Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/SceneUtils.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

106 lines
5.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "SceneUtils.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSceneUtils() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAntiAliasingMethod();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EAntiAliasingMethod *******************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAntiAliasingMethod;
static UEnum* EAntiAliasingMethod_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EAntiAliasingMethod.OuterSingleton)
{
Z_Registration_Info_UEnum_EAntiAliasingMethod.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EAntiAliasingMethod, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EAntiAliasingMethod"));
}
return Z_Registration_Info_UEnum_EAntiAliasingMethod.OuterSingleton;
}
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EAntiAliasingMethod>()
{
return EAntiAliasingMethod_StaticEnum();
}
struct Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "AAM_FXAA.DisplayName", "Fast Approximate Anti-Aliasing (FXAA)" },
{ "AAM_FXAA.Name", "AAM_FXAA" },
{ "AAM_MAX.Name", "AAM_MAX" },
{ "AAM_MSAA.Comment", "/** Only supported with forward shading. MSAA sample count is controlled by r.MSAACount. */" },
{ "AAM_MSAA.DisplayName", "Multisample Anti-Aliasing (MSAA)" },
{ "AAM_MSAA.Name", "AAM_MSAA" },
{ "AAM_MSAA.ToolTip", "Only supported with forward shading. MSAA sample count is controlled by r.MSAACount." },
{ "AAM_None.DisplayName", "None" },
{ "AAM_None.Name", "AAM_None" },
{ "AAM_SMAA.DisplayName", "Subpixel Morphological Anti-Aliasing (SMAA)" },
{ "AAM_SMAA.Name", "AAM_SMAA" },
{ "AAM_TemporalAA.DisplayName", "Temporal Anti-Aliasing (TAA)" },
{ "AAM_TemporalAA.Name", "AAM_TemporalAA" },
{ "AAM_TSR.DisplayName", "Temporal Super-Resolution (TSR)" },
{ "AAM_TSR.Name", "AAM_TSR" },
{ "Comment", "/** Used by rendering project settings. */" },
{ "ModuleRelativePath", "Public/SceneUtils.h" },
{ "ToolTip", "Used by rendering project settings." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "AAM_None", (int64)AAM_None },
{ "AAM_FXAA", (int64)AAM_FXAA },
{ "AAM_TemporalAA", (int64)AAM_TemporalAA },
{ "AAM_MSAA", (int64)AAM_MSAA },
{ "AAM_TSR", (int64)AAM_TSR },
{ "AAM_SMAA", (int64)AAM_SMAA },
{ "AAM_MAX", (int64)AAM_MAX },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Engine,
nullptr,
"EAntiAliasingMethod",
"EAntiAliasingMethod",
Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Regular,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Engine_EAntiAliasingMethod()
{
if (!Z_Registration_Info_UEnum_EAntiAliasingMethod.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAntiAliasingMethod.InnerSingleton, Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EAntiAliasingMethod.InnerSingleton;
}
// ********** End Enum EAntiAliasingMethod *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_SceneUtils_h__Script_Engine_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EAntiAliasingMethod_StaticEnum, TEXT("EAntiAliasingMethod"), &Z_Registration_Info_UEnum_EAntiAliasingMethod, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3930103311U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_SceneUtils_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_SceneUtils_h__Script_Engine_4119316273{
TEXT("/Script/Engine"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_SceneUtils_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_SceneUtils_h__Script_Engine_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS