Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/MeshProxySettings.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

53 lines
2.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MeshMerge/MeshProxySettings.h"
#ifdef ENGINE_MeshProxySettings_generated_h
#error "MeshProxySettings.generated.h already included, missing '#pragma once' in MeshProxySettings.h"
#endif
#define ENGINE_MeshProxySettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMeshProxySettings ************************************************
struct Z_Construct_UScriptStruct_FMeshProxySettings_Statics;
#define FID_Engine_Source_Runtime_Engine_Public_MeshMerge_MeshProxySettings_h_35_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMeshProxySettings_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FMeshProxySettings;
// ********** End ScriptStruct FMeshProxySettings **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_MeshMerge_MeshProxySettings_h
// ********** Begin Enum ELandscapeCullingPrecision ************************************************
#define FOREACH_ENUM_ELANDSCAPECULLINGPRECISION(op) \
op(ELandscapeCullingPrecision::High) \
op(ELandscapeCullingPrecision::Medium) \
op(ELandscapeCullingPrecision::Low)
namespace ELandscapeCullingPrecision { enum Type : int; }
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeCullingPrecision::Type>();
// ********** End Enum ELandscapeCullingPrecision **************************************************
// ********** Begin Enum EProxyNormalComputationMethod *********************************************
#define FOREACH_ENUM_EPROXYNORMALCOMPUTATIONMETHOD(op) \
op(EProxyNormalComputationMethod::AngleWeighted) \
op(EProxyNormalComputationMethod::AreaWeighted) \
op(EProxyNormalComputationMethod::EqualWeighted)
namespace EProxyNormalComputationMethod { enum Type : int; }
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EProxyNormalComputationMethod::Type>();
// ********** End Enum EProxyNormalComputationMethod ***********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS