Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/UserDefinedEnum.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

69 lines
3.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/UserDefinedEnum.h"
#ifdef ENGINE_UserDefinedEnum_generated_h
#error "UserDefinedEnum.generated.h already included, missing '#pragma once' in UserDefinedEnum.h"
#endif
#define ENGINE_UserDefinedEnum_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UUserDefinedEnum *********************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_UserDefinedEnum_h_26_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UUserDefinedEnum, ENGINE_API)
struct Z_Construct_UClass_UUserDefinedEnum_Statics;
ENGINE_API UClass* Z_Construct_UClass_UUserDefinedEnum_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_UserDefinedEnum_h_26_INCLASS \
private: \
static void StaticRegisterNativesUUserDefinedEnum(); \
friend struct ::Z_Construct_UClass_UUserDefinedEnum_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UUserDefinedEnum_NoRegister(); \
public: \
DECLARE_CLASS2(UUserDefinedEnum, UEnum, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UUserDefinedEnum_NoRegister) \
DECLARE_SERIALIZER(UUserDefinedEnum) \
FID_Engine_Source_Runtime_Engine_Classes_Engine_UserDefinedEnum_h_26_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_UserDefinedEnum_h_26_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UUserDefinedEnum(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUserDefinedEnum) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UUserDefinedEnum); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUserDefinedEnum); \
/** Deleted move- and copy-constructors, should never be used */ \
UUserDefinedEnum(UUserDefinedEnum&&) = delete; \
UUserDefinedEnum(const UUserDefinedEnum&) = delete; \
ENGINE_API virtual ~UUserDefinedEnum();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_UserDefinedEnum_h_23_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_UserDefinedEnum_h_26_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_UserDefinedEnum_h_26_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_UserDefinedEnum_h_26_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UUserDefinedEnum;
// ********** End Class UUserDefinedEnum ***********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_UserDefinedEnum_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS