Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/StaticMeshComponent.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

123 lines
6.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/StaticMeshComponent.h"
#ifdef ENGINE_StaticMeshComponent_generated_h
#error "StaticMeshComponent.generated.h already included, missing '#pragma once' in StaticMeshComponent.h"
#endif
#define ENGINE_StaticMeshComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UStaticMesh;
// ********** Begin ScriptStruct FPaintedVertex ****************************************************
struct Z_Construct_UScriptStruct_FPaintedVertex_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_56_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPaintedVertex_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FPaintedVertex;
// ********** End ScriptStruct FPaintedVertex ******************************************************
// ********** Begin Class UStaticMeshComponent *****************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_104_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetForceDisableNanite); \
DECLARE_FUNCTION(execSetReverseCulling); \
DECLARE_FUNCTION(execGetLocalBounds); \
DECLARE_FUNCTION(execUpdateInitialEvaluateWorldPositionOffset); \
DECLARE_FUNCTION(execGetInitialEvaluateWorldPositionOffset); \
DECLARE_FUNCTION(execSetWorldPositionOffsetDisableDistance); \
DECLARE_FUNCTION(execSetEvaluateWorldPositionOffset); \
DECLARE_FUNCTION(execSetEvaluateWorldPositionOffsetInRayTracing); \
DECLARE_FUNCTION(execSetDistanceFieldSelfShadowBias); \
DECLARE_FUNCTION(execSetForcedLodModel); \
DECLARE_FUNCTION(execSetStaticMesh); \
DECLARE_FUNCTION(execOnRep_StaticMesh);
#define FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_104_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UStaticMeshComponent, ENGINE_API)
struct Z_Construct_UClass_UStaticMeshComponent_Statics;
ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_104_INCLASS \
private: \
static void StaticRegisterNativesUStaticMeshComponent(); \
friend struct ::Z_Construct_UClass_UStaticMeshComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UStaticMeshComponent_NoRegister(); \
public: \
DECLARE_CLASS2(UStaticMeshComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_UStaticMeshComponent, TEXT("/Script/Engine"), Z_Construct_UClass_UStaticMeshComponent_NoRegister) \
DECLARE_SERIALIZER(UStaticMeshComponent) \
FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_104_ARCHIVESERIALIZER \
ENGINE_API void GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const override; \
enum class ENetFields_Private : uint16 \
{ \
NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \
StaticMesh=NETFIELD_REP_START, \
NETFIELD_REP_END=StaticMesh }; \
DECLARE_VALIDATE_GENERATED_REP_ENUMS(ENGINE_API)
#define FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_104_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UStaticMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStaticMeshComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UStaticMeshComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStaticMeshComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
UStaticMeshComponent(UStaticMeshComponent&&) = delete; \
UStaticMeshComponent(const UStaticMeshComponent&) = delete;
#define FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_101_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_104_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_104_RPC_WRAPPERS \
FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_104_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_104_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStaticMeshComponent;
// ********** End Class UStaticMeshComponent *******************************************************
// ********** Begin ScriptStruct FStaticMeshVertexColorLODData *************************************
struct Z_Construct_UScriptStruct_FStaticMeshVertexColorLODData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_935_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStaticMeshVertexColorLODData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FStaticMeshVertexColorLODData;
// ********** End ScriptStruct FStaticMeshVertexColorLODData ***************************************
// ********** Begin ScriptStruct FStaticMeshComponentInstanceData **********************************
struct Z_Construct_UScriptStruct_FStaticMeshComponentInstanceData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h_959_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStaticMeshComponentInstanceData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FPrimitiveComponentInstanceData Super;
struct FStaticMeshComponentInstanceData;
// ********** End ScriptStruct FStaticMeshComponentInstanceData ************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_StaticMeshComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS