Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/MaterialExpressionWorldPosition.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

211 lines
13 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Materials/MaterialExpressionWorldPosition.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMaterialExpressionWorldPosition() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpression();
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionWorldPosition();
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionWorldPosition_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EWorldPositionIncludedOffsets();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EWorldPositionIncludedOffsets *********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EWorldPositionIncludedOffsets;
static UEnum* EWorldPositionIncludedOffsets_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EWorldPositionIncludedOffsets.OuterSingleton)
{
Z_Registration_Info_UEnum_EWorldPositionIncludedOffsets.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EWorldPositionIncludedOffsets, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EWorldPositionIncludedOffsets"));
}
return Z_Registration_Info_UEnum_EWorldPositionIncludedOffsets.OuterSingleton;
}
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EWorldPositionIncludedOffsets>()
{
return EWorldPositionIncludedOffsets_StaticEnum();
}
struct Z_Construct_UEnum_Engine_EWorldPositionIncludedOffsets_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/** Specifies which shader generated offsets should included in the world position (displacement/WPO etc.) */" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionWorldPosition.h" },
{ "ToolTip", "Specifies which shader generated offsets should included in the world position (displacement/WPO etc.)" },
{ "WPT_CameraRelative.Comment", "/** Camera relative world position with all material shader offsets applied */" },
{ "WPT_CameraRelative.DisplayName", "Camera Relative World Position (Including Material Shader Offsets)" },
{ "WPT_CameraRelative.Name", "WPT_CameraRelative" },
{ "WPT_CameraRelative.ToolTip", "Camera relative world position with all material shader offsets applied" },
{ "WPT_CameraRelativeNoOffsets.Comment", "/** Camera relative world position with no material shader offsets applied */" },
{ "WPT_CameraRelativeNoOffsets.DisplayName", "Camera Relative World Position (Excluding Material Shader Offsets)" },
{ "WPT_CameraRelativeNoOffsets.Name", "WPT_CameraRelativeNoOffsets" },
{ "WPT_CameraRelativeNoOffsets.ToolTip", "Camera relative world position with no material shader offsets applied" },
{ "WPT_Default.Comment", "/** Absolute world position with all material shader offsets applied */" },
{ "WPT_Default.DisplayName", "Absolute World Position (Including Material Shader Offsets)" },
{ "WPT_Default.Name", "WPT_Default" },
{ "WPT_Default.ToolTip", "Absolute world position with all material shader offsets applied" },
{ "WPT_ExcludeAllShaderOffsets.Comment", "/** Absolute world position with no material shader offsets applied */" },
{ "WPT_ExcludeAllShaderOffsets.DisplayName", "Absolute World Position (Excluding Material Shader Offsets)" },
{ "WPT_ExcludeAllShaderOffsets.Name", "WPT_ExcludeAllShaderOffsets" },
{ "WPT_ExcludeAllShaderOffsets.ToolTip", "Absolute world position with no material shader offsets applied" },
{ "WPT_MAX.Name", "WPT_MAX" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "WPT_Default", (int64)WPT_Default },
{ "WPT_ExcludeAllShaderOffsets", (int64)WPT_ExcludeAllShaderOffsets },
{ "WPT_CameraRelative", (int64)WPT_CameraRelative },
{ "WPT_CameraRelativeNoOffsets", (int64)WPT_CameraRelativeNoOffsets },
{ "WPT_MAX", (int64)WPT_MAX },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Engine_EWorldPositionIncludedOffsets_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EWorldPositionIncludedOffsets_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Engine,
nullptr,
"EWorldPositionIncludedOffsets",
"EWorldPositionIncludedOffsets",
Z_Construct_UEnum_Engine_EWorldPositionIncludedOffsets_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EWorldPositionIncludedOffsets_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Regular,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EWorldPositionIncludedOffsets_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EWorldPositionIncludedOffsets_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Engine_EWorldPositionIncludedOffsets()
{
if (!Z_Registration_Info_UEnum_EWorldPositionIncludedOffsets.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EWorldPositionIncludedOffsets.InnerSingleton, Z_Construct_UEnum_Engine_EWorldPositionIncludedOffsets_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EWorldPositionIncludedOffsets.InnerSingleton;
}
// ********** End Enum EWorldPositionIncludedOffsets ***********************************************
// ********** Begin Class UMaterialExpressionWorldPosition *****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMaterialExpressionWorldPosition;
UClass* UMaterialExpressionWorldPosition::GetPrivateStaticClass()
{
using TClass = UMaterialExpressionWorldPosition;
if (!Z_Registration_Info_UClass_UMaterialExpressionWorldPosition.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MaterialExpressionWorldPosition"),
Z_Registration_Info_UClass_UMaterialExpressionWorldPosition.InnerSingleton,
StaticRegisterNativesUMaterialExpressionWorldPosition,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMaterialExpressionWorldPosition.InnerSingleton;
}
UClass* Z_Construct_UClass_UMaterialExpressionWorldPosition_NoRegister()
{
return UMaterialExpressionWorldPosition::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Object Object" },
{ "IncludePath", "Materials/MaterialExpressionWorldPosition.h" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionWorldPosition.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldPositionShaderOffset_MetaData[] = {
{ "Category", "UMaterialExpressionWorldPosition" },
{ "DisplayName", "Shader Offsets" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionWorldPosition.h" },
{ "ShowAsInputPin", "Advanced" },
};
#endif // WITH_METADATA
// ********** Begin Class UMaterialExpressionWorldPosition constinit property declarations *********
static const UECodeGen_Private::FBytePropertyParams NewProp_WorldPositionShaderOffset;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMaterialExpressionWorldPosition constinit property declarations ***********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMaterialExpressionWorldPosition>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics
// ********** Begin Class UMaterialExpressionWorldPosition Property Definitions ********************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics::NewProp_WorldPositionShaderOffset = { "WorldPositionShaderOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionWorldPosition, WorldPositionShaderOffset), Z_Construct_UEnum_Engine_EWorldPositionIncludedOffsets, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldPositionShaderOffset_MetaData), NewProp_WorldPositionShaderOffset_MetaData) }; // 1998987483
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics::NewProp_WorldPositionShaderOffset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics::PropPointers) < 2048);
// ********** End Class UMaterialExpressionWorldPosition Property Definitions **********************
UObject* (*const Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMaterialExpression,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics::ClassParams = {
&UMaterialExpressionWorldPosition::StaticClass,
"MaterialExpressions",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics::PropPointers),
0,
0x000820B4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics::Class_MetaDataParams), Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics::Class_MetaDataParams)
};
void UMaterialExpressionWorldPosition::StaticRegisterNativesUMaterialExpressionWorldPosition()
{
}
UClass* Z_Construct_UClass_UMaterialExpressionWorldPosition()
{
if (!Z_Registration_Info_UClass_UMaterialExpressionWorldPosition.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMaterialExpressionWorldPosition.OuterSingleton, Z_Construct_UClass_UMaterialExpressionWorldPosition_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMaterialExpressionWorldPosition.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMaterialExpressionWorldPosition);
UMaterialExpressionWorldPosition::~UMaterialExpressionWorldPosition() {}
// ********** End Class UMaterialExpressionWorldPosition *******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionWorldPosition_h__Script_Engine_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EWorldPositionIncludedOffsets_StaticEnum, TEXT("EWorldPositionIncludedOffsets"), &Z_Registration_Info_UEnum_EWorldPositionIncludedOffsets, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1998987483U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMaterialExpressionWorldPosition, UMaterialExpressionWorldPosition::StaticClass, TEXT("UMaterialExpressionWorldPosition"), &Z_Registration_Info_UClass_UMaterialExpressionWorldPosition, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMaterialExpressionWorldPosition), 133203393U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionWorldPosition_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionWorldPosition_h__Script_Engine_3818845065{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionWorldPosition_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionWorldPosition_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionWorldPosition_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionWorldPosition_h__Script_Engine_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS