the collision cylinder.\nThis currently does not handle multiple actors affecting the foliage simultaneously." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FoliageVelocity_MetaData[] = {
{ "Comment", "/** Simulated physics state */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "Simulated physics state" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FoliageForce_MetaData[] = {
{ "Comment", "/** @todo document */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "@todo document" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FoliagePosition_MetaData[] = {
{ "Comment", "/** @todo document */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "@todo document" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FoliageDamageImpulseScale_MetaData[] = {
{ "Category", "FoliagePhysics" },
{ "Comment", "/** Scales forces applied from damage events. */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "Scales forces applied from damage events." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FoliageTouchImpulseScale_MetaData[] = {
{ "Category", "FoliagePhysics" },
{ "Comment", "/** Scales forces applied from touch events. */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "Scales forces applied from touch events." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FoliageStiffness_MetaData[] = {
{ "Category", "FoliagePhysics" },
{ "Comment", "/** Determines how strong the force that pushes toward the spring's center will be. */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "Determines how strong the force that pushes toward the spring's center will be." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FoliageStiffnessQuadratic_MetaData[] = {
{ "Category", "FoliagePhysics" },
{ "Comment", "/**\n\x09 * Same as FoliageStiffness, but the strength of this force increases with the square of the distance to the spring's center.\n\x09 * This force is used to prevent the spring from extending past a certain point due to touch and damage forces.\n\x09 */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "Same as FoliageStiffness, but the strength of this force increases with the square of the distance to the spring's center.\nThis force is used to prevent the spring from extending past a certain point due to touch and damage forces." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FoliageDamping_MetaData[] = {
{ "Category", "FoliagePhysics" },
{ "Comment", "/**\n\x09 * Determines the amount of energy lost by the spring as it oscillates.\n\x09 * This force is similar to air friction.\n\x09 */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "Determines the amount of energy lost by the spring as it oscillates.\nThis force is similar to air friction." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxDamageImpulse_MetaData[] = {
{ "Category", "FoliagePhysics" },
{ "Comment", "/** Clamps the magnitude of each damage force applied. */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "Clamps the magnitude of each damage force applied." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxTouchImpulse_MetaData[] = {
{ "Category", "FoliagePhysics" },
{ "Comment", "/** Clamps the magnitude of each touch force applied. */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "Clamps the magnitude of each touch force applied." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxForce_MetaData[] = {
{ "Category", "FoliagePhysics" },
{ "Comment", "/** Clamps the magnitude of combined forces applied each update. */" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "Clamps the magnitude of combined forces applied each update." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Mass_MetaData[] = {
{ "Comment", "//@todo - hook this up\x09/** @todo document */\n" },
{ "ModuleRelativePath", "Public/InteractiveFoliageActor.h" },
{ "ToolTip", "@todo - hook this up @todo document" },
};
#endif // WITH_METADATA
// ********** Begin Class AInteractiveFoliageActor constinit property declarations *****************
static const UECodeGen_Private::FObjectPropertyParams NewProp_CapsuleComponent;
static const UECodeGen_Private::FStructPropertyParams NewProp_TouchingActorEntryPosition;
static const UECodeGen_Private::FStructPropertyParams NewProp_FoliageVelocity;
static const UECodeGen_Private::FStructPropertyParams NewProp_FoliageForce;
static const UECodeGen_Private::FStructPropertyParams NewProp_FoliagePosition;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FoliageDamageImpulseScale;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FoliageTouchImpulseScale;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FoliageStiffness;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FoliageStiffnessQuadratic;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FoliageDamping;
static const UECodeGen_Private::FFloatPropertyParams NewProp_MaxDamageImpulse;
static const UECodeGen_Private::FFloatPropertyParams NewProp_MaxTouchImpulse;
static const UECodeGen_Private::FFloatPropertyParams NewProp_MaxForce;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Mass;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class AInteractiveFoliageActor constinit property declarations *******************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("CapsuleTouched"), .Pointer = &AInteractiveFoliageActor::execCapsuleTouched },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_AInteractiveFoliageActor_CapsuleTouched, "CapsuleTouched" }, // 1664506784
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<AInteractiveFoliageActor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_AInteractiveFoliageActor_Statics
// ********** Begin Class AInteractiveFoliageActor Property Definitions ****************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_CapsuleComponent = { "CapsuleComponent", nullptr, (EPropertyFlags)0x0144000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, CapsuleComponent), Z_Construct_UClass_UCapsuleComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CapsuleComponent_MetaData), NewProp_CapsuleComponent_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_TouchingActorEntryPosition = { "TouchingActorEntryPosition", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, TouchingActorEntryPosition), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TouchingActorEntryPosition_MetaData), NewProp_TouchingActorEntryPosition_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageVelocity = { "FoliageVelocity", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, FoliageVelocity), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FoliageVelocity_MetaData), NewProp_FoliageVelocity_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageForce = { "FoliageForce", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, FoliageForce), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FoliageForce_MetaData), NewProp_FoliageForce_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliagePosition = { "FoliagePosition", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, FoliagePosition), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FoliagePosition_MetaData), NewProp_FoliagePosition_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageDamageImpulseScale = { "FoliageDamageImpulseScale", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, FoliageDamageImpulseScale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FoliageDamageImpulseScale_MetaData), NewProp_FoliageDamageImpulseScale_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageTouchImpulseScale = { "FoliageTouchImpulseScale", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, FoliageTouchImpulseScale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FoliageTouchImpulseScale_MetaData), NewProp_FoliageTouchImpulseScale_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageStiffness = { "FoliageStiffness", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, FoliageStiffness), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FoliageStiffness_MetaData), NewProp_FoliageStiffness_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageStiffnessQuadratic = { "FoliageStiffnessQuadratic", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, FoliageStiffnessQuadratic), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FoliageStiffnessQuadratic_MetaData), NewProp_FoliageStiffnessQuadratic_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageDamping = { "FoliageDamping", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, FoliageDamping), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FoliageDamping_MetaData), NewProp_FoliageDamping_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_MaxDamageImpulse = { "MaxDamageImpulse", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, MaxDamageImpulse), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxDamageImpulse_MetaData), NewProp_MaxDamageImpulse_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_MaxTouchImpulse = { "MaxTouchImpulse", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, MaxTouchImpulse), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxTouchImpulse_MetaData), NewProp_MaxTouchImpulse_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_MaxForce = { "MaxForce", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, MaxForce), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxForce_MetaData), NewProp_MaxForce_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_Mass = { "Mass", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInteractiveFoliageActor, Mass), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Mass_MetaData), NewProp_Mass_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AInteractiveFoliageActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_CapsuleComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_TouchingActorEntryPosition,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageVelocity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageForce,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliagePosition,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageDamageImpulseScale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageTouchImpulseScale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageStiffness,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageStiffnessQuadratic,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_FoliageDamping,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_MaxDamageImpulse,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_MaxTouchImpulse,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_MaxForce,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInteractiveFoliageActor_Statics::NewProp_Mass,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AInteractiveFoliageActor_Statics::PropPointers) < 2048);
// ********** End Class AInteractiveFoliageActor Property Definitions ******************************
UObject* (*const Z_Construct_UClass_AInteractiveFoliageActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AStaticMeshActor,
(UObject* (*)())Z_Construct_UPackage__Script_Foliage,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AInteractiveFoliageActor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_AInteractiveFoliageActor_Statics::ClassParams = {
&AInteractiveFoliageActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_AInteractiveFoliageActor_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_AInteractiveFoliageActor_Statics::PropPointers),
0,
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AInteractiveFoliageActor_Statics::Class_MetaDataParams), Z_Construct_UClass_AInteractiveFoliageActor_Statics::Class_MetaDataParams)
};
void AInteractiveFoliageActor::StaticRegisterNativesAInteractiveFoliageActor()
{
UClass* Class = AInteractiveFoliageActor::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_AInteractiveFoliageActor_Statics::Funcs));
}
UClass* Z_Construct_UClass_AInteractiveFoliageActor()
{
if (!Z_Registration_Info_UClass_AInteractiveFoliageActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AInteractiveFoliageActor.OuterSingleton, Z_Construct_UClass_AInteractiveFoliageActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AInteractiveFoliageActor.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, AInteractiveFoliageActor);
AInteractiveFoliageActor::~AInteractiveFoliageActor() {}
// ********** End Class AInteractiveFoliageActor ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Public_InteractiveFoliageActor_h__Script_Foliage_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_AInteractiveFoliageActor, AInteractiveFoliageActor::StaticClass, TEXT("AInteractiveFoliageActor"), &Z_Registration_Info_UClass_AInteractiveFoliageActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AInteractiveFoliageActor), 2870852610U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Public_InteractiveFoliageActor_h__Script_Foliage_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Public_InteractiveFoliageActor_h__Script_Foliage_796495449{
TEXT("/Script/Foliage"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Public_InteractiveFoliageActor_h__Script_Foliage_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Public_InteractiveFoliageActor_h__Script_Foliage_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS