192 lines
14 KiB
C++
192 lines
14 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "StateStream/SkinnedMeshStateStream.h"
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#include "TransformStateStreamHandle.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeSkinnedMeshStateStream() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_USkinnedAsset_NoRegister();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSkinnedMeshDynamicState();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSkinnedMeshStaticState();
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STATESTREAM_API UScriptStruct* Z_Construct_UScriptStruct_FTransformHandle();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FSkinnedMeshStaticState *******************************************
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struct Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FSkinnedMeshStaticState); }
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static inline consteval int16 GetStructAlignment() { return alignof(FSkinnedMeshStaticState); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "Comment", "////////////////////////////////////////////////////////////////////////////////////////////////////\n// Skinned state for mesh instance. Can only be set upon creation\n" },
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{ "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" },
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{ "StateStreamStaticState", "true" },
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{ "ToolTip", "/\n Skinned state for mesh instance. Can only be set upon creation" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaterialRelevance_MetaData[] = {
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{ "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FSkinnedMeshStaticState constinit property declarations ***********
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static const UECodeGen_Private::FUInt64PropertyParams NewProp_MaterialRelevance;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FSkinnedMeshStaticState constinit property declarations *************
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSkinnedMeshStaticState>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState;
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class UScriptStruct* FSkinnedMeshStaticState::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSkinnedMeshStaticState, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("SkinnedMeshStaticState"));
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}
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return Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.OuterSingleton;
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}
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// ********** Begin ScriptStruct FSkinnedMeshStaticState Property Definitions **********************
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const UECodeGen_Private::FUInt64PropertyParams Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::NewProp_MaterialRelevance = { "MaterialRelevance", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt64, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkinnedMeshStaticState, MaterialRelevance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaterialRelevance_MetaData), NewProp_MaterialRelevance_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::NewProp_MaterialRelevance,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FSkinnedMeshStaticState Property Definitions ************************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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nullptr,
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&NewStructOps,
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"SkinnedMeshStaticState",
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Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::PropPointers),
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sizeof(FSkinnedMeshStaticState),
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alignof(FSkinnedMeshStaticState),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FSkinnedMeshStaticState()
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{
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if (!Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.InnerSingleton, Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState.InnerSingleton);
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}
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// ********** End ScriptStruct FSkinnedMeshStaticState *********************************************
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// ********** Begin ScriptStruct FSkinnedMeshDynamicState ******************************************
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struct Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FSkinnedMeshDynamicState); }
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static inline consteval int16 GetStructAlignment() { return alignof(FSkinnedMeshDynamicState); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "Comment", "////////////////////////////////////////////////////////////////////////////////////////////////////\n// Dynamic state for mesh instance. Can be updated inside ticks\n" },
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{ "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" },
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{ "StateStreamDynamicState", "true" },
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{ "ToolTip", "/\n Dynamic state for mesh instance. Can be updated inside ticks" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Transform_MetaData[] = {
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{ "Comment", "// Use accessors (SetX/GetX) instead of properties directly\n" },
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{ "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" },
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{ "ToolTip", "Use accessors (SetX/GetX) instead of properties directly" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkinnedAsset_MetaData[] = {
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{ "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OverrideMaterials_MetaData[] = {
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{ "ModuleRelativePath", "Public/StateStream/SkinnedMeshStateStream.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FSkinnedMeshDynamicState constinit property declarations **********
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static const UECodeGen_Private::FStructPropertyParams NewProp_Transform;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_SkinnedAsset;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_OverrideMaterials_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_OverrideMaterials;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FSkinnedMeshDynamicState constinit property declarations ************
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSkinnedMeshDynamicState>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState;
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class UScriptStruct* FSkinnedMeshDynamicState::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSkinnedMeshDynamicState, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("SkinnedMeshDynamicState"));
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}
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return Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.OuterSingleton;
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}
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// ********** Begin ScriptStruct FSkinnedMeshDynamicState Property Definitions *********************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_Transform = { "Transform", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkinnedMeshDynamicState, Transform), Z_Construct_UScriptStruct_FTransformHandle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Transform_MetaData), NewProp_Transform_MetaData) }; // 594694177
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_SkinnedAsset = { "SkinnedAsset", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkinnedMeshDynamicState, SkinnedAsset), Z_Construct_UClass_USkinnedAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkinnedAsset_MetaData), NewProp_SkinnedAsset_MetaData) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_OverrideMaterials_Inner = { "OverrideMaterials", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_OverrideMaterials = { "OverrideMaterials", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkinnedMeshDynamicState, OverrideMaterials), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OverrideMaterials_MetaData), NewProp_OverrideMaterials_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_Transform,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_SkinnedAsset,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_OverrideMaterials_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewProp_OverrideMaterials,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FSkinnedMeshDynamicState Property Definitions ***********************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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nullptr,
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&NewStructOps,
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"SkinnedMeshDynamicState",
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Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::PropPointers),
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sizeof(FSkinnedMeshDynamicState),
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alignof(FSkinnedMeshDynamicState),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FSkinnedMeshDynamicState()
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{
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if (!Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.InnerSingleton, Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState.InnerSingleton);
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}
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// ********** End ScriptStruct FSkinnedMeshDynamicState ********************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_Statics
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{
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FSkinnedMeshStaticState::StaticStruct, Z_Construct_UScriptStruct_FSkinnedMeshStaticState_Statics::NewStructOps, TEXT("SkinnedMeshStaticState"),&Z_Registration_Info_UScriptStruct_FSkinnedMeshStaticState, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSkinnedMeshStaticState), 3693997733U) },
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{ FSkinnedMeshDynamicState::StaticStruct, Z_Construct_UScriptStruct_FSkinnedMeshDynamicState_Statics::NewStructOps, TEXT("SkinnedMeshDynamicState"),&Z_Registration_Info_UScriptStruct_FSkinnedMeshDynamicState, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSkinnedMeshDynamicState), 1321877257U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_129950854{
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TEXT("/Script/Engine"),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_SkinnedMeshStateStream_h__Script_Engine_Statics::ScriptStructInfo),
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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