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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/PoseableMeshComponent.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

79 lines
3.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/PoseableMeshComponent.h"
#ifdef ENGINE_PoseableMeshComponent_generated_h
#error "PoseableMeshComponent.generated.h already included, missing '#pragma once' in PoseableMeshComponent.h"
#endif
#define ENGINE_PoseableMeshComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class USkeletalMeshComponent;
// ********** Begin Class UPoseableMeshComponent ***************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_RPC_WRAPPERS \
DECLARE_FUNCTION(execCopyPoseFromSkeletalComponent); \
DECLARE_FUNCTION(execResetBoneTransformByName); \
DECLARE_FUNCTION(execGetBoneScaleByName); \
DECLARE_FUNCTION(execGetBoneRotationByName); \
DECLARE_FUNCTION(execGetBoneLocationByName); \
DECLARE_FUNCTION(execGetBoneTransformByName); \
DECLARE_FUNCTION(execSetBoneScaleByName); \
DECLARE_FUNCTION(execSetBoneRotationByName); \
DECLARE_FUNCTION(execSetBoneLocationByName); \
DECLARE_FUNCTION(execSetBoneTransformByName);
struct Z_Construct_UClass_UPoseableMeshComponent_Statics;
ENGINE_API UClass* Z_Construct_UClass_UPoseableMeshComponent_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_INCLASS \
private: \
static void StaticRegisterNativesUPoseableMeshComponent(); \
friend struct ::Z_Construct_UClass_UPoseableMeshComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UPoseableMeshComponent_NoRegister(); \
public: \
DECLARE_CLASS2(UPoseableMeshComponent, USkinnedMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UPoseableMeshComponent_NoRegister) \
DECLARE_SERIALIZER(UPoseableMeshComponent)
#define FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UPoseableMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPoseableMeshComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UPoseableMeshComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPoseableMeshComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
UPoseableMeshComponent(UPoseableMeshComponent&&) = delete; \
UPoseableMeshComponent(const UPoseableMeshComponent&) = delete; \
ENGINE_API virtual ~UPoseableMeshComponent();
#define FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_16_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_RPC_WRAPPERS \
FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPoseableMeshComponent;
// ********** End Class UPoseableMeshComponent *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS