Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/PawnNoiseEmitterComponent.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

271 lines
21 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Components/PawnNoiseEmitterComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePawnNoiseEmitterComponent() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
ENGINE_API UClass* Z_Construct_UClass_UPawnNoiseEmitterComponent();
ENGINE_API UClass* Z_Construct_UClass_UPawnNoiseEmitterComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPawnNoiseEmitterComponent Function MakeNoise ****************************
struct Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics
{
struct PawnNoiseEmitterComponent_eventMakeNoise_Parms
{
AActor* NoiseMaker;
float Loudness;
FVector NoiseLocation;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Audio|Components|PawnNoiseEmitter" },
{ "Comment", "/** Cache noises instigated by the owning pawn for AI sensing \n\x09 * @param NoiseMaker - is the actual actor which made the noise\n\x09 * @param Loudness - is the relative loudness of the noise (0.0 to 1.0)\n\x09 * @param NoiseLocation - is the position of the noise\n\x09 */" },
{ "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" },
{ "ToolTip", "Cache noises instigated by the owning pawn for AI sensing\n@param NoiseMaker - is the actual actor which made the noise\n@param Loudness - is the relative loudness of the noise (0.0 to 1.0)\n@param NoiseLocation - is the position of the noise" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NoiseLocation_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function MakeNoise constinit property declarations *****************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_NoiseMaker;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Loudness;
static const UECodeGen_Private::FStructPropertyParams NewProp_NoiseLocation;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function MakeNoise constinit property declarations *******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function MakeNoise Property Definitions ****************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::NewProp_NoiseMaker = { "NoiseMaker", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PawnNoiseEmitterComponent_eventMakeNoise_Parms, NoiseMaker), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::NewProp_Loudness = { "Loudness", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PawnNoiseEmitterComponent_eventMakeNoise_Parms, Loudness), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::NewProp_NoiseLocation = { "NoiseLocation", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PawnNoiseEmitterComponent_eventMakeNoise_Parms, NoiseLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NoiseLocation_MetaData), NewProp_NoiseLocation_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::NewProp_NoiseMaker,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::NewProp_Loudness,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::NewProp_NoiseLocation,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::PropPointers) < 2048);
// ********** End Function MakeNoise Property Definitions ******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPawnNoiseEmitterComponent, nullptr, "MakeNoise", Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::PawnNoiseEmitterComponent_eventMakeNoise_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20406, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::PawnNoiseEmitterComponent_eventMakeNoise_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UPawnNoiseEmitterComponent::execMakeNoise)
{
P_GET_OBJECT(AActor,Z_Param_NoiseMaker);
P_GET_PROPERTY(FFloatProperty,Z_Param_Loudness);
P_GET_STRUCT_REF(FVector,Z_Param_Out_NoiseLocation);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->MakeNoise(Z_Param_NoiseMaker,Z_Param_Loudness,Z_Param_Out_NoiseLocation);
P_NATIVE_END;
}
// ********** End Class UPawnNoiseEmitterComponent Function MakeNoise ******************************
// ********** Begin Class UPawnNoiseEmitterComponent ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPawnNoiseEmitterComponent;
UClass* UPawnNoiseEmitterComponent::GetPrivateStaticClass()
{
using TClass = UPawnNoiseEmitterComponent;
if (!Z_Registration_Info_UClass_UPawnNoiseEmitterComponent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PawnNoiseEmitterComponent"),
Z_Registration_Info_UClass_UPawnNoiseEmitterComponent.InnerSingleton,
StaticRegisterNativesUPawnNoiseEmitterComponent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPawnNoiseEmitterComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_UPawnNoiseEmitterComponent_NoRegister()
{
return UPawnNoiseEmitterComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "ClassGroupNames", "AI" },
{ "Comment", "/**\n * PawnNoiseEmitterComponent tracks noise event data used by SensingComponents to hear a Pawn.\n * This component is intended to exist on either a Pawn or its Controller. It does nothing on network clients.\n */" },
{ "IncludePath", "Components/PawnNoiseEmitterComponent.h" },
{ "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" },
{ "ToolTip", "PawnNoiseEmitterComponent tracks noise event data used by SensingComponents to hear a Pawn.\nThis component is intended to exist on either a Pawn or its Controller. It does nothing on network clients." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAIPerceptionSystemCompatibilityMode_MetaData[] = {
{ "Category", "AI Perception" },
{ "Comment", "// If set to true (default value) will notify AIPerceptionSystem about noise events\n// otherwise only PawnSensingComponents will be able to pick up noises generated by this component\n" },
{ "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" },
{ "ToolTip", "If set to true (default value) will notify AIPerceptionSystem about noise events\notherwise only PawnSensingComponents will be able to pick up noises generated by this component" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastRemoteNoisePosition_MetaData[] = {
{ "Comment", "// Most recent noise made by this pawn not at its own location\n" },
{ "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" },
{ "ToolTip", "Most recent noise made by this pawn not at its own location" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NoiseLifetime_MetaData[] = {
{ "Category", "Noise Settings" },
{ "Comment", "// After this amount of time, new sound events will overwrite previous sounds even if they are not louder (allows old sounds to decay)\n" },
{ "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" },
{ "ToolTip", "After this amount of time, new sound events will overwrite previous sounds even if they are not louder (allows old sounds to decay)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastRemoteNoiseVolume_MetaData[] = {
{ "Comment", "// Most recent volume of noise made by this pawn not at its own location\n" },
{ "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" },
{ "ToolTip", "Most recent volume of noise made by this pawn not at its own location" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastRemoteNoiseTime_MetaData[] = {
{ "Comment", "// Time of last remote noise update\n" },
{ "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" },
{ "ToolTip", "Time of last remote noise update" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastLocalNoiseVolume_MetaData[] = {
{ "Comment", "// Most recent noise made by this pawn at its own location\n" },
{ "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" },
{ "ToolTip", "Most recent noise made by this pawn at its own location" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastLocalNoiseTime_MetaData[] = {
{ "Comment", "// Time of last local noise update\n" },
{ "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" },
{ "ToolTip", "Time of last local noise update" },
};
#endif // WITH_METADATA
// ********** Begin Class UPawnNoiseEmitterComponent constinit property declarations ***************
static void NewProp_bAIPerceptionSystemCompatibilityMode_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAIPerceptionSystemCompatibilityMode;
static const UECodeGen_Private::FStructPropertyParams NewProp_LastRemoteNoisePosition;
static const UECodeGen_Private::FFloatPropertyParams NewProp_NoiseLifetime;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LastRemoteNoiseVolume;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LastRemoteNoiseTime;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LastLocalNoiseVolume;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LastLocalNoiseTime;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPawnNoiseEmitterComponent constinit property declarations *****************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("MakeNoise"), .Pointer = &UPawnNoiseEmitterComponent::execMakeNoise },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise, "MakeNoise" }, // 4050521821
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPawnNoiseEmitterComponent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics
// ********** Begin Class UPawnNoiseEmitterComponent Property Definitions **************************
void Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_bAIPerceptionSystemCompatibilityMode_SetBit(void* Obj)
{
((UPawnNoiseEmitterComponent*)Obj)->bAIPerceptionSystemCompatibilityMode = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_bAIPerceptionSystemCompatibilityMode = { "bAIPerceptionSystemCompatibilityMode", nullptr, (EPropertyFlags)0x00200c0000010001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UPawnNoiseEmitterComponent), &Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_bAIPerceptionSystemCompatibilityMode_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAIPerceptionSystemCompatibilityMode_MetaData), NewProp_bAIPerceptionSystemCompatibilityMode_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastRemoteNoisePosition = { "LastRemoteNoisePosition", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPawnNoiseEmitterComponent, LastRemoteNoisePosition), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastRemoteNoisePosition_MetaData), NewProp_LastRemoteNoisePosition_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_NoiseLifetime = { "NoiseLifetime", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPawnNoiseEmitterComponent, NoiseLifetime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NoiseLifetime_MetaData), NewProp_NoiseLifetime_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastRemoteNoiseVolume = { "LastRemoteNoiseVolume", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPawnNoiseEmitterComponent, LastRemoteNoiseVolume), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastRemoteNoiseVolume_MetaData), NewProp_LastRemoteNoiseVolume_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastRemoteNoiseTime = { "LastRemoteNoiseTime", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPawnNoiseEmitterComponent, LastRemoteNoiseTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastRemoteNoiseTime_MetaData), NewProp_LastRemoteNoiseTime_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastLocalNoiseVolume = { "LastLocalNoiseVolume", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPawnNoiseEmitterComponent, LastLocalNoiseVolume), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastLocalNoiseVolume_MetaData), NewProp_LastLocalNoiseVolume_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastLocalNoiseTime = { "LastLocalNoiseTime", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPawnNoiseEmitterComponent, LastLocalNoiseTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastLocalNoiseTime_MetaData), NewProp_LastLocalNoiseTime_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_bAIPerceptionSystemCompatibilityMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastRemoteNoisePosition,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_NoiseLifetime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastRemoteNoiseVolume,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastRemoteNoiseTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastLocalNoiseVolume,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastLocalNoiseTime,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::PropPointers) < 2048);
// ********** End Class UPawnNoiseEmitterComponent Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::ClassParams = {
&UPawnNoiseEmitterComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::PropPointers),
0,
0x00A800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::Class_MetaDataParams)
};
void UPawnNoiseEmitterComponent::StaticRegisterNativesUPawnNoiseEmitterComponent()
{
UClass* Class = UPawnNoiseEmitterComponent::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::Funcs));
}
UClass* Z_Construct_UClass_UPawnNoiseEmitterComponent()
{
if (!Z_Registration_Info_UClass_UPawnNoiseEmitterComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPawnNoiseEmitterComponent.OuterSingleton, Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPawnNoiseEmitterComponent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPawnNoiseEmitterComponent);
UPawnNoiseEmitterComponent::~UPawnNoiseEmitterComponent() {}
// ********** End Class UPawnNoiseEmitterComponent *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_PawnNoiseEmitterComponent_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPawnNoiseEmitterComponent, UPawnNoiseEmitterComponent::StaticClass, TEXT("UPawnNoiseEmitterComponent"), &Z_Registration_Info_UClass_UPawnNoiseEmitterComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPawnNoiseEmitterComponent), 3267030661U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_PawnNoiseEmitterComponent_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_PawnNoiseEmitterComponent_h__Script_Engine_2915982940{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_PawnNoiseEmitterComponent_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_PawnNoiseEmitterComponent_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS