302 lines
20 KiB
C++
302 lines
20 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Particles/SubUVAnimation.h"
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#include "Serialization/StructuredArchive.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeSubUVAnimation() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
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ENGINE_API UClass* Z_Construct_UClass_USubUVAnimation();
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ENGINE_API UClass* Z_Construct_UClass_USubUVAnimation_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister();
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ENGINE_API UEnum* Z_Construct_UEnum_Engine_EOpacitySourceMode();
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ENGINE_API UEnum* Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Enum ESubUVBoundingVertexCount *************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESubUVBoundingVertexCount;
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static UEnum* ESubUVBoundingVertexCount_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.OuterSingleton)
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{
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Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ESubUVBoundingVertexCount"));
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}
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return Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.OuterSingleton;
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}
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESubUVBoundingVertexCount>()
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{
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return ESubUVBoundingVertexCount_StaticEnum();
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}
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struct Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "BVC_EightVertices.Name", "BVC_EightVertices" },
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{ "BVC_FourVertices.Name", "BVC_FourVertices" },
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{ "Comment", "/** \n * More bounding vertices results in reduced overdraw, but adds more triangle overhead.\n * The eight vertex mode is best used when the SubUV texture has a lot of space to cut out that is not captured by the four vertex version,\n * and when the particles using the texture will be few and large.\n */" },
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{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
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{ "ToolTip", "More bounding vertices results in reduced overdraw, but adds more triangle overhead.\nThe eight vertex mode is best used when the SubUV texture has a lot of space to cut out that is not captured by the four vertex version,\nand when the particles using the texture will be few and large." },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "BVC_FourVertices", (int64)BVC_FourVertices },
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{ "BVC_EightVertices", (int64)BVC_EightVertices },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_Engine,
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nullptr,
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"ESubUVBoundingVertexCount",
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"ESubUVBoundingVertexCount",
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Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::Regular,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount()
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{
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if (!Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.InnerSingleton, Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.InnerSingleton;
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}
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// ********** End Enum ESubUVBoundingVertexCount ***************************************************
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// ********** Begin Enum EOpacitySourceMode ********************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOpacitySourceMode;
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static UEnum* EOpacitySourceMode_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_EOpacitySourceMode.OuterSingleton)
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{
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Z_Registration_Info_UEnum_EOpacitySourceMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EOpacitySourceMode, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EOpacitySourceMode"));
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}
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return Z_Registration_Info_UEnum_EOpacitySourceMode.OuterSingleton;
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}
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EOpacitySourceMode>()
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{
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return EOpacitySourceMode_StaticEnum();
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}
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struct Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
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{ "OSM_Alpha.Name", "OSM_Alpha" },
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{ "OSM_BlueChannel.Name", "OSM_BlueChannel" },
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{ "OSM_ColorBrightness.Name", "OSM_ColorBrightness" },
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{ "OSM_GreenChannel.Name", "OSM_GreenChannel" },
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{ "OSM_RedChannel.Name", "OSM_RedChannel" },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "OSM_Alpha", (int64)OSM_Alpha },
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{ "OSM_ColorBrightness", (int64)OSM_ColorBrightness },
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{ "OSM_RedChannel", (int64)OSM_RedChannel },
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{ "OSM_GreenChannel", (int64)OSM_GreenChannel },
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{ "OSM_BlueChannel", (int64)OSM_BlueChannel },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_Engine,
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nullptr,
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"EOpacitySourceMode",
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"EOpacitySourceMode",
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Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::Regular,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_Engine_EOpacitySourceMode()
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{
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if (!Z_Registration_Info_UEnum_EOpacitySourceMode.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOpacitySourceMode.InnerSingleton, Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_EOpacitySourceMode.InnerSingleton;
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}
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// ********** End Enum EOpacitySourceMode **********************************************************
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// ********** Begin Class USubUVAnimation **********************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_USubUVAnimation;
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UClass* USubUVAnimation::GetPrivateStaticClass()
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{
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using TClass = USubUVAnimation;
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if (!Z_Registration_Info_UClass_USubUVAnimation.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("SubUVAnimation"),
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Z_Registration_Info_UClass_USubUVAnimation.InnerSingleton,
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StaticRegisterNativesUSubUVAnimation,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_USubUVAnimation.InnerSingleton;
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}
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UClass* Z_Construct_UClass_USubUVAnimation_NoRegister()
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{
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return USubUVAnimation::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_USubUVAnimation_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * SubUV animation asset, which caches bounding geometry for regions in the SubUVTexture with non-zero opacity.\n * Particle emitters with a SubUV module which use this asset leverage the optimal bounding geometry to reduce overdraw.\n */" },
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{ "HideCategories", "object" },
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{ "IncludePath", "Particles/SubUVAnimation.h" },
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{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
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{ "ToolTip", "SubUV animation asset, which caches bounding geometry for regions in the SubUVTexture with non-zero opacity.\nParticle emitters with a SubUV module which use this asset leverage the optimal bounding geometry to reduce overdraw." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubUVTexture_MetaData[] = {
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{ "Category", "SubUV" },
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{ "Comment", "/** \n\x09 * Texture to generate bounding geometry from.\n\x09 */" },
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{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
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{ "ToolTip", "Texture to generate bounding geometry from." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubImages_Horizontal_MetaData[] = {
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{ "Category", "SubUV" },
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{ "Comment", "/** The number of sub-images horizontally in the texture\x09\x09\x09\x09\x09\x09\x09*/" },
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{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
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{ "ToolTip", "The number of sub-images horizontally in the texture" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubImages_Vertical_MetaData[] = {
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{ "Category", "SubUV" },
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{ "Comment", "/** The number of sub-images vertically in the texture\x09\x09\x09\x09\x09\x09\x09\x09*/" },
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{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
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{ "ToolTip", "The number of sub-images vertically in the texture" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundingMode_MetaData[] = {
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{ "Category", "SubUV" },
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{ "Comment", "/** \n\x09 * More bounding vertices results in reduced overdraw, but adds more triangle overhead.\n\x09 * The eight vertex mode is best used when the SubUV texture has a lot of space to cut out that is not captured by the four vertex version,\n\x09 * and when the particles using the texture will be few and large.\n\x09 */" },
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{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
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{ "ToolTip", "More bounding vertices results in reduced overdraw, but adds more triangle overhead.\nThe eight vertex mode is best used when the SubUV texture has a lot of space to cut out that is not captured by the four vertex version,\nand when the particles using the texture will be few and large." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OpacitySourceMode_MetaData[] = {
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{ "Category", "SubUV" },
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{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AlphaThreshold_MetaData[] = {
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{ "Category", "SubUV" },
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{ "Comment", "/** \n\x09 * Alpha channel values larger than the threshold are considered occupied and will be contained in the bounding geometry.\n\x09 * Raising this threshold slightly can reduce overdraw in particles using this animation asset.\n\x09 */" },
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{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
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{ "ToolTip", "Alpha channel values larger than the threshold are considered occupied and will be contained in the bounding geometry.\nRaising this threshold slightly can reduce overdraw in particles using this animation asset." },
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{ "UIMax", "1" },
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{ "UIMin", "0" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class USubUVAnimation constinit property declarations **************************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_SubUVTexture;
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static const UECodeGen_Private::FIntPropertyParams NewProp_SubImages_Horizontal;
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static const UECodeGen_Private::FIntPropertyParams NewProp_SubImages_Vertical;
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static const UECodeGen_Private::FBytePropertyParams NewProp_BoundingMode;
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static const UECodeGen_Private::FBytePropertyParams NewProp_OpacitySourceMode;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_AlphaThreshold;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class USubUVAnimation constinit property declarations ****************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<USubUVAnimation>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_USubUVAnimation_Statics
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// ********** Begin Class USubUVAnimation Property Definitions *************************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubUVTexture = { "SubUVTexture", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, SubUVTexture), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubUVTexture_MetaData), NewProp_SubUVTexture_MetaData) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubImages_Horizontal = { "SubImages_Horizontal", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, SubImages_Horizontal), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubImages_Horizontal_MetaData), NewProp_SubImages_Horizontal_MetaData) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubImages_Vertical = { "SubImages_Vertical", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, SubImages_Vertical), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubImages_Vertical_MetaData), NewProp_SubImages_Vertical_MetaData) };
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_BoundingMode = { "BoundingMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, BoundingMode), Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundingMode_MetaData), NewProp_BoundingMode_MetaData) }; // 1733187446
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_OpacitySourceMode = { "OpacitySourceMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, OpacitySourceMode), Z_Construct_UEnum_Engine_EOpacitySourceMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OpacitySourceMode_MetaData), NewProp_OpacitySourceMode_MetaData) }; // 1744479942
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_AlphaThreshold = { "AlphaThreshold", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, AlphaThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AlphaThreshold_MetaData), NewProp_AlphaThreshold_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USubUVAnimation_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubUVTexture,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubImages_Horizontal,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubImages_Vertical,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_BoundingMode,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_OpacitySourceMode,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_AlphaThreshold,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USubUVAnimation_Statics::PropPointers) < 2048);
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// ********** End Class USubUVAnimation Property Definitions ***************************************
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UObject* (*const Z_Construct_UClass_USubUVAnimation_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UObject,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USubUVAnimation_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_USubUVAnimation_Statics::ClassParams = {
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&USubUVAnimation::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_USubUVAnimation_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_USubUVAnimation_Statics::PropPointers),
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0,
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0x000800A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USubUVAnimation_Statics::Class_MetaDataParams), Z_Construct_UClass_USubUVAnimation_Statics::Class_MetaDataParams)
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};
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void USubUVAnimation::StaticRegisterNativesUSubUVAnimation()
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{
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}
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UClass* Z_Construct_UClass_USubUVAnimation()
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{
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if (!Z_Registration_Info_UClass_USubUVAnimation.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USubUVAnimation.OuterSingleton, Z_Construct_UClass_USubUVAnimation_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_USubUVAnimation.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USubUVAnimation);
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USubUVAnimation::~USubUVAnimation() {}
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IMPLEMENT_FARCHIVE_SERIALIZER(USubUVAnimation)
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// ********** End Class USubUVAnimation ************************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics
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{
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static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
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{ ESubUVBoundingVertexCount_StaticEnum, TEXT("ESubUVBoundingVertexCount"), &Z_Registration_Info_UEnum_ESubUVBoundingVertexCount, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1733187446U) },
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{ EOpacitySourceMode_StaticEnum, TEXT("EOpacitySourceMode"), &Z_Registration_Info_UEnum_EOpacitySourceMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1744479942U) },
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};
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_USubUVAnimation, USubUVAnimation::StaticClass, TEXT("USubUVAnimation"), &Z_Registration_Info_UClass_USubUVAnimation, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USubUVAnimation), 656136700U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_420276207{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics::EnumInfo),
|
|
};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
|